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Side by Side Diff: remoting/client/input_handler.cc

Issue 6594138: Block event processing on host/client until the client has authenticated. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: add missing source files Created 9 years, 9 months ago
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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "remoting/client/input_handler.h" 5 #include "remoting/client/input_handler.h"
6 6
7 #include "remoting/client/chromoting_view.h" 7 #include "remoting/client/chromoting_view.h"
8 #include "remoting/proto/event.pb.h" 8 #include "remoting/proto/event.pb.h"
9 #include "remoting/protocol/connection_to_host.h" 9 #include "remoting/protocol/connection_to_host.h"
10 10
11 namespace remoting { 11 namespace remoting {
12 12
13 using protocol::KeyEvent; 13 using protocol::KeyEvent;
14 using protocol::MouseEvent; 14 using protocol::MouseEvent;
15 15
16 InputHandler::InputHandler(ClientContext* context, 16 InputHandler::InputHandler(ClientContext* context,
17 protocol::ConnectionToHost* connection, 17 protocol::ConnectionToHost* connection,
18 ChromotingView* view) 18 ChromotingView* view)
19 : context_(context), 19 : context_(context),
20 connection_(connection), 20 connection_(connection),
21 view_(view) { 21 view_(view) {
22 } 22 }
23 23
24 void InputHandler::SendKeyEvent(bool press, int keycode) { 24 void InputHandler::SendKeyEvent(bool press, int keycode) {
25 protocol::InputStub* stub = connection_->input_stub(); 25 protocol::InputStub* stub = connection_->input_stub();
26 if (stub) { 26 if (stub && stub->enabled()) {
Wez 2011/03/04 12:09:38 Why does the InputStub and/or InputHandler even ex
garykac 2011/03/04 20:28:02 On host side: input_stub if part of the DesktopEnv
27 KeyEvent* event = new KeyEvent(); 27 KeyEvent* event = new KeyEvent();
28 event->set_keycode(keycode); 28 event->set_keycode(keycode);
29 event->set_pressed(press); 29 event->set_pressed(press);
30 30
31 stub->InjectKeyEvent(event, new DeleteTask<KeyEvent>(event)); 31 stub->InjectKeyEvent(event, new DeleteTask<KeyEvent>(event));
32 } 32 }
33 } 33 }
34 34
35 void InputHandler::SendMouseMoveEvent(int x, int y) { 35 void InputHandler::SendMouseMoveEvent(int x, int y) {
36 protocol::InputStub* stub = connection_->input_stub(); 36 protocol::InputStub* stub = connection_->input_stub();
37 if (stub) { 37 if (stub && stub->enabled()) {
38 MouseEvent* event = new MouseEvent(); 38 MouseEvent* event = new MouseEvent();
39 event->set_x(x); 39 event->set_x(x);
40 event->set_y(y); 40 event->set_y(y);
41 41
42 stub->InjectMouseEvent(event, new DeleteTask<MouseEvent>(event)); 42 stub->InjectMouseEvent(event, new DeleteTask<MouseEvent>(event));
43 } 43 }
44 } 44 }
45 45
46 void InputHandler::SendMouseButtonEvent(bool button_down, 46 void InputHandler::SendMouseButtonEvent(bool button_down,
47 MouseEvent::MouseButton button) { 47 MouseEvent::MouseButton button) {
48 protocol::InputStub* stub = connection_->input_stub(); 48 protocol::InputStub* stub = connection_->input_stub();
49 if (stub) { 49 if (stub && stub->enabled()) {
50 MouseEvent* event = new MouseEvent(); 50 MouseEvent* event = new MouseEvent();
51 event->set_button(button); 51 event->set_button(button);
52 event->set_button_down(button_down); 52 event->set_button_down(button_down);
53 53
54 stub->InjectMouseEvent(event, new DeleteTask<MouseEvent>(event)); 54 stub->InjectMouseEvent(event, new DeleteTask<MouseEvent>(event));
55 } 55 }
56 } 56 }
57 57
58 } // namespace remoting 58 } // namespace remoting
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