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Side by Side Diff: gpu/command_buffer/service/command_buffer_service.h

Issue 6588029: Moved creation of GPU command buffer shared memory into the browser process.... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 9 months ago
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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_
7 7
8 #include <set> 8 #include <set>
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/callback.h" 11 #include "base/callback.h"
12 #include "base/linked_ptr.h" 12 #include "base/linked_ptr.h"
13 #include "base/scoped_ptr.h" 13 #include "base/scoped_ptr.h"
14 #include "base/shared_memory.h" 14 #include "base/shared_memory.h"
15 #include "base/task.h" 15 #include "base/task.h"
16 #include "gpu/command_buffer/common/command_buffer.h" 16 #include "gpu/command_buffer/common/command_buffer.h"
17 17
18 namespace gpu { 18 namespace gpu {
19 19
20 // An object that implements a shared memory command buffer and a synchronous 20 // An object that implements a shared memory command buffer and a synchronous
21 // API to manage the put and get pointers. 21 // API to manage the put and get pointers.
22 class CommandBufferService : public CommandBuffer { 22 class CommandBufferService : public CommandBuffer {
23 public: 23 public:
24 CommandBufferService(); 24 CommandBufferService();
25 virtual ~CommandBufferService(); 25 virtual ~CommandBufferService();
26 26
27 // CommandBuffer implementation: 27 // CommandBuffer implementation:
28 virtual bool Initialize(int32 size); 28 virtual bool Initialize(int32 size);
29 virtual bool Initialize(base::SharedMemory* buffer, int32 size);
29 virtual Buffer GetRingBuffer(); 30 virtual Buffer GetRingBuffer();
30 virtual State GetState(); 31 virtual State GetState();
31 virtual void Flush(int32 put_offset); 32 virtual void Flush(int32 put_offset);
32 virtual State FlushSync(int32 put_offset); 33 virtual State FlushSync(int32 put_offset);
33 virtual void SetGetOffset(int32 get_offset); 34 virtual void SetGetOffset(int32 get_offset);
34 virtual int32 CreateTransferBuffer(size_t size); 35 virtual int32 CreateTransferBuffer(size_t size);
35 virtual int32 RegisterTransferBuffer(base::SharedMemory* shared_memory, 36 virtual int32 RegisterTransferBuffer(base::SharedMemory* shared_memory,
36 size_t size); 37 size_t size);
37 virtual void DestroyTransferBuffer(int32 id); 38 virtual void DestroyTransferBuffer(int32 id);
38 virtual Buffer GetTransferBuffer(int32 handle); 39 virtual Buffer GetTransferBuffer(int32 handle);
39 virtual void SetToken(int32 token); 40 virtual void SetToken(int32 token);
40 virtual void SetParseError(error::Error error); 41 virtual void SetParseError(error::Error error);
41 42
42 // Sets a callback that should be posted on another thread whenever the put 43 // Sets a callback that should be posted on another thread whenever the put
43 // offset is changed. The callback must not return until some progress has 44 // offset is changed. The callback must not return until some progress has
44 // been made (unless the command buffer is empty), i.e. the 45 // been made (unless the command buffer is empty), i.e. the
45 // get offset must have changed. It need not process the entire command 46 // get offset must have changed. It need not process the entire command
46 // buffer though. This allows concurrency between the writer and the reader 47 // buffer though. This allows concurrency between the writer and the reader
47 // while giving the writer a means of waiting for the reader to make some 48 // while giving the writer a means of waiting for the reader to make some
48 // progress before attempting to write more to the command buffer. Avoiding 49 // progress before attempting to write more to the command buffer. Avoiding
49 // the use of a synchronization primitive like a condition variable to 50 // the use of a synchronization primitive like a condition variable to
50 // synchronize reader and writer reduces the risk of deadlock. 51 // synchronize reader and writer reduces the risk of deadlock.
51 // Takes ownership of callback. The callback is invoked on the plugin thread. 52 // Takes ownership of callback. The callback is invoked on the plugin thread.
52 virtual void SetPutOffsetChangeCallback(Callback0::Type* callback); 53 virtual void SetPutOffsetChangeCallback(Callback0::Type* callback);
53 54
54 private: 55 private:
55 scoped_ptr< base::SharedMemory> ring_buffer_; 56 Buffer ring_buffer_;
56 int32 num_entries_; 57 int32 num_entries_;
57 int32 get_offset_; 58 int32 get_offset_;
58 int32 put_offset_; 59 int32 put_offset_;
59 scoped_ptr<Callback0::Type> put_offset_change_callback_; 60 scoped_ptr<Callback0::Type> put_offset_change_callback_;
60 std::vector<Buffer> registered_objects_; 61 std::vector<Buffer> registered_objects_;
61 std::set<int32> unused_registered_object_elements_; 62 std::set<int32> unused_registered_object_elements_;
62 int32 token_; 63 int32 token_;
63 error::Error error_; 64 error::Error error_;
64 }; 65 };
65 66
66 } // namespace gpu 67 } // namespace gpu
67 68
68 #endif // GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_ 69 #endif // GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_
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