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| 1 // Copyright 2010 the V8 project authors. All rights reserved. | 1 // Copyright 2010 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 162 { MaybeObject* maybe_result = | 162 { MaybeObject* maybe_result = |
| 163 copy->SetProperty(key_string, result, NONE); | 163 copy->SetProperty(key_string, result, NONE); |
| 164 if (!maybe_result->ToObject(&result)) return maybe_result; | 164 if (!maybe_result->ToObject(&result)) return maybe_result; |
| 165 } | 165 } |
| 166 } | 166 } |
| 167 } | 167 } |
| 168 } | 168 } |
| 169 | 169 |
| 170 // Deep copy local elements. | 170 // Deep copy local elements. |
| 171 // Pixel elements cannot be created using an object literal. | 171 // Pixel elements cannot be created using an object literal. |
| 172 ASSERT(!copy->HasPixelElements() && !copy->HasExternalArrayElements()); | 172 ASSERT(!copy->HasExternalArrayElements()); |
| 173 switch (copy->GetElementsKind()) { | 173 switch (copy->GetElementsKind()) { |
| 174 case JSObject::FAST_ELEMENTS: { | 174 case JSObject::FAST_ELEMENTS: { |
| 175 FixedArray* elements = FixedArray::cast(copy->elements()); | 175 FixedArray* elements = FixedArray::cast(copy->elements()); |
| 176 if (elements->map() == Heap::fixed_cow_array_map()) { | 176 if (elements->map() == Heap::fixed_cow_array_map()) { |
| 177 Counters::cow_arrays_created_runtime.Increment(); | 177 Counters::cow_arrays_created_runtime.Increment(); |
| 178 #ifdef DEBUG | 178 #ifdef DEBUG |
| 179 for (int i = 0; i < elements->length(); i++) { | 179 for (int i = 0; i < elements->length(); i++) { |
| 180 ASSERT(!elements->get(i)->IsJSObject()); | 180 ASSERT(!elements->get(i)->IsJSObject()); |
| 181 } | 181 } |
| 182 #endif | 182 #endif |
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| 8118 Handle<Object> e(elements->get(j)); | 8118 Handle<Object> e(elements->get(j)); |
| 8119 if (!e->IsTheHole()) { | 8119 if (!e->IsTheHole()) { |
| 8120 num_of_elements++; | 8120 num_of_elements++; |
| 8121 if (visitor) { | 8121 if (visitor) { |
| 8122 visitor->visit(j, e); | 8122 visitor->visit(j, e); |
| 8123 } | 8123 } |
| 8124 } | 8124 } |
| 8125 } | 8125 } |
| 8126 break; | 8126 break; |
| 8127 } | 8127 } |
| 8128 case JSObject::PIXEL_ELEMENTS: { | 8128 case JSObject::EXTERNAL_PIXEL_ELEMENTS: { |
| 8129 Handle<PixelArray> pixels(PixelArray::cast(receiver->elements())); | 8129 Handle<ExternalPixelArray> pixels( |
| 8130 ExternalPixelArray::cast(receiver->elements())); |
| 8130 uint32_t len = pixels->length(); | 8131 uint32_t len = pixels->length(); |
| 8131 if (range < len) { | 8132 if (range < len) { |
| 8132 len = range; | 8133 len = range; |
| 8133 } | 8134 } |
| 8134 | 8135 |
| 8135 for (uint32_t j = 0; j < len; j++) { | 8136 for (uint32_t j = 0; j < len; j++) { |
| 8136 num_of_elements++; | 8137 num_of_elements++; |
| 8137 if (visitor != NULL) { | 8138 if (visitor != NULL) { |
| 8138 Handle<Smi> e(Smi::FromInt(pixels->get(j))); | 8139 Handle<Smi> e(Smi::FromInt(pixels->get(j))); |
| 8139 visitor->visit(j, e); | 8140 visitor->visit(j, e); |
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| 11201 } else { | 11202 } else { |
| 11202 // Handle last resort GC and make sure to allow future allocations | 11203 // Handle last resort GC and make sure to allow future allocations |
| 11203 // to grow the heap without causing GCs (if possible). | 11204 // to grow the heap without causing GCs (if possible). |
| 11204 Counters::gc_last_resort_from_js.Increment(); | 11205 Counters::gc_last_resort_from_js.Increment(); |
| 11205 Heap::CollectAllGarbage(false); | 11206 Heap::CollectAllGarbage(false); |
| 11206 } | 11207 } |
| 11207 } | 11208 } |
| 11208 | 11209 |
| 11209 | 11210 |
| 11210 } } // namespace v8::internal | 11211 } } // namespace v8::internal |
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