Index: src/x64/virtual-frame-x64.h |
=================================================================== |
--- src/x64/virtual-frame-x64.h (revision 3957) |
+++ src/x64/virtual-frame-x64.h (working copy) |
@@ -76,7 +76,7 @@ |
VirtualFrame(); |
// Construct a virtual frame as a clone of an existing one. |
- explicit VirtualFrame(VirtualFrame* original); |
+ explicit inline VirtualFrame(VirtualFrame* original); |
CodeGenerator* cgen() { return CodeGeneratorScope::Current(); } |
MacroAssembler* masm() { return cgen()->masm(); } |
@@ -395,9 +395,9 @@ |
void EmitPush(Handle<Object> value); |
// Push an element on the virtual frame. |
- void Push(Register reg, NumberInfo::Type info = NumberInfo::kUnknown); |
- void Push(Handle<Object> value); |
- void Push(Smi* value) { Push(Handle<Object>(value)); } |
+ inline void Push(Register reg, NumberInfo::Type info = NumberInfo::kUnknown); |
+ inline void Push(Handle<Object> value); |
+ inline void Push(Smi* value); |
// Pushing a result invalidates it (its contents become owned by the |
// frame). |
@@ -414,7 +414,7 @@ |
// Nip removes zero or more elements from immediately below the top |
// of the frame, leaving the previous top-of-frame value on top of |
// the frame. Nip(k) is equivalent to x = Pop(), Drop(k), Push(x). |
- void Nip(int num_dropped); |
+ inline void Nip(int num_dropped); |
private: |
static const int kLocal0Offset = JavaScriptFrameConstants::kLocal0Offset; |
@@ -506,7 +506,7 @@ |
// Push a copy of a frame slot (typically a local or parameter) on top of |
// the frame. |
- void PushFrameSlotAt(int index); |
+ inline void PushFrameSlotAt(int index); |
// Push a the value of a frame slot (typically a local or parameter) on |
// top of the frame and invalidate the slot. |
@@ -557,7 +557,7 @@ |
// (via PrepareForCall). |
Result RawCallCodeObject(Handle<Code> code, RelocInfo::Mode rmode); |
- bool Equals(VirtualFrame* other); |
+ inline bool Equals(VirtualFrame* other); |
// Classes that need raw access to the elements_ array. |
friend class DeferredCode; |