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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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363 // frame. Both are dropped. | 363 // frame. Both are dropped. |
364 Result CallKeyedLoadIC(RelocInfo::Mode mode); | 364 Result CallKeyedLoadIC(RelocInfo::Mode mode); |
365 | 365 |
366 // Call store IC. If the load is contextual, value is found on top of the | 366 // Call store IC. If the load is contextual, value is found on top of the |
367 // frame. If not, value and receiver are on the frame. Both are dropped. | 367 // frame. If not, value and receiver are on the frame. Both are dropped. |
368 Result CallStoreIC(Handle<String> name, bool is_contextual, | 368 Result CallStoreIC(Handle<String> name, bool is_contextual, |
369 StrictModeFlag strict_mode); | 369 StrictModeFlag strict_mode); |
370 | 370 |
371 // Call keyed store IC. Value, key, and receiver are found on top | 371 // Call keyed store IC. Value, key, and receiver are found on top |
372 // of the frame. All three are dropped. | 372 // of the frame. All three are dropped. |
373 Result CallKeyedStoreIC(); | 373 Result CallKeyedStoreIC(StrictModeFlag strict_mode); |
374 | 374 |
375 // Call call IC. Function name, arguments, and receiver are found on top | 375 // Call call IC. Function name, arguments, and receiver are found on top |
376 // of the frame and dropped by the call. The argument count does not | 376 // of the frame and dropped by the call. The argument count does not |
377 // include the receiver. | 377 // include the receiver. |
378 Result CallCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting); | 378 Result CallCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting); |
379 | 379 |
380 // Call keyed call IC. Same calling convention as CallCallIC. | 380 // Call keyed call IC. Same calling convention as CallCallIC. |
381 Result CallKeyedCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting); | 381 Result CallKeyedCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting); |
382 | 382 |
383 // Allocate and call JS function as constructor. Arguments, | 383 // Allocate and call JS function as constructor. Arguments, |
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635 inline bool Equals(VirtualFrame* other); | 635 inline bool Equals(VirtualFrame* other); |
636 | 636 |
637 // Classes that need raw access to the elements_ array. | 637 // Classes that need raw access to the elements_ array. |
638 friend class FrameRegisterState; | 638 friend class FrameRegisterState; |
639 friend class JumpTarget; | 639 friend class JumpTarget; |
640 }; | 640 }; |
641 | 641 |
642 } } // namespace v8::internal | 642 } } // namespace v8::internal |
643 | 643 |
644 #endif // V8_IA32_VIRTUAL_FRAME_IA32_H_ | 644 #endif // V8_IA32_VIRTUAL_FRAME_IA32_H_ |
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