| Index: views/view.h
|
| ===================================================================
|
| --- views/view.h (revision 75035)
|
| +++ views/view.h (working copy)
|
| @@ -522,6 +522,10 @@
|
| virtual void SchedulePaint();
|
| virtual void SchedulePaintInRect(const gfx::Rect& r, bool urgent);
|
|
|
| + // Responsible for calling Paint() on child Views. Override to control the
|
| + // order child Views are painted.
|
| + virtual void PaintChildren(gfx::Canvas* canvas);
|
| +
|
| // Override to provide rendering in any part of the View's bounds. Typically
|
| // this is the "contents" of the view. If you override this method you will
|
| // have to call the subsequent OnPaint*() methods manually.
|
| @@ -542,17 +546,13 @@
|
| // Paint this View immediately.
|
| virtual void PaintNow();
|
|
|
| - // This method is the main entry point to process paint for this
|
| - // view and its children. This method is called by the painting
|
| - // system. You should call this only if you want to draw a sub tree
|
| - // inside a custom graphics.
|
| - // To customize painting override either the Paint or PaintChildren method,
|
| - // not this one.
|
| - virtual void ProcessPaint(gfx::Canvas* canvas);
|
| + // TODO(beng): move to protected.
|
| + // Called by the framework to paint a View. Performs translation and clipping
|
| + // for View coordinates and language direction as required, allows the View
|
| + // to paint itself via the various OnPaint*() event handlers and then paints
|
| + // the hierarchy beneath it.
|
| + virtual void Paint(gfx::Canvas* canvas);
|
|
|
| - // Paint the View's child Views, in reverse order.
|
| - virtual void PaintChildren(gfx::Canvas* canvas);
|
| -
|
| // The background object is owned by this object and may be NULL.
|
| void set_background(Background* b) { background_.reset(b); }
|
| const Background* background() const { return background_.get(); }
|
|
|