Index: src/heap.h |
=================================================================== |
--- src/heap.h (revision 6858) |
+++ src/heap.h (working copy) |
@@ -30,6 +30,7 @@ |
#include <math.h> |
+#include "list.h" |
#include "spaces.h" |
#include "splay-tree-inl.h" |
#include "v8-counters.h" |
@@ -2152,6 +2153,102 @@ |
}; |
+#if defined(DEBUG) || defined(LIVE_OBJECT_LIST) |
+// Helper class for tracing paths to a search target Object from all roots. |
+// The TracePathFrom() method can be used to trace paths from a specific |
+// object to the search target object. |
+// |
+// The "what_to_find" can be kFindFirst or kFindAll. If kFindFirst is |
+// specified, tracing will stop after the first match. If kFindAll is |
+// specified, then tracing will be done for all matches. |
+class PathTracer: public ObjectVisitor { |
marklam
2011/02/20 00:41:15
PathTracer used to be called MarkRootVisitor in he
|
+ public: |
+ PathTracer(Object* search_target, |
+ bool search_for_any_global, |
+ int what_to_find, |
+ bool skip_weak_refs) |
+ : search_target_(search_target), |
+ search_for_any_global_(search_for_any_global), |
+ found_target_(false), |
+ what_to_find_(what_to_find), |
+ skip_weak_refs_(skip_weak_refs), |
+ object_stack_(20), |
+ mark_visitor(this), |
+ unmark_visitor(this) {} |
+ |
+ void VisitPointers(Object** start, Object** end) { |
+ bool done = false; |
+ // Visit all HeapObject pointers in [start, end) |
+ for (Object** p = start; !done && (p < end); p++) { |
+ if ((*p)->IsHeapObject()) { |
+ TracePathFrom(p); |
+ done = ((what_to_find_ == kFindFirst) && found_target_); |
marklam
2011/02/20 00:41:15
I added an optimization to bail here if we've alre
|
+ } |
+ } |
+ } |
+ |
+ void TracePathFrom(Object** root); |
marklam
2011/02/20 00:41:15
TracePathFrom() used to be called MarkRootObjectRe
|
+ |
+ bool found() const { return found_target_; } |
+ |
+ // Values for the "what_to_find" argument of the constructor. |
+ static const int kFindFirst = 1; // Will stop the search after first match. |
+ static const int kFindAll = 0; // Will find all matches. |
+ |
+ protected: |
+ class MarkVisitor: public ObjectVisitor { |
marklam
2011/02/20 00:41:15
MarkVisitor used to be called MarkObjectVisitor in
|
+ public: |
+ explicit MarkVisitor(PathTracer* tracer) : tracer_(tracer) {} |
+ void VisitPointers(Object** start, Object** end) { |
+ // Scan all HeapObject pointers in [start, end) |
+ for (Object** p = start; !tracer_->found() && (p < end); p++) { |
marklam
2011/02/20 00:41:15
The check for !tracer->found() is an optimization
|
+ if ((*p)->IsHeapObject()) |
+ tracer_->MarkRecursively(p); |
+ } |
+ } |
+ |
+ private: |
+ PathTracer* tracer_; |
+ }; |
+ |
+ |
+ class UnmarkVisitor: public ObjectVisitor { |
marklam
2011/02/20 00:41:15
UnmarkVisitor used to be called UnmarkObjectVisito
|
+ public: |
+ explicit UnmarkVisitor(PathTracer* tracer) : tracer_(tracer) {} |
+ void VisitPointers(Object** start, Object** end) { |
+ // Scan all HeapObject pointers in [start, end) |
+ for (Object** p = start; p < end; p++) { |
+ if ((*p)->IsHeapObject()) |
+ tracer_->UnmarkRecursively(p); |
+ } |
+ } |
+ |
+ private: |
+ PathTracer* tracer_; |
+ }; |
+ |
+ PathTracer(); |
+ |
+ void MarkRecursively(Object** p); |
marklam
2011/02/20 00:41:15
MarkRecursively() used to be called MarkObjectRecu
|
+ void UnmarkRecursively(Object** p); |
marklam
2011/02/20 00:41:15
UnmarkRecursively() used to be called UnmarkObject
|
+ virtual void ProcessResults(); |
+ |
+ // Tags 0, 1, and 3 are used. Use 2 for marking visited HeapObject. |
+ static const int kMarkTag = 2; |
+ |
+ Object* search_target_; |
+ bool search_for_any_global_; |
+ bool found_target_; |
+ bool what_to_find_; |
+ bool skip_weak_refs_; |
+ List<Object*> object_stack_; |
marklam
2011/02/20 00:41:15
search_target_, search_for_any_global_, found_targ
|
+ |
+ MarkVisitor mark_visitor; |
+ UnmarkVisitor unmark_visitor; |
marklam
2011/02/20 00:41:15
There used to be global static instances of these
|
+}; |
+#endif // DEBUG || LIVE_OBJECT_LIST |
+ |
+ |
} } // namespace v8::internal |
#endif // V8_HEAP_H_ |