| Index: core/cross/gpu2d/local_triangulator.h
|
| ===================================================================
|
| --- core/cross/gpu2d/local_triangulator.h (revision 40152)
|
| +++ core/cross/gpu2d/local_triangulator.h (working copy)
|
| @@ -192,7 +192,7 @@
|
| bool fill_right_side);
|
|
|
| // Number of triangles computed by Triangulate().
|
| - int num_triangles() {
|
| + int num_triangles() const {
|
| return num_triangles_;
|
| }
|
|
|
| @@ -205,7 +205,7 @@
|
|
|
| // Number of vertices facing the inside of the shape, if
|
| // compute_inside_edges was true when Triangulate() was called.
|
| - int num_interior_vertices() {
|
| + int num_interior_vertices() const {
|
| return num_interior_vertices_;
|
| }
|
|
|
|
|