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Unified Diff: src/ia32/virtual-frame-ia32.h

Issue 6588116: Generalize fix for overflowing of the frame-element constant pool. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 9 years, 10 months ago
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Index: src/ia32/virtual-frame-ia32.h
diff --git a/src/ia32/virtual-frame-ia32.h b/src/ia32/virtual-frame-ia32.h
index f5d0e8d660220eab0c205bedb887a79e21a6fe71..51874309d5c5ad1452b4f4ab5f0dc6fc2672f5d8 100644
--- a/src/ia32/virtual-frame-ia32.h
+++ b/src/ia32/virtual-frame-ia32.h
@@ -422,8 +422,8 @@ class VirtualFrame: public ZoneObject {
inline bool ConstantPoolOverflowed();
// Push an element on the virtual frame.
+ void Push(Handle<Object> value);
inline void Push(Register reg, TypeInfo info = TypeInfo::Unknown());
- inline void Push(Handle<Object> value);
inline void Push(Smi* value);
void PushUntaggedElement(Handle<Object> value);
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