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Unified Diff: src/hydrogen-instructions.h

Issue 6528013: Implement crankshaft support for pixel array stores. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: tweaks Created 9 years, 10 months ago
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Index: src/hydrogen-instructions.h
diff --git a/src/hydrogen-instructions.h b/src/hydrogen-instructions.h
index a0d932fbd24311f8eeb613edc706e6002cadd60b..785d9a1cf35eb9f5cbc2073d62da571a09c918d0 100644
--- a/src/hydrogen-instructions.h
+++ b/src/hydrogen-instructions.h
@@ -150,6 +150,7 @@ class LChunkBuilder;
V(StoreContextSlot) \
V(StoreGlobal) \
V(StoreKeyedFastElement) \
+ V(StorePixelArrayElement) \
V(StoreKeyedGeneric) \
V(StoreNamedField) \
V(StoreNamedGeneric) \
@@ -3170,6 +3171,43 @@ class HStoreKeyedFastElement: public HStoreKeyed {
};
+class HStorePixelArrayElement: public HInstruction {
+ public:
+ HStorePixelArrayElement(HValue* external_elements, HValue* key, HValue* val) {
+ SetFlag(kChangesPixelArrayElements);
+ SetOperandAt(0, external_elements);
+ SetOperandAt(1, key);
+ SetOperandAt(2, val);
+ }
+
+ virtual void PrintDataTo(StringStream* stream) const;
+ virtual int OperandCount() const { return operands_.length(); }
+ virtual HValue* OperandAt(int index) const { return operands_[index]; }
+
+ virtual Representation RequiredInputRepresentation(int index) const {
+ if (index == 0) {
+ return Representation::External();
+ } else {
+ return Representation::Integer32();
+ }
+ }
+
+ HValue* external_pointer() const { return OperandAt(0); }
Kevin Millikin (Chromium) 2011/02/16 08:51:25 I would just use return operands_[0] (OperandAt is
danno 2011/02/16 13:54:22 Done.
+ HValue* key() const { return OperandAt(1); }
+ HValue* value() const { return OperandAt(2); }
+
+ DECLARE_CONCRETE_INSTRUCTION(StorePixelArrayElement,
+ "store_pixel_array_element")
+
+ protected:
+ virtual void InternalSetOperandAt(int index, HValue* value) {
+ operands_[index] = value;
+ }
+
+ HOperandVector<3> operands_;
+};
+
+
class HStoreKeyedGeneric: public HStoreKeyed {
public:
HStoreKeyedGeneric(HValue* context,

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