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Side by Side Diff: src/ia32/virtual-frame-ia32.h

Issue 6588116: Generalize fix for overflowing of the frame-element constant pool. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 9 years, 9 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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415 void EmitPush(Register reg, 415 void EmitPush(Register reg,
416 TypeInfo info = TypeInfo::Unknown()); 416 TypeInfo info = TypeInfo::Unknown());
417 void EmitPush(Operand operand, 417 void EmitPush(Operand operand,
418 TypeInfo info = TypeInfo::Unknown()); 418 TypeInfo info = TypeInfo::Unknown());
419 void EmitPush(Immediate immediate, 419 void EmitPush(Immediate immediate,
420 TypeInfo info = TypeInfo::Unknown()); 420 TypeInfo info = TypeInfo::Unknown());
421 421
422 inline bool ConstantPoolOverflowed(); 422 inline bool ConstantPoolOverflowed();
423 423
424 // Push an element on the virtual frame. 424 // Push an element on the virtual frame.
425 void Push(Handle<Object> value);
425 inline void Push(Register reg, TypeInfo info = TypeInfo::Unknown()); 426 inline void Push(Register reg, TypeInfo info = TypeInfo::Unknown());
426 inline void Push(Handle<Object> value);
427 inline void Push(Smi* value); 427 inline void Push(Smi* value);
428 428
429 void PushUntaggedElement(Handle<Object> value); 429 void PushUntaggedElement(Handle<Object> value);
430 430
431 // Pushing a result invalidates it (its contents become owned by the 431 // Pushing a result invalidates it (its contents become owned by the
432 // frame). 432 // frame).
433 void Push(Result* result) { 433 void Push(Result* result) {
434 // This assert will trigger if you try to push the same value twice. 434 // This assert will trigger if you try to push the same value twice.
435 ASSERT(result->is_valid()); 435 ASSERT(result->is_valid());
436 if (result->is_register()) { 436 if (result->is_register()) {
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637 inline bool Equals(VirtualFrame* other); 637 inline bool Equals(VirtualFrame* other);
638 638
639 // Classes that need raw access to the elements_ array. 639 // Classes that need raw access to the elements_ array.
640 friend class FrameRegisterState; 640 friend class FrameRegisterState;
641 friend class JumpTarget; 641 friend class JumpTarget;
642 }; 642 };
643 643
644 } } // namespace v8::internal 644 } } // namespace v8::internal
645 645
646 #endif // V8_IA32_VIRTUAL_FRAME_IA32_H_ 646 #endif // V8_IA32_VIRTUAL_FRAME_IA32_H_
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