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| 1 // Copyright (c) 2009 The Chromium OS Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef SHILL_EVENT_ | |
| 6 #define SHILL_EVENT_ | |
| 7 | |
| 8 #include <vector> | |
| 9 | |
| 10 namespace shill { | |
| 11 | |
| 12 // This is a pure-virtual base class for callback objects which can be | |
| 13 // queued up and called later. The callback virtual method takes a single | |
| 14 // argument, which will be handed to the dispatcher to call on all listeners. | |
| 15 template <typename Arg> | |
| 16 class Callback { | |
|
Chris Masone
2011/03/10 18:44:15
I won't push too hard, but Chrome does have a noti
Sam Leffler
2011/03/11 01:30:42
I haven't looked at chrome's event + task support
| |
| 17 public: | |
| 18 virtual ~Callback() {} | |
| 19 virtual void Run(Arg arg) = 0; | |
| 20 }; | |
| 21 | |
| 22 // This is a callback subclass that contains an object and method to call. | |
| 23 // These methods take a passed-in argument specific to the callback type. | |
| 24 template <typename Class, typename Arg> | |
| 25 class ClassCallback : public Callback<Arg> { | |
| 26 public: | |
| 27 typedef void (Class::*MethodType)(Arg arg); | |
| 28 | |
| 29 ClassCallback(Class* object, MethodType method) | |
| 30 : object_(object), method_(method) {} | |
| 31 ~ClassCallback() {} | |
| 32 | |
| 33 void Run(Arg arg) { | |
| 34 (object_->*method_)(arg); | |
| 35 } | |
| 36 | |
| 37 private: | |
| 38 Class* object_; | |
| 39 MethodType method_; | |
| 40 }; | |
| 41 | |
| 42 // This is the event queue superclass, which contains a function for | |
| 43 // dispatching all events in the queue to their respective listeners. | |
| 44 // A common "AlertDispatcher()" function is used by subclasses to alert | |
| 45 // the central dispatcher that events have been queued and a dispatch | |
| 46 // should be performed soon. | |
| 47 class EventDispatcher; | |
| 48 class EventQueueItem { | |
| 49 public: | |
| 50 EventQueueItem(EventDispatcher *dispatcher); | |
| 51 ~EventQueueItem(); | |
| 52 virtual void Dispatch() = 0; | |
| 53 void AlertDispatcher(); | |
| 54 private: | |
| 55 EventDispatcher *dispatcher_; | |
| 56 }; | |
| 57 | |
| 58 // This is a template subclass of EventQueueItem which is specific to | |
| 59 // a particular argument type. This object contains a queue of events | |
| 60 // waiting for delivery to liesteners, and a list of even callbacks -- | |
| 61 // the listeners for this event. | |
| 62 template <typename Arg> | |
| 63 class EventQueue : public EventQueueItem { | |
| 64 typedef Callback<Arg>CallbackType; | |
| 65 | |
| 66 public: | |
| 67 explicit EventQueue(EventDispatcher *dispatcher) | |
| 68 : EventQueueItem(dispatcher) {} | |
| 69 | |
| 70 inline void AddCallback(CallbackType *cb) { | |
| 71 callback_list_.push_back(cb); | |
| 72 } | |
| 73 | |
| 74 void RemoveCallback(CallbackType *cb) { | |
| 75 for (size_t event_idx = 0; event_idx < callback_list_.size(); ++event_idx) { | |
| 76 if (callback_list_[event_idx] == cb) { | |
| 77 callback_list_.erase(callback_list_.begin() + event_idx); | |
| 78 return; | |
| 79 } | |
| 80 } | |
| 81 } | |
| 82 | |
| 83 void Dispatch() { | |
| 84 for (size_t event_idx = 0; event_idx < event_queue_.size(); ++event_idx) | |
| 85 for (size_t call_idx = 0; call_idx < callback_list_.size(); ++call_idx) | |
| 86 callback_list_[call_idx]->Run(event_queue_[event_idx]); | |
| 87 event_queue_.clear(); | |
| 88 } | |
| 89 | |
| 90 void AddEvent(Arg arg) { | |
| 91 event_queue_.push_back(arg); | |
| 92 AlertDispatcher(); | |
| 93 } | |
| 94 | |
| 95 private: | |
| 96 std::vector<CallbackType *> callback_list_; | |
| 97 std::vector<Arg> event_queue_; | |
| 98 }; | |
| 99 | |
| 100 // This is the main event dispatcher. It contains a central instance, and | |
| 101 // is the entity responsible for dispatching events out of all queues to | |
| 102 // their listeners during the idle loop. | |
| 103 class EventDispatcher { | |
| 104 public: | |
| 105 void DispatchEvents(); | |
| 106 void ExecuteOnIdle(); | |
| 107 void RegisterCallbackQueue(EventQueueItem *queue); | |
| 108 void UnregisterCallbackQueue(EventQueueItem *queue); | |
| 109 private: | |
| 110 std::vector<EventQueueItem*> queue_list_; | |
| 111 }; | |
| 112 | |
| 113 } // namespace shill | |
| 114 | |
| 115 #endif // SHILL_EVENT_ | |
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