Index: src/ia32/virtual-frame-ia32.h |
diff --git a/src/ia32/virtual-frame-ia32.h b/src/ia32/virtual-frame-ia32.h |
index f5d0e8d660220eab0c205bedb887a79e21a6fe71..51874309d5c5ad1452b4f4ab5f0dc6fc2672f5d8 100644 |
--- a/src/ia32/virtual-frame-ia32.h |
+++ b/src/ia32/virtual-frame-ia32.h |
@@ -422,8 +422,8 @@ class VirtualFrame: public ZoneObject { |
inline bool ConstantPoolOverflowed(); |
// Push an element on the virtual frame. |
+ void Push(Handle<Object> value); |
inline void Push(Register reg, TypeInfo info = TypeInfo::Unknown()); |
- inline void Push(Handle<Object> value); |
inline void Push(Smi* value); |
void PushUntaggedElement(Handle<Object> value); |