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Issue 6613005: Implementation of strict mode in SetElement. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: SetElement and strict mode. Created 9 years, 9 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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1006 int break_points_hit_count = 0; 1006 int break_points_hit_count = 0;
1007 Handle<JSArray> break_points_hit = Factory::NewJSArray(1); 1007 Handle<JSArray> break_points_hit = Factory::NewJSArray(1);
1008 1008
1009 // If there are multiple break points they are in a FixedArray. 1009 // If there are multiple break points they are in a FixedArray.
1010 ASSERT(!break_point_objects->IsUndefined()); 1010 ASSERT(!break_point_objects->IsUndefined());
1011 if (break_point_objects->IsFixedArray()) { 1011 if (break_point_objects->IsFixedArray()) {
1012 Handle<FixedArray> array(FixedArray::cast(*break_point_objects)); 1012 Handle<FixedArray> array(FixedArray::cast(*break_point_objects));
1013 for (int i = 0; i < array->length(); i++) { 1013 for (int i = 0; i < array->length(); i++) {
1014 Handle<Object> o(array->get(i)); 1014 Handle<Object> o(array->get(i));
1015 if (CheckBreakPoint(o)) { 1015 if (CheckBreakPoint(o)) {
1016 SetElement(break_points_hit, break_points_hit_count++, o); 1016 SetElement(break_points_hit,
1017 break_points_hit_count++,
1018 o,
1019 kNonStrictMode);
Martin Maly 2011/03/03 06:07:56 Debugger code, not using strict mode.
1017 } 1020 }
1018 } 1021 }
1019 } else { 1022 } else {
1020 if (CheckBreakPoint(break_point_objects)) { 1023 if (CheckBreakPoint(break_point_objects)) {
1021 SetElement(break_points_hit, 1024 SetElement(break_points_hit,
1022 break_points_hit_count++, 1025 break_points_hit_count++,
1023 break_point_objects); 1026 break_point_objects,
1027 kNonStrictMode);
1024 } 1028 }
1025 } 1029 }
1026 1030
1027 // Return undefined if no break points were triggered. 1031 // Return undefined if no break points were triggered.
1028 if (break_points_hit_count == 0) { 1032 if (break_points_hit_count == 0) {
1029 return Factory::undefined_value(); 1033 return Factory::undefined_value();
1030 } 1034 }
1031 return break_points_hit; 1035 return break_points_hit;
1032 } 1036 }
1033 1037
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3076 { 3080 {
3077 Locker locker; 3081 Locker locker;
3078 Debugger::CallMessageDispatchHandler(); 3082 Debugger::CallMessageDispatchHandler();
3079 } 3083 }
3080 } 3084 }
3081 } 3085 }
3082 3086
3083 #endif // ENABLE_DEBUGGER_SUPPORT 3087 #endif // ENABLE_DEBUGGER_SUPPORT
3084 3088
3085 } } // namespace v8::internal 3089 } } // namespace v8::internal
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