| Index: src/ia32/virtual-frame-ia32.h
|
| diff --git a/src/ia32/virtual-frame-ia32.h b/src/ia32/virtual-frame-ia32.h
|
| index f5d0e8d660220eab0c205bedb887a79e21a6fe71..51874309d5c5ad1452b4f4ab5f0dc6fc2672f5d8 100644
|
| --- a/src/ia32/virtual-frame-ia32.h
|
| +++ b/src/ia32/virtual-frame-ia32.h
|
| @@ -422,8 +422,8 @@ class VirtualFrame: public ZoneObject {
|
| inline bool ConstantPoolOverflowed();
|
|
|
| // Push an element on the virtual frame.
|
| + void Push(Handle<Object> value);
|
| inline void Push(Register reg, TypeInfo info = TypeInfo::Unknown());
|
| - inline void Push(Handle<Object> value);
|
| inline void Push(Smi* value);
|
|
|
| void PushUntaggedElement(Handle<Object> value);
|
|
|