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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 // The allocator is very simplistic. It requests memory pages directly from |
| 6 // the system. Each page starts with a header describing the allocation. This |
| 7 // makes sure that we can return the memory to the system when it is |
| 8 // deallocated. |
| 9 // For allocations that are smaller than a single page, we try to squeeze |
| 10 // multiple of them into the same page. |
| 11 // We expect to use this allocator for a moderate number of small allocations. |
| 12 // In most cases, it will only need to ever make a single request to the |
| 13 // operating system for the lifetime of the STL container object. |
| 14 // We don't worry about memory fragmentation as the allocator is expected to |
| 15 // be short-lived. |
| 16 |
| 17 #include <stdint.h> |
| 18 #include <sys/mman.h> |
| 19 |
| 20 #include "allocator.h" |
| 21 #include "linux_syscall_support.h" |
| 22 |
| 23 namespace playground { |
| 24 |
| 25 class SysCalls { |
| 26 public: |
| 27 #define SYS_CPLUSPLUS |
| 28 #define SYS_ERRNO my_errno |
| 29 #define SYS_INLINE inline |
| 30 #define SYS_PREFIX -1 |
| 31 #undef SYS_LINUX_SYSCALL_SUPPORT_H |
| 32 #include "linux_syscall_support.h" |
| 33 SysCalls() : my_errno(0) { } |
| 34 int my_errno; |
| 35 }; |
| 36 #ifdef __NR_mmap2 |
| 37 #define MMAP mmap2 |
| 38 #define __NR_MMAP __NR_mmap2 |
| 39 #else |
| 40 #define MMAP mmap |
| 41 #define __NR_MMAP __NR_mmap |
| 42 #endif |
| 43 |
| 44 // We only ever keep track of the very last partial page that was used for |
| 45 // allocations. This approach simplifies the code a lot. It can theoretically |
| 46 // lead to more memory fragmentation, but for our use case that is unlikely |
| 47 // to happen. |
| 48 struct Header { |
| 49 // The total amount of memory allocated for this chunk of memory. Typically, |
| 50 // this would be a single page. |
| 51 size_t total_len; |
| 52 |
| 53 // "used" keeps track of the number of bytes currently allocated in this |
| 54 // page. Note that as elements are freed from this page, "used" is updated |
| 55 // allowing us to track when the page is free. However, these holes in the |
| 56 // page are never re-used, so "tail" is the only way to find out how much |
| 57 // free space remains and when we need to request another chunk of memory |
| 58 // from the system. |
| 59 size_t used; |
| 60 void *tail; |
| 61 }; |
| 62 static Header* last_alloc; |
| 63 |
| 64 void* SystemAllocatorHelper::sys_allocate(size_t size) { |
| 65 // Number of bytes that need to be allocated |
| 66 if (size + 3 < size) { |
| 67 return NULL; |
| 68 } |
| 69 size_t len = (size + 3) & ~3; |
| 70 |
| 71 if (last_alloc) { |
| 72 // Remaining space in the last chunk of memory allocated from system |
| 73 size_t remainder = last_alloc->total_len - |
| 74 (reinterpret_cast<char *>(last_alloc->tail) - |
| 75 reinterpret_cast<char *>(last_alloc)); |
| 76 |
| 77 if (remainder >= len) { |
| 78 void* ret = last_alloc->tail; |
| 79 last_alloc->tail = reinterpret_cast<char *>(last_alloc->tail) + len; |
| 80 last_alloc->used += len; |
| 81 return ret; |
| 82 } |
| 83 } |
| 84 |
| 85 SysCalls sys; |
| 86 if (sizeof(Header) + len + 4095 < len) { |
| 87 return NULL; |
| 88 } |
| 89 size_t total_len = (sizeof(Header) + len + 4095) & ~4095; |
| 90 Header* mem = reinterpret_cast<Header *>( |
| 91 sys.MMAP(NULL, total_len, PROT_READ|PROT_WRITE, |
| 92 MAP_PRIVATE|MAP_ANONYMOUS, -1, 0)); |
| 93 if (mem == MAP_FAILED) { |
| 94 return NULL; |
| 95 } |
| 96 |
| 97 // If we were only asked to allocate a single page, then we will use any |
| 98 // remaining space for other small allocations. |
| 99 if (total_len - sizeof(Header) - len >= 4) { |
| 100 last_alloc = mem; |
| 101 } |
| 102 mem->total_len = total_len; |
| 103 mem->used = len; |
| 104 char* ret = reinterpret_cast<char *>(mem) + sizeof(Header); |
| 105 mem->tail = ret + len; |
| 106 |
| 107 return ret; |
| 108 } |
| 109 |
| 110 void SystemAllocatorHelper::sys_deallocate(void* p, size_t size) { |
| 111 // Number of bytes in this allocation |
| 112 if (size + 3 < size) { |
| 113 return; |
| 114 } |
| 115 size_t len = (size + 3) & ~3; |
| 116 |
| 117 // All allocations (small and large) have starting addresses in the |
| 118 // first page that was allocated from the system. This page starts with |
| 119 // a header that keeps track of how many bytes are currently used. The |
| 120 // header can be found by truncating the last few bits of the address. |
| 121 Header* header = reinterpret_cast<Header *>( |
| 122 reinterpret_cast<uintptr_t>(p) & ~4095); |
| 123 header->used -= len; |
| 124 |
| 125 // After the last allocation has been freed, return the page(s) to the |
| 126 // system |
| 127 if (!header->used) { |
| 128 SysCalls sys; |
| 129 sys.munmap(header, header->total_len); |
| 130 if (last_alloc == header) { |
| 131 last_alloc = NULL; |
| 132 } |
| 133 } |
| 134 } |
| 135 |
| 136 } // namespace |
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