Chromium Code Reviews| OLD | NEW |
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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 cr.define('gpu', function() { | |
| 5 function TracingController() { | |
| 6 this.overlay_ = $('gpu-tracing-overlay'); | |
|
arv (Not doing code reviews)
2011/02/23 17:51:25
I know we do this a lot in the options code but us
nduca
2011/02/23 23:34:13
I agree, it smells bad. I think there are two 'wro
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| 7 cr.ui.decorate(this.overlay_, gpu.Overlay); | |
| 8 | |
| 9 this.tracingEnabled_ = false; | |
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arv (Not doing code reviews)
2011/02/23 17:51:25
I would move this to the prototype.
nduca
2011/02/23 23:34:13
Done.
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| 10 this.traceEvents_ = []; | |
| 11 } | |
| 12 TracingController.prototype = { | |
| 13 __proto__: cr.EventTarget.prototype, | |
| 14 | |
| 15 initUI : function(mainTabs) { | |
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arv (Not doing code reviews)
2011/02/23 17:51:25
no ws before :
nduca
2011/02/23 23:34:13
Done.
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| 16 var startButton = $('gpu-tracing-start-button'); | |
| 17 var stopButton = $('gpu-tracing-stop-button'); | |
| 18 mainTabs.addCustomWidget(startButton); | |
| 19 | |
| 20 startButton.onclick = function() { | |
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arv (Not doing code reviews)
2011/02/23 17:51:25
startButton.onclick = this.beginTracing.bind(this)
nduca
2011/02/23 23:34:13
Done.
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| 21 this.beginTracing(); | |
| 22 }.bind(this); | |
| 23 stopButton.onclick = function() { | |
| 24 this.endTracing(); | |
| 25 }.bind(this); | |
| 26 this.onclick = function() { | |
| 27 this.endTracing(); | |
| 28 }.bind(this); | |
| 29 }, | |
| 30 | |
| 31 /** | |
| 32 * Called by info_view to empty the trace buffer | |
| 33 */ | |
| 34 beginTracing : function() { | |
| 35 if(this.tracingEnabled_) throw new Error("Tracing already begun."); | |
|
arv (Not doing code reviews)
2011/02/23 17:51:25
line break
arv (Not doing code reviews)
2011/02/23 17:51:25
new is not needed here
nduca
2011/02/23 23:34:13
Done.
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| 36 | |
| 37 this.overlay_.show(); | |
| 38 | |
| 39 this.tracingEnabled_ = true; | |
| 40 console.log("Beginning to trace..."); | |
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arv (Not doing code reviews)
2011/02/23 17:51:25
Use single quotes
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| 41 | |
| 42 this.traceEvents_ = []; | |
| 43 if(!browserBridge.debugMode) | |
| 44 chrome.send('beginTracing'); | |
| 45 | |
| 46 this.tracingEnabled_ = true; | |
| 47 | |
| 48 var e = new cr.Event('gpuTraceBegun'); | |
| 49 e.events = this.traceEvents_; | |
| 50 this.dispatchEvent(e); | |
| 51 | |
| 52 e = new cr.Event('gpuTraceEventsChanged'); | |
| 53 e.numEvents = this.traceEvents_.length; | |
| 54 this.dispatchEvent(e); | |
| 55 | |
| 56 this.currentlyBoundKeypressListener_ = this.onOverlayKeyPress_.bind(this); | |
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arv (Not doing code reviews)
2011/02/23 17:51:25
I'm not sure this is cleaner but this can also be
nduca
2011/02/23 23:34:13
Thats pretty neat. I dislike that less than I woul
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| 57 window.addEventListener('keypress', this.currentlyBoundKeypressListener_); | |
| 58 }, | |
| 59 | |
| 60 onOverlayKeyPress_ : function(e) { | |
| 61 console.log(e); | |
| 62 if(e.charCode == 13) { // enter | |
|
arv (Not doing code reviews)
2011/02/23 17:51:25
if (e.keyIdentifier == 'Enter')
arv (Not doing code reviews)
2011/02/23 17:51:25
Whitespace after if
nduca
2011/02/23 23:34:13
Done.
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| 63 this.endTracing(); | |
| 64 } | |
| 65 }, | |
| 66 | |
| 67 /** | |
| 68 * Checks whether gpu tracing is enabled | |
| 69 */ | |
| 70 isGpuTracingEnabled : function() { | |
|
arv (Not doing code reviews)
2011/02/23 17:51:25
Maybe use a getter?
nduca
2011/02/23 23:34:13
Done.
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| 71 return this.tracingEnabled_; | |
| 72 }, | |
| 73 | |
| 74 /** | |
| 75 * Gets the currently traced events. If tracing is active, then | |
| 76 * this can change on the fly. | |
| 77 */ | |
| 78 getGpuTraceEvents : function() { | |
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arv (Not doing code reviews)
2011/02/23 17:51:25
getter?
nduca
2011/02/23 23:34:13
Done.
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| 79 return this.traceEvents_; | |
| 80 }, | |
| 81 | |
| 82 /** | |
| 83 * Callbed by gpu c++ code when new GPU trace data arrives. | |
| 84 */ | |
| 85 onGpuTraceDataCollected: function(events) { | |
| 86 this.traceEvents_.push.apply(this.traceEvents_, events); | |
| 87 }, | |
| 88 | |
| 89 /** | |
| 90 * Called by info_view to finish tracing and update all views. | |
| 91 */ | |
| 92 endTracing : function() { | |
| 93 if(!this.tracingEnabled_) throw new Error("Tracing not begun."); | |
| 94 | |
| 95 window.removeEventListener('keypress', | |
| 96 this.currentlyBoundKeypressListener_); | |
| 97 | |
| 98 console.log("Finishing trace"); | |
| 99 if(!browserBridge.debugMode) | |
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arv (Not doing code reviews)
2011/02/23 17:51:25
If else has curly braces then if should too
nduca
2011/02/23 23:34:13
Done.
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| 100 chrome.send('beginToEndTracing'); | |
| 101 else { | |
| 102 var events = getTimelineTestData1(); | |
| 103 this.onGpuTraceDataCollected(events); | |
| 104 window.setTimeout(this.onEndTracingComplete.bind(this), 250); | |
| 105 } | |
| 106 }, | |
| 107 /* Called by the browser when all processes ack tracing having completed. */ | |
| 108 onEndTracingComplete : function() { | |
| 109 this.overlay_.hide(); | |
| 110 this.tracingEnabled_ = false; | |
| 111 console.log("onEndTracingComplete p1 with " + | |
| 112 this.traceEvents_.length + " events."); | |
| 113 var e = new cr.Event('gpuTraceEnded'); | |
| 114 e.events = this.traceEvents_; | |
| 115 this.dispatchEvent(e); | |
| 116 }, | |
| 117 | |
| 118 selfTest : function() { | |
| 119 this.beginTracing(); | |
| 120 window.setTimeout(function() { | |
| 121 this.endTracing(); | |
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arv (Not doing code reviews)
2011/02/23 17:51:25
this.endTracing.bind(this)
nduca
2011/02/23 23:34:13
Done.
| |
| 122 }.bind(this),500); | |
| 123 } | |
| 124 }; | |
| 125 return { | |
| 126 TracingController : TracingController | |
| 127 }; | |
| 128 }); | |
| 129 | |
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