Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(291)

Unified Diff: chrome/renderer/p2p/socket_dispatcher.h

Issue 6602039: P2P sockets IPC dispatcher for the renderer side. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: addressed comments Created 9 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: chrome/renderer/p2p/socket_dispatcher.h
diff --git a/chrome/renderer/p2p/socket_dispatcher.h b/chrome/renderer/p2p/socket_dispatcher.h
new file mode 100644
index 0000000000000000000000000000000000000000..a46ec17878bfff7d1578f9d17eb4b67716351b3b
--- /dev/null
+++ b/chrome/renderer/p2p/socket_dispatcher.h
@@ -0,0 +1,68 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// P2PSocketDispatcher is a per-renderer object that dispatchers all
+// P2P messages received from the browser and relays all P2P messages
+// sent to the browser. P2PSocketClient instances register themselves
+// with the dispatcher using RegisterClient() and UnregisterClient().
+//
+// Relationship of classes.
+//
+// P2PSocketHost P2PSocketClient
+// ^ ^
+// | |
+// v IPC v
+// P2PSocketsHost <---------> P2PSocketDispatcher
Alpha Left Google 2011/03/02 21:56:10 Hm.. Having P2PSocketsHost and P2PSocketHost is co
Sergey Ulanov 2011/03/02 23:56:43 I agree that the naming sucks. Thanks for your sug
+//
+
+#ifndef CHROME_RENDERER_P2P_SOCKET_DISPATCHER_H_
+#define CHROME_RENDERER_P2P_SOCKET_DISPATCHER_H_
+
+#include <vector>
+
+#include "base/id_map.h"
+#include "chrome/renderer/p2p/socket_client.h"
+#include "content/common/p2p_sockets.h"
+#include "chrome/renderer/render_view_observer.h"
+
+class MessageLoop;
+
+// P2PSocketDispatcher works on the same thread it was created on. It
Alpha Left Google 2011/03/02 21:56:10 I'd just say it works only on render thread or IO
Sergey Ulanov 2011/03/02 23:56:43 Done.
+// dispatches all messages on that thread, and all its methods must be
+// called on the same thread.
+class P2PSocketDispatcher : public RenderViewObserver {
+ public:
+ explicit P2PSocketDispatcher(RenderView* render_view);
+ virtual ~P2PSocketDispatcher();
+
+ P2PSocketClient* CreateSocket(P2PSocketType type, P2PSocketAddress address,
+ P2PSocketClient::Delegate* delegate);
+
+ // RenderViewObserver overrides.
+ virtual bool OnMessageReceived(const IPC::Message& message);
+
+ private:
+ friend class P2PSocketClient;
+
+ // Called by P2PSocketClient.
+ int RegisterClient(P2PSocketClient* client);
+ void UnregisterClient(int id);
+ void SendP2PMessage(IPC::Message* msg);
+ MessageLoop* message_loop();
+
+ // Incoming message handlers.
+ void OnSocketCreated(int socket_id, P2PSocketAddress address);
+ void OnError(int socket_id);
+ void OnDataReceived(int socket_id, P2PSocketAddress address,
+ const std::vector<char>& data);
+
+ P2PSocketClient* GetClient(int socket_id);
+
+ MessageLoop* message_loop_;
+ IDMap<P2PSocketClient> clients_;
+
+ DISALLOW_COPY_AND_ASSIGN(P2PSocketDispatcher);
+};
+
+#endif // CHROME_RENDERER_P2P_SOCKET_DISPATCHER_H_

Powered by Google App Engine
This is Rietveld 408576698