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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
11 // with the distribution. | 11 // with the distribution. |
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582 | 582 |
583 // Classes that need raw access to the elements_ array. | 583 // Classes that need raw access to the elements_ array. |
584 friend class FrameRegisterState; | 584 friend class FrameRegisterState; |
585 friend class JumpTarget; | 585 friend class JumpTarget; |
586 }; | 586 }; |
587 | 587 |
588 | 588 |
589 } } // namespace v8::internal | 589 } } // namespace v8::internal |
590 | 590 |
591 #endif // V8_X64_VIRTUAL_FRAME_X64_H_ | 591 #endif // V8_X64_VIRTUAL_FRAME_X64_H_ |
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