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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // Interface for a device that receives input events. | 5 // Interface for a device that receives input events. |
| 6 // This interface handles event messages defined in event.proto. | 6 // This interface handles event messages defined in event.proto. |
| 7 | 7 |
| 8 #ifndef REMOTING_PROTOCOL_INPUT_STUB_H_ | 8 #ifndef REMOTING_PROTOCOL_INPUT_STUB_H_ |
| 9 #define REMOTING_PROTOCOL_INPUT_STUB_H_ | 9 #define REMOTING_PROTOCOL_INPUT_STUB_H_ |
| 10 | 10 |
| 11 #include "base/basictypes.h" | |
| 12 | |
| 11 class Task; | 13 class Task; |
| 12 | 14 |
| 13 namespace remoting { | 15 namespace remoting { |
| 14 namespace protocol { | 16 namespace protocol { |
| 15 | 17 |
| 16 class KeyEvent; | 18 class KeyEvent; |
| 17 class MouseEvent; | 19 class MouseEvent; |
| 18 | 20 |
| 19 class InputStub { | 21 class InputStub { |
| 20 public: | 22 public: |
| 21 InputStub() {} | 23 InputStub(); |
| 22 virtual ~InputStub() {} | 24 virtual ~InputStub(); |
| 23 | 25 |
| 24 virtual void InjectKeyEvent(const KeyEvent* event, Task* done) = 0; | 26 virtual void InjectKeyEvent(const KeyEvent* event, Task* done) = 0; |
| 25 virtual void InjectMouseEvent(const MouseEvent* event, Task* done) = 0; | 27 virtual void InjectMouseEvent(const MouseEvent* event, Task* done) = 0; |
| 26 | 28 |
| 29 // Enable the input channel to allow processing of input events. | |
| 30 // This should be set to true only after a trusted communication channel has | |
| 31 // been established. | |
| 32 void SetEnabled(bool enabled); | |
| 33 | |
|
Wez
2011/03/04 12:09:38
Similar comments to ClientStub. :)
garykac
2011/03/04 20:28:02
Done.
| |
| 34 // Is the input channel enabled? | |
| 35 // I.e., are we processing input events? | |
|
Wez
2011/03/04 12:09:38
As ClientStub.
garykac
2011/03/04 20:28:02
Done.
| |
| 36 bool enabled(); | |
| 37 | |
| 27 private: | 38 private: |
| 39 // Initially false, this controls whether input events should be processed. | |
| 40 bool enabled_; | |
| 41 | |
| 28 DISALLOW_COPY_AND_ASSIGN(InputStub); | 42 DISALLOW_COPY_AND_ASSIGN(InputStub); |
| 29 }; | 43 }; |
| 30 | 44 |
| 31 } // namespace protocol | 45 } // namespace protocol |
| 32 } // namespace remoting | 46 } // namespace remoting |
| 33 | 47 |
| 34 #endif // REMOTING_PROTOCOL_INPUT_STUB_H_ | 48 #endif // REMOTING_PROTOCOL_INPUT_STUB_H_ |
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