Index: chrome/browser/renderer_host/render_widget_host.h |
=================================================================== |
--- chrome/browser/renderer_host/render_widget_host.h (revision 75488) |
+++ chrome/browser/renderer_host/render_widget_host.h (working copy) |
@@ -6,672 +6,7 @@ |
#define CHROME_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_H_ |
#pragma once |
-#include <deque> |
-#include <string> |
-#include <vector> |
+// TODO(jam): remove this file when all files have been converted. |
+#include "content/browser/renderer_host/render_widget_host.h" |
-#include "app/surface/transport_dib.h" |
-#include "base/gtest_prod_util.h" |
-#include "base/process_util.h" |
-#include "base/scoped_ptr.h" |
-#include "base/string16.h" |
-#include "base/timer.h" |
-#include "chrome/common/edit_command.h" |
-#include "chrome/common/native_web_keyboard_event.h" |
-#include "chrome/common/property_bag.h" |
-#include "ipc/ipc_channel.h" |
-#include "third_party/WebKit/Source/WebKit/chromium/public/WebInputEvent.h" |
-#include "third_party/WebKit/Source/WebKit/chromium/public/WebTextDirection.h" |
-#include "third_party/WebKit/Source/WebKit/chromium/public/WebTextInputType.h" |
-#include "ui/gfx/native_widget_types.h" |
-#include "ui/gfx/rect.h" |
-#include "ui/gfx/size.h" |
- |
-namespace gfx { |
-class Rect; |
-} |
- |
-namespace WebKit { |
-class WebInputEvent; |
-class WebMouseEvent; |
-struct WebCompositionUnderline; |
-struct WebScreenInfo; |
-} |
- |
-class BackingStore; |
-class PaintObserver; |
-class RenderProcessHost; |
-class RenderWidgetHostView; |
-class TransportDIB; |
-class WebCursor; |
-struct ViewHostMsg_UpdateRect_Params; |
- |
-// This class manages the browser side of a browser<->renderer HWND connection. |
-// The HWND lives in the browser process, and windows events are sent over |
-// IPC to the corresponding object in the renderer. The renderer paints into |
-// shared memory, which we transfer to a backing store and blit to the screen |
-// when Windows sends us a WM_PAINT message. |
-// |
-// How Shutdown Works |
-// |
-// There are two situations in which this object, a RenderWidgetHost, can be |
-// instantiated: |
-// |
-// 1. By a TabContents as the communication conduit for a rendered web page. |
-// The TabContents instantiates a derived class: RenderViewHost. |
-// 2. By a TabContents as the communication conduit for a select widget. The |
-// TabContents instantiates the RenderWidgetHost directly. |
-// |
-// For every TabContents there are several objects in play that need to be |
-// properly destroyed or cleaned up when certain events occur. |
-// |
-// - TabContents - the TabContents itself, and its associated HWND. |
-// - RenderViewHost - representing the communication conduit with the child |
-// process. |
-// - RenderWidgetHostView - the view of the web page content, message handler, |
-// and plugin root. |
-// |
-// Normally, the TabContents contains a child RenderWidgetHostView that renders |
-// the contents of the loaded page. It has a WS_CLIPCHILDREN style so that it |
-// does no painting of its own. |
-// |
-// The lifetime of the RenderWidgetHostView is tied to the render process. If |
-// the render process dies, the RenderWidgetHostView goes away and all |
-// references to it must become NULL. If the TabContents finds itself without a |
-// RenderWidgetHostView, it paints Sad Tab instead. |
-// |
-// RenderViewHost (a RenderWidgetHost subclass) is the conduit used to |
-// communicate with the RenderView and is owned by the TabContents. If the |
-// render process crashes, the RenderViewHost remains and restarts the render |
-// process if needed to continue navigation. |
-// |
-// The TabContents is itself owned by the NavigationController in which it |
-// resides. |
-// |
-// Some examples of how shutdown works: |
-// |
-// When a tab is closed (either by the user, the web page calling window.close, |
-// etc) the TabStrip destroys the associated NavigationController, which calls |
-// Destroy on each TabContents it owns. |
-// |
-// For a TabContents, its Destroy method tells the RenderViewHost to |
-// shut down the render process and die. |
-// |
-// When the render process is destroyed it destroys the View: the |
-// RenderWidgetHostView, which destroys its HWND and deletes that object. |
-// |
-// For select popups, the situation is a little different. The RenderWidgetHost |
-// associated with the select popup owns the view and itself (is responsible |
-// for destroying itself when the view is closed). The TabContents's only |
-// responsibility is to select popups is to create them when it is told to. When |
-// the View is destroyed via an IPC message (for when WebCore destroys the |
-// popup, e.g. if the user selects one of the options), or because |
-// WM_CANCELMODE is received by the view, the View schedules the destruction of |
-// the render process. However in this case since there's no TabContents |
-// container, when the render process is destroyed, the RenderWidgetHost just |
-// deletes itself, which is safe because no one else should have any references |
-// to it (the TabContents does not). |
-// |
-// It should be noted that the RenderViewHost, not the RenderWidgetHost, |
-// handles IPC messages relating to the render process going away, since the |
-// way a RenderViewHost (TabContents) handles the process dying is different to |
-// the way a select popup does. As such the RenderWidgetHostView handles these |
-// messages for select popups. This placement is more out of convenience than |
-// anything else. When the view is live, these messages are forwarded to it by |
-// the RenderWidgetHost's IPC message map. |
-// |
-class RenderWidgetHost : public IPC::Channel::Listener, |
- public IPC::Channel::Sender { |
- public: |
- // Used as the details object for a |
- // RENDER_WIDGET_HOST_DID_RECEIVE_PAINT_AT_SIZE_ACK notification. |
- struct PaintAtSizeAckDetails { |
- // The tag that was passed to the PaintAtSize() call that triggered this |
- // ack. |
- int tag; |
- gfx::Size size; |
- }; |
- |
- // routing_id can be MSG_ROUTING_NONE, in which case the next available |
- // routing id is taken from the RenderProcessHost. |
- RenderWidgetHost(RenderProcessHost* process, int routing_id); |
- virtual ~RenderWidgetHost(); |
- |
- // Gets/Sets the View of this RenderWidgetHost. Can be NULL, e.g. if the |
- // RenderWidget is being destroyed or the render process crashed. You should |
- // never cache this pointer since it can become NULL if the renderer crashes, |
- // instead you should always ask for it using the accessor. |
- void set_view(RenderWidgetHostView* view) { view_ = view; } |
- RenderWidgetHostView* view() const { return view_; } |
- |
- RenderProcessHost* process() const { return process_; } |
- int routing_id() const { return routing_id_; } |
- bool renderer_accessible() { return renderer_accessible_; } |
- |
- // Returns the property bag for this widget, where callers can add extra data |
- // they may wish to associate with it. Returns a pointer rather than a |
- // reference since the PropertyAccessors expect this. |
- const PropertyBag* property_bag() const { return &property_bag_; } |
- PropertyBag* property_bag() { return &property_bag_; } |
- |
- // Called when a renderer object already been created for this host, and we |
- // just need to be attached to it. Used for window.open, <select> dropdown |
- // menus, and other times when the renderer initiates creating an object. |
- void Init(); |
- |
- // Tells the renderer to die and then calls Destroy(). |
- virtual void Shutdown(); |
- |
- // Manual RTTI FTW. We are not hosting a web page. |
- virtual bool IsRenderView() const; |
- |
- // IPC::Channel::Listener |
- virtual bool OnMessageReceived(const IPC::Message& msg); |
- |
- // Sends a message to the corresponding object in the renderer. |
- virtual bool Send(IPC::Message* msg); |
- |
- // Called to notify the RenderWidget that it has been hidden or restored from |
- // having been hidden. |
- void WasHidden(); |
- void WasRestored(); |
- |
- // Called to notify the RenderWidget that it has been resized. |
- void WasResized(); |
- |
- // Called to notify the RenderWidget that its associated native window got |
- // focused. |
- virtual void GotFocus(); |
- |
- // Tells the renderer it got/lost focus. |
- void Focus(); |
- void Blur(); |
- virtual void LostCapture(); |
- |
- // Tells us whether the page is rendered directly via the GPU process. |
- bool is_accelerated_compositing_active() { |
- return is_accelerated_compositing_active_; |
- } |
- |
- // Notifies the RenderWidgetHost that the View was destroyed. |
- void ViewDestroyed(); |
- |
- // Indicates if the page has finished loading. |
- void SetIsLoading(bool is_loading); |
- |
- // This tells the renderer to paint into a bitmap and return it, |
- // regardless of whether the tab is hidden or not. It resizes the |
- // web widget to match the |page_size| and then returns the bitmap |
- // scaled so it matches the |desired_size|, so that the scaling |
- // happens on the rendering thread. When the bitmap is ready, the |
- // renderer sends a PaintAtSizeACK to this host, and a |
- // RENDER_WIDGET_HOST_DID_RECEIVE_PAINT_AT_SIZE_ACK notification is issued. |
- // Note that this bypasses most of the update logic that is normally invoked, |
- // and doesn't put the results into the backing store. |
- void PaintAtSize(TransportDIB::Handle dib_handle, |
- int tag, |
- const gfx::Size& page_size, |
- const gfx::Size& desired_size); |
- |
- // Get access to the widget's backing store. If a resize is in progress, |
- // then the current size of the backing store may be less than the size of |
- // the widget's view. If you pass |force_create| as true, then the backing |
- // store will be created if it doesn't exist. Otherwise, NULL will be returned |
- // if the backing store doesn't already exist. It will also return NULL if the |
- // backing store could not be created. |
- BackingStore* GetBackingStore(bool force_create); |
- |
- // Allocate a new backing store of the given size. Returns NULL on failure |
- // (for example, if we don't currently have a RenderWidgetHostView.) |
- BackingStore* AllocBackingStore(const gfx::Size& size); |
- |
- // When a backing store does asynchronous painting, it will call this function |
- // when it is done with the DIB. We will then forward a message to the |
- // renderer to send another paint. |
- void DonePaintingToBackingStore(); |
- |
- // GPU accelerated version of GetBackingStore function. This will |
- // trigger a re-composite to the view. If a resize is pending, it will |
- // block briefly waiting for an ack from the renderer. |
- void ScheduleComposite(); |
- |
- // Starts a hang monitor timeout. If there's already a hang monitor timeout |
- // the new one will only fire if it has a shorter delay than the time |
- // left on the existing timeouts. |
- void StartHangMonitorTimeout(base::TimeDelta delay); |
- |
- // Restart the active hang monitor timeout. Clears all existing timeouts and |
- // starts with a new one. This can be because the renderer has become |
- // active, the tab is being hidden, or the user has chosen to wait some more |
- // to give the tab a chance to become active and we don't want to display a |
- // warning too soon. |
- void RestartHangMonitorTimeout(); |
- |
- // Stops all existing hang monitor timeouts and assumes the renderer is |
- // responsive. |
- void StopHangMonitorTimeout(); |
- |
- // Called when the system theme changes. At this time all existing native |
- // theme handles are invalid and the renderer must obtain new ones and |
- // repaint. |
- void SystemThemeChanged(); |
- |
- // Forwards the given message to the renderer. These are called by the view |
- // when it has received a message. |
- virtual void ForwardMouseEvent(const WebKit::WebMouseEvent& mouse_event); |
- // Called when a mouse click activates the renderer. |
- virtual void OnMouseActivate(); |
- void ForwardWheelEvent(const WebKit::WebMouseWheelEvent& wheel_event); |
- virtual void ForwardKeyboardEvent(const NativeWebKeyboardEvent& key_event); |
- virtual void ForwardEditCommand(const std::string& name, |
- const std::string& value); |
- virtual void ForwardEditCommandsForNextKeyEvent( |
- const EditCommands& edit_commands); |
-#if defined(TOUCH_UI) |
- virtual void ForwardTouchEvent(const WebKit::WebTouchEvent& touch_event); |
-#endif |
- |
- |
- // Update the text direction of the focused input element and notify it to a |
- // renderer process. |
- // These functions have two usage scenarios: changing the text direction |
- // from a menu (as Safari does), and; changing the text direction when a user |
- // presses a set of keys (as IE and Firefox do). |
- // 1. Change the text direction from a menu. |
- // In this scenario, we receive a menu event only once and we should update |
- // the text direction immediately when a user chooses a menu item. So, we |
- // should call both functions at once as listed in the following snippet. |
- // void RenderViewHost::SetTextDirection(WebTextDirection direction) { |
- // UpdateTextDirection(direction); |
- // NotifyTextDirection(); |
- // } |
- // 2. Change the text direction when pressing a set of keys. |
- // Because of auto-repeat, we may receive the same key-press event many |
- // times while we presses the keys and it is nonsense to send the same IPC |
- // message every time when we receive a key-press event. |
- // To suppress the number of IPC messages, we just update the text direction |
- // when receiving a key-press event and send an IPC message when we release |
- // the keys as listed in the following snippet. |
- // if (key_event.type == WebKeyboardEvent::KEY_DOWN) { |
- // if (key_event.windows_key_code == 'A' && |
- // key_event.modifiers == WebKeyboardEvent::CTRL_KEY) { |
- // UpdateTextDirection(dir); |
- // } else { |
- // CancelUpdateTextDirection(); |
- // } |
- // } else if (key_event.type == WebKeyboardEvent::KEY_UP) { |
- // NotifyTextDirection(); |
- // } |
- // Once we cancel updating the text direction, we have to ignore all |
- // succeeding UpdateTextDirection() requests until calling |
- // NotifyTextDirection(). (We may receive keydown events even after we |
- // canceled updating the text direction because of auto-repeat.) |
- // Note: we cannot undo this change for compatibility with Firefox and IE. |
- void UpdateTextDirection(WebKit::WebTextDirection direction); |
- void CancelUpdateTextDirection(); |
- void NotifyTextDirection(); |
- |
- // Notifies the renderer whether or not the input method attached to this |
- // process is activated. |
- // When the input method is activated, a renderer process sends IPC messages |
- // to notify the status of its composition node. (This message is mainly used |
- // for notifying the position of the input cursor so that the browser can |
- // display input method windows under the cursor.) |
- void SetInputMethodActive(bool activate); |
- |
- // Update the composition node of the renderer (or WebKit). |
- // WebKit has a special node (a composition node) for input method to change |
- // its text without affecting any other DOM nodes. When the input method |
- // (attached to the browser) updates its text, the browser sends IPC messages |
- // to update the composition node of the renderer. |
- // (Read the comments of each function for its detail.) |
- |
- // Sets the text of the composition node. |
- // This function can also update the cursor position and mark the specified |
- // range in the composition node. |
- // A browser should call this function: |
- // * when it receives a WM_IME_COMPOSITION message with a GCS_COMPSTR flag |
- // (on Windows); |
- // * when it receives a "preedit_changed" signal of GtkIMContext (on Linux); |
- // * when markedText of NSTextInput is called (on Mac). |
- void ImeSetComposition( |
- const string16& text, |
- const std::vector<WebKit::WebCompositionUnderline>& underlines, |
- int selection_start, |
- int selection_end); |
- |
- // Finishes an ongoing composition with the specified text. |
- // A browser should call this function: |
- // * when it receives a WM_IME_COMPOSITION message with a GCS_RESULTSTR flag |
- // (on Windows); |
- // * when it receives a "commit" signal of GtkIMContext (on Linux); |
- // * when insertText of NSTextInput is called (on Mac). |
- void ImeConfirmComposition(const string16& text); |
- |
- // Finishes an ongoing composition with the composition text set by last |
- // SetComposition() call. |
- void ImeConfirmComposition(); |
- |
- // Cancels an ongoing composition. |
- void ImeCancelComposition(); |
- |
- // Makes an IPC call to toggle the spelling panel. |
- void ToggleSpellPanel(bool is_currently_visible); |
- |
- // Makes an IPC call to tell webkit to replace the currently selected word |
- // or a word around the cursor. |
- void Replace(const string16& word); |
- |
- // Makes an IPC call to tell webkit to advance to the next misspelling. |
- void AdvanceToNextMisspelling(); |
- |
- // Enable renderer accessibility. This should only be called when a |
- // screenreader is detected. |
- void EnableRendererAccessibility(); |
- |
- // Relays a request from assistive technology to set focus to the |
- // node with this accessibility object id. |
- void SetAccessibilityFocus(int acc_obj_id); |
- |
- // Relays a request from assistive technology to perform the default action |
- // on a node with this accessibility object id. |
- void AccessibilityDoDefaultAction(int acc_obj_id); |
- |
- // Acknowledges a ViewHostMsg_AccessibilityNotifications message. |
- void AccessibilityNotificationsAck(); |
- |
- // Sets the active state (i.e., control tints). |
- virtual void SetActive(bool active); |
- |
- void set_ignore_input_events(bool ignore_input_events) { |
- ignore_input_events_ = ignore_input_events; |
- } |
- bool ignore_input_events() const { |
- return ignore_input_events_; |
- } |
- |
- // Activate deferred plugin handles. |
- void ActivateDeferredPluginHandles(); |
- |
- const gfx::Point& last_scroll_offset() const { return last_scroll_offset_; } |
- |
- protected: |
- // Internal implementation of the public Forward*Event() methods. |
- void ForwardInputEvent(const WebKit::WebInputEvent& input_event, |
- int event_size, bool is_keyboard_shortcut); |
- |
- // Called when we receive a notification indicating that the renderer |
- // process has gone. This will reset our state so that our state will be |
- // consistent if a new renderer is created. |
- void RendererExited(base::TerminationStatus status, int exit_code); |
- |
- // Retrieves an id the renderer can use to refer to its view. |
- // This is used for various IPC messages, including plugins. |
- gfx::NativeViewId GetNativeViewId(); |
- |
- // Called to handled a keyboard event before sending it to the renderer. |
- // This is overridden by RenderView to send upwards to its delegate. |
- // Returns true if the event was handled, and then the keyboard event will |
- // not be sent to the renderer anymore. Otherwise, if the |event| would |
- // be handled in HandleKeyboardEvent() method as a normal keyboard shortcut, |
- // |*is_keyboard_shortcut| should be set to true. |
- virtual bool PreHandleKeyboardEvent(const NativeWebKeyboardEvent& event, |
- bool* is_keyboard_shortcut); |
- |
- // Called when a keyboard event was not processed by the renderer. This is |
- // overridden by RenderView to send upwards to its delegate. |
- virtual void UnhandledKeyboardEvent(const NativeWebKeyboardEvent& event) {} |
- |
- // Notification that the user has made some kind of input that could |
- // perform an action. The render view host overrides this to forward the |
- // information to its delegate (see corresponding function in |
- // RenderViewHostDelegate). The gestures that count are 1) any mouse down |
- // event and 2) enter or space key presses. |
- virtual void OnUserGesture() {} |
- |
- // Callbacks for notification when the renderer becomes unresponsive to user |
- // input events, and subsequently responsive again. RenderViewHost overrides |
- // these to tell its delegate to show the user a warning. |
- virtual void NotifyRendererUnresponsive() {} |
- virtual void NotifyRendererResponsive() {} |
- |
- protected: |
- // true if a renderer has once been valid. We use this flag to display a sad |
- // tab only when we lose our renderer and not if a paint occurs during |
- // initialization. |
- bool renderer_initialized_; |
- |
- private: |
- FRIEND_TEST_ALL_PREFIXES(RenderWidgetHostTest, Resize); |
- FRIEND_TEST_ALL_PREFIXES(RenderWidgetHostTest, ResizeThenCrash); |
- FRIEND_TEST_ALL_PREFIXES(RenderWidgetHostTest, HiddenPaint); |
- FRIEND_TEST_ALL_PREFIXES(RenderWidgetHostTest, PaintAtSize); |
- |
- // Tell this object to destroy itself. |
- void Destroy(); |
- |
- // Checks whether the renderer is hung and calls NotifyRendererUnresponsive |
- // if it is. |
- void CheckRendererIsUnresponsive(); |
- |
- // Called if we know the renderer is responsive. When we currently think the |
- // renderer is unresponsive, this will clear that state and call |
- // NotifyRendererResponsive. |
- void RendererIsResponsive(); |
- |
- // IPC message handlers |
- void OnMsgRenderViewReady(); |
- void OnMsgRenderViewGone(int status, int error_code); |
- void OnMsgClose(); |
- void OnMsgRequestMove(const gfx::Rect& pos); |
- void OnMsgPaintAtSizeAck(int tag, const gfx::Size& size); |
- void OnMsgUpdateRect(const ViewHostMsg_UpdateRect_Params& params); |
- void OnMsgInputEventAck(const IPC::Message& message); |
- virtual void OnMsgFocus(); |
- virtual void OnMsgBlur(); |
- |
- void OnMsgSetCursor(const WebCursor& cursor); |
- void OnMsgImeUpdateTextInputState(WebKit::WebTextInputType type, |
- const gfx::Rect& caret_rect); |
- void OnMsgImeCancelComposition(); |
- |
- void OnMsgDidActivateAcceleratedCompositing(bool activated); |
- |
-#if defined(OS_MACOSX) |
- void OnMsgGetScreenInfo(gfx::NativeViewId view, |
- WebKit::WebScreenInfo* results); |
- void OnMsgGetWindowRect(gfx::NativeViewId window_id, gfx::Rect* results); |
- void OnMsgGetRootWindowRect(gfx::NativeViewId window_id, gfx::Rect* results); |
- void OnMsgPluginFocusChanged(bool focused, int plugin_id); |
- void OnMsgStartPluginIme(); |
- void OnAllocateFakePluginWindowHandle(bool opaque, |
- bool root, |
- gfx::PluginWindowHandle* id); |
- void OnDestroyFakePluginWindowHandle(gfx::PluginWindowHandle id); |
- void OnAcceleratedSurfaceSetIOSurface(gfx::PluginWindowHandle window, |
- int32 width, |
- int32 height, |
- uint64 mach_port); |
- void OnAcceleratedSurfaceSetTransportDIB(gfx::PluginWindowHandle window, |
- int32 width, |
- int32 height, |
- TransportDIB::Handle transport_dib); |
- void OnAcceleratedSurfaceBuffersSwapped(gfx::PluginWindowHandle window, |
- uint64 surface_id); |
-#elif defined(OS_POSIX) |
- void OnMsgCreatePluginContainer(gfx::PluginWindowHandle id); |
- void OnMsgDestroyPluginContainer(gfx::PluginWindowHandle id); |
-#endif |
- |
- // Paints the given bitmap to the current backing store at the given location. |
- void PaintBackingStoreRect(TransportDIB::Id bitmap, |
- const gfx::Rect& bitmap_rect, |
- const std::vector<gfx::Rect>& copy_rects, |
- const gfx::Size& view_size); |
- |
- // Scrolls the given |clip_rect| in the backing by the given dx/dy amount. The |
- // |dib| and its corresponding location |bitmap_rect| in the backing store |
- // is the newly painted pixels by the renderer. |
- void ScrollBackingStoreRect(int dx, int dy, const gfx::Rect& clip_rect, |
- const gfx::Size& view_size); |
- |
- // Called by OnMsgInputEventAck() to process a keyboard event ack message. |
- void ProcessKeyboardEventAck(int type, bool processed); |
- |
- // Called by OnMsgInputEventAck() to process a wheel event ack message. |
- // This could result in a task being posted to allow additional wheel |
- // input messages to be coalesced. |
- void ProcessWheelAck(); |
- |
- // True if renderer accessibility is enabled. This should only be set when a |
- // screenreader is detected as it can potentially slow down Chrome. |
- bool renderer_accessible_; |
- |
- // The View associated with the RenderViewHost. The lifetime of this object |
- // is associated with the lifetime of the Render process. If the Renderer |
- // crashes, its View is destroyed and this pointer becomes NULL, even though |
- // render_view_host_ lives on to load another URL (creating a new View while |
- // doing so). |
- RenderWidgetHostView* view_; |
- |
- // Created during construction but initialized during Init*(). Therefore, it |
- // is guaranteed never to be NULL, but its channel may be NULL if the |
- // renderer crashed, so you must always check that. |
- RenderProcessHost* process_; |
- |
- // Stores random bits of data for others to associate with this object. |
- PropertyBag property_bag_; |
- |
- // The ID of the corresponding object in the Renderer Instance. |
- int routing_id_; |
- |
- // Indicates whether a page is loading or not. |
- bool is_loading_; |
- |
- // Indicates whether a page is hidden or not. |
- bool is_hidden_; |
- |
- // True when a page is rendered directly via the GPU process. |
- bool is_accelerated_compositing_active_; |
- |
- // Set if we are waiting for a repaint ack for the view. |
- bool repaint_ack_pending_; |
- |
- // True when waiting for RESIZE_ACK. |
- bool resize_ack_pending_; |
- |
- // The current size of the RenderWidget. |
- gfx::Size current_size_; |
- |
- // The current reserved area of the RenderWidget where contents should not be |
- // rendered to draw the resize corner, sidebar mini tabs etc. |
- gfx::Rect current_reserved_rect_; |
- |
- // The size we last sent as requested size to the renderer. |current_size_| |
- // is only updated once the resize message has been ack'd. This on the other |
- // hand is updated when the resize message is sent. This is very similar to |
- // |resize_ack_pending_|, but the latter is not set if the new size has width |
- // or height zero, which is why we need this too. |
- gfx::Size in_flight_size_; |
- |
- // The reserved area we last sent to the renderer. |current_reserved_rect_| |
- // is only updated once the resize message has been ack'd. This on the other |
- // hand is updated when the resize message is sent. |
- gfx::Rect in_flight_reserved_rect_; |
- |
- // True if a mouse move event was sent to the render view and we are waiting |
- // for a corresponding ViewHostMsg_HandleInputEvent_ACK message. |
- bool mouse_move_pending_; |
- |
- // The next mouse move event to send (only non-null while mouse_move_pending_ |
- // is true). |
- scoped_ptr<WebKit::WebMouseEvent> next_mouse_move_; |
- |
- // (Similar to |mouse_move_pending_|.) True if a mouse wheel event was sent |
- // and we are waiting for a corresponding ack. |
- bool mouse_wheel_pending_; |
- |
- typedef std::deque<WebKit::WebMouseWheelEvent> WheelEventQueue; |
- |
- // (Similar to |next_mouse_move_|.) The next mouse wheel events to send. |
- // Unlike mouse moves, mouse wheel events received while one is pending are |
- // coalesced (by accumulating deltas) if they match the previous event in |
- // modifiers. On the Mac, in particular, mouse wheel events are received at a |
- // high rate; not waiting for the ack results in jankiness, and using the same |
- // mechanism as for mouse moves (just dropping old events when multiple ones |
- // would be queued) results in very slow scrolling. |
- WheelEventQueue coalesced_mouse_wheel_events_; |
- |
- // The time when an input event was sent to the RenderWidget. |
- base::TimeTicks input_event_start_time_; |
- |
- // If true, then we should repaint when restoring even if we have a |
- // backingstore. This flag is set to true if we receive a paint message |
- // while is_hidden_ to true. Even though we tell the render widget to hide |
- // itself, a paint message could already be in flight at that point. |
- bool needs_repainting_on_restore_; |
- |
- // This is true if the renderer is currently unresponsive. |
- bool is_unresponsive_; |
- |
- // The following value indicates a time in the future when we would consider |
- // the renderer hung if it does not generate an appropriate response message. |
- base::Time time_when_considered_hung_; |
- |
- // This timer runs to check if time_when_considered_hung_ has past. |
- base::OneShotTimer<RenderWidgetHost> hung_renderer_timer_; |
- |
- // Flag to detect recursive calls to GetBackingStore(). |
- bool in_get_backing_store_; |
- |
- // Set when we call DidPaintRect/DidScrollRect on the view. |
- bool view_being_painted_; |
- |
- // Used for UMA histogram logging to measure the time for a repaint view |
- // operation to finish. |
- base::TimeTicks repaint_start_time_; |
- |
- // Queue of keyboard events that we need to track. |
- typedef std::deque<NativeWebKeyboardEvent> KeyQueue; |
- |
- // A queue of keyboard events. We can't trust data from the renderer so we |
- // stuff key events into a queue and pop them out on ACK, feeding our copy |
- // back to whatever unhandled handler instead of the returned version. |
- KeyQueue key_queue_; |
- |
- // Set to true if we shouldn't send input events from the render widget. |
- bool ignore_input_events_; |
- |
- // Set when we update the text direction of the selected input element. |
- bool text_direction_updated_; |
- WebKit::WebTextDirection text_direction_; |
- |
- // Set when we cancel updating the text direction. |
- // This flag also ignores succeeding update requests until we call |
- // NotifyTextDirection(). |
- bool text_direction_canceled_; |
- |
- // Indicates if the next sequence of Char events should be suppressed or not. |
- // System may translate a RawKeyDown event into zero or more Char events, |
- // usually we send them to the renderer directly in sequence. However, If a |
- // RawKeyDown event was not handled by the renderer but was handled by |
- // our UnhandledKeyboardEvent() method, e.g. as an accelerator key, then we |
- // shall not send the following sequence of Char events, which was generated |
- // by this RawKeyDown event, to the renderer. Otherwise the renderer may |
- // handle the Char events and cause unexpected behavior. |
- // For example, pressing alt-2 may let the browser switch to the second tab, |
- // but the Char event generated by alt-2 may also activate a HTML element |
- // if its accesskey happens to be "2", then the user may get confused when |
- // switching back to the original tab, because the content may already be |
- // changed. |
- bool suppress_next_char_events_; |
- |
- std::vector<gfx::PluginWindowHandle> deferred_plugin_handles_; |
- |
- // The last scroll offset of the render widget. |
- gfx::Point last_scroll_offset_; |
- |
- DISALLOW_COPY_AND_ASSIGN(RenderWidgetHost); |
-}; |
- |
#endif // CHROME_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_H_ |