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| 1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 80 elements_.Add(element); | 80 elements_.Add(element); |
| 81 } | 81 } |
| 82 } | 82 } |
| 83 | 83 |
| 84 | 84 |
| 85 bool VirtualFrame::ConstantPoolOverflowed() { | 85 bool VirtualFrame::ConstantPoolOverflowed() { |
| 86 return FrameElement::ConstantPoolOverflowed(); | 86 return FrameElement::ConstantPoolOverflowed(); |
| 87 } | 87 } |
| 88 | 88 |
| 89 | 89 |
| 90 void VirtualFrame::Push(Handle<Object> value) { | |
| 91 ASSERT(!ConstantPoolOverflowed()); | |
| 92 FrameElement element = | |
| 93 FrameElement::ConstantElement(value, FrameElement::NOT_SYNCED); | |
| 94 elements_.Add(element); | |
| 95 } | |
| 96 | |
| 97 | |
| 98 bool VirtualFrame::Equals(VirtualFrame* other) { | 90 bool VirtualFrame::Equals(VirtualFrame* other) { |
| 99 #ifdef DEBUG | 91 #ifdef DEBUG |
| 100 for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) { | 92 for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) { |
| 101 if (register_location(i) != other->register_location(i)) { | 93 if (register_location(i) != other->register_location(i)) { |
| 102 return false; | 94 return false; |
| 103 } | 95 } |
| 104 } | 96 } |
| 105 if (element_count() != other->element_count()) return false; | 97 if (element_count() != other->element_count()) return false; |
| 106 #endif | 98 #endif |
| 107 if (stack_pointer_ != other->stack_pointer_) return false; | 99 if (stack_pointer_ != other->stack_pointer_) return false; |
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| 189 } | 181 } |
| 190 | 182 |
| 191 | 183 |
| 192 int VirtualFrame::local_count() { | 184 int VirtualFrame::local_count() { |
| 193 return cgen()->scope()->num_stack_slots(); | 185 return cgen()->scope()->num_stack_slots(); |
| 194 } | 186 } |
| 195 | 187 |
| 196 } } // namespace v8::internal | 188 } } // namespace v8::internal |
| 197 | 189 |
| 198 #endif // V8_VIRTUAL_FRAME_HEAVY_INL_H_ | 190 #endif // V8_VIRTUAL_FRAME_HEAVY_INL_H_ |
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