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Side by Side Diff: base/command_line.h

Issue 6526040: CommandLine refactoring and cleanup. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Address additional comments, additional refactoring. Created 9 years, 7 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This class works with command lines: building and parsing. 5 // This class works with command lines: building and parsing.
6 // Switches can optionally have a value attached using an equals sign, as in 6 // Switches can optionally have a value attached using an equals sign, as in
7 // "-switch=value". Arguments that aren't prefixed with a switch prefix are 7 // "-switch=value". Arguments that aren't prefixed with a switch prefix are
8 // saved as extra arguments. An argument of "--" will terminate switch parsing, 8 // saved as extra arguments. An argument of "--" will terminate switch parsing,
9 // causing everything after to be considered as extra arguments. 9 // causing everything after to be considered as extra arguments.
10 10
(...skipping 16 matching lines...) Expand all
27 27
28 class BASE_API CommandLine { 28 class BASE_API CommandLine {
29 public: 29 public:
30 #if defined(OS_WIN) 30 #if defined(OS_WIN)
31 // The native command line string type. 31 // The native command line string type.
32 typedef std::wstring StringType; 32 typedef std::wstring StringType;
33 #elif defined(OS_POSIX) 33 #elif defined(OS_POSIX)
34 typedef std::string StringType; 34 typedef std::string StringType;
35 #endif 35 #endif
36 36
37 typedef StringType::value_type CharType;
37 typedef std::vector<StringType> StringVector; 38 typedef std::vector<StringType> StringVector;
38 // The type of map for parsed-out switch key and values.
39 typedef std::map<std::string, StringType> SwitchMap; 39 typedef std::map<std::string, StringType> SwitchMap;
40 40
41 // A constructor for CommandLines that only carry switches and arguments. 41 // A constructor for CommandLines that only carry switches and arguments.
42 enum NoProgram { NO_PROGRAM }; 42 enum NoProgram { NO_PROGRAM };
43 explicit CommandLine(NoProgram no_program); 43 explicit CommandLine(NoProgram no_program);
44 44
45 // Construct a new command line with |program| as argv[0]. 45 // Construct a new command line with |program| as argv[0].
46 explicit CommandLine(const FilePath& program); 46 explicit CommandLine(const FilePath& program);
47 47
48 #if defined(OS_POSIX) 48 // Construct a new command line from an argument list.
49 CommandLine(int argc, const char* const* argv); 49 CommandLine(int argc, const CharType* const* argv);
50 explicit CommandLine(const StringVector& argv); 50 explicit CommandLine(const StringVector& argv);
51 #endif
52 51
53 ~CommandLine(); 52 ~CommandLine();
54 53
55 // Initialize the current process CommandLine singleton. On Windows, ignores 54 // Initialize the current process CommandLine singleton. On Windows, ignores
56 // its arguments (we instead parse GetCommandLineW() directly) because we 55 // its arguments (we instead parse GetCommandLineW() directly) because we
57 // don't trust the CRT's parsing of the command line, but it still must be 56 // don't trust the CRT's parsing of the command line, but it still must be
58 // called to set up the command line. 57 // called to set up the command line.
59 static void Init(int argc, const char* const* argv); 58 static void Init(int argc, const char* const* argv);
60 59
61 // Destroys the current process CommandLine singleton. This is necessary if 60 // Destroys the current process CommandLine singleton. This is necessary if
62 // you want to reset the base library to its initial state (for example, in an 61 // you want to reset the base library to its initial state (for example, in an
63 // outer library that needs to be able to terminate, and be re-initialized). 62 // outer library that needs to be able to terminate, and be re-initialized).
64 // If Init is called only once, as in main(), Reset() is not necessary. 63 // If Init is called only once, as in main(), Reset() is not necessary.
65 static void Reset(); 64 static void Reset();
66 65
67 // Get the singleton CommandLine representing the current process's 66 // Get the singleton CommandLine representing the current process's
68 // command line. Note: returned value is mutable, but not thread safe; 67 // command line. Note: returned value is mutable, but not thread safe;
69 // only mutate if you know what you're doing! 68 // only mutate if you know what you're doing!
70 static CommandLine* ForCurrentProcess(); 69 static CommandLine* ForCurrentProcess();
71 70
72 #if defined(OS_WIN) 71 #if defined(OS_WIN)
73 static CommandLine FromString(const std::wstring& command_line); 72 static CommandLine FromString(const std::wstring& command_line);
74 #endif 73 #endif
75 74
76 #if defined(OS_POSIX)
77 // Initialize from an argv vector. 75 // Initialize from an argv vector.
78 void InitFromArgv(int argc, const char* const* argv); 76 void InitFromArgv(int argc, const CharType* const* argv);
79 void InitFromArgv(const StringVector& argv); 77 void InitFromArgv(const StringVector& argv);
80 #endif
81 78
82 // Returns the represented command line string. 79 // Constructs and returns the represented command line string.
83 // CAUTION! This should be avoided because quoting behavior is unclear. 80 // CAUTION! This should be avoided because quoting behavior is unclear.
81 // TODO(msw): Rename GetCommandLineString.
84 StringType command_line_string() const; 82 StringType command_line_string() const;
85 83
86 #if defined(OS_POSIX)
87 // Returns the original command line string as a vector of strings. 84 // Returns the original command line string as a vector of strings.
88 const StringVector& argv() const { return argv_; } 85 const StringVector& argv() const { return argv_; }
89 #endif
90 86
91 // Returns the program part of the command line string (the first item). 87 // Get and Set the program part of the command line string (the first item).
92 FilePath GetProgram() const; 88 FilePath GetProgram() const;
89 void SetProgram(const FilePath& program);
93 90
94 // Returns true if this command line contains the given switch. 91 // Returns true if this command line contains the given switch.
95 // (Switch names are case-insensitive). 92 // (Switch names are case-insensitive).
96 bool HasSwitch(const std::string& switch_string) const; 93 bool HasSwitch(const std::string& switch_string) const;
97 94
98 // Returns the value associated with the given switch. If the switch has no 95 // Returns the value associated with the given switch. If the switch has no
99 // value or isn't present, this method returns the empty string. 96 // value or isn't present, this method returns the empty string.
100 std::string GetSwitchValueASCII(const std::string& switch_string) const; 97 std::string GetSwitchValueASCII(const std::string& switch_string) const;
101 FilePath GetSwitchValuePath(const std::string& switch_string) const; 98 FilePath GetSwitchValuePath(const std::string& switch_string) const;
102 StringType GetSwitchValueNative(const std::string& switch_string) const; 99 StringType GetSwitchValueNative(const std::string& switch_string) const;
103 100
104 // Get the number of switches in this process. 101 // Get the number of switches in this process.
105 // TODO(msw): Remove unnecessary API. 102 // TODO(msw): Remove unnecessary API.
106 size_t GetSwitchCount() const; 103 size_t GetSwitchCount() const;
107 104
108 // Get a copy of all switches, along with their values. 105 // Get a copy of all switches, along with their values.
109 const SwitchMap& GetSwitches() const { return switches_; } 106 const SwitchMap& GetSwitches() const { return switches_; }
110 107
111 // Append a switch [with optional value] to the command line. 108 // Append a switch [with optional value] to the command line.
112 // CAUTION! Appending a switch after the "--" switch terminator is futile!
113 void AppendSwitch(const std::string& switch_string); 109 void AppendSwitch(const std::string& switch_string);
114 void AppendSwitchPath(const std::string& switch_string, const FilePath& path); 110 void AppendSwitchPath(const std::string& switch_string, const FilePath& path);
115 void AppendSwitchNative(const std::string& switch_string, 111 void AppendSwitchNative(const std::string& switch_string,
116 const StringType& value); 112 const StringType& value);
117 void AppendSwitchASCII(const std::string& switch_string, 113 void AppendSwitchASCII(const std::string& switch_string,
118 const std::string& value); 114 const std::string& value);
119 void AppendSwitches(const CommandLine& other);
120 115
121 // Copy a set of switches (and any values) from another command line. 116 // Copy a set of switches (and any values) from another command line.
122 // Commonly used when launching a subprocess. 117 // Commonly used when launching a subprocess.
123 void CopySwitchesFrom(const CommandLine& source, const char* const switches[], 118 void CopySwitchesFrom(const CommandLine& source,
119 const char* const switches[],
124 size_t count); 120 size_t count);
125 121
126 // Get the remaining arguments to the command. 122 // Get the remaining arguments to the command.
127 const StringVector& args() const { return args_; } 123 // TODO(msw): Rename GetArgs.
124 StringVector args() const;
128 125
129 // Append an argument to the command line. Note that the argument is quoted 126 // Append an argument to the command line. Note that the argument is quoted
130 // properly such that it is interpreted as one argument to the target command. 127 // properly such that it is interpreted as one argument to the target command.
131 // AppendArg is primarily for ASCII; non-ASCII input is interpreted as UTF-8. 128 // AppendArg is primarily for ASCII; non-ASCII input is interpreted as UTF-8.
132 void AppendArg(const std::string& value); 129 void AppendArg(const std::string& value);
133 void AppendArgPath(const FilePath& value); 130 void AppendArgPath(const FilePath& value);
134 void AppendArgNative(const StringType& value); 131 void AppendArgNative(const StringType& value);
135 void AppendArgs(const CommandLine& other);
136 132
137 // Append the arguments from another command line to this one. 133 // Append the switches and arguments from another command line to this one.
138 // If |include_program| is true, include |other|'s program as well. 134 // If |include_program| is true, include |other|'s program as well.
139 void AppendArguments(const CommandLine& other, 135 void AppendArguments(const CommandLine& other, bool include_program);
140 bool include_program);
141 136
142 // Insert a command before the current command. 137 // Insert a command before the current command.
143 // Common for debuggers, like "valgrind" or "gdb --args". 138 // Common for debuggers, like "valgrind" or "gdb --args".
144 void PrependWrapper(const StringType& wrapper); 139 void PrependWrapper(const StringType& wrapper);
145 140
146 #if defined(OS_WIN) 141 #if defined(OS_WIN)
147 // Initialize by parsing the given command line string. 142 // Initialize by parsing the given command line string.
148 // The program name is assumed to be the first item in the string. 143 // The program name is assumed to be the first item in the string.
149 void ParseFromString(const std::wstring& command_line); 144 void ParseFromString(const std::wstring& command_line);
150 #endif 145 #endif
151 146
152 private: 147 private:
153 // Disallow public default construction; a program name must be specified. 148 // Disallow default constructor; a program name must be explicitly specified.
154 CommandLine(); 149 CommandLine();
150 // Allow the copy constructor. A common pattern is to copy of the current
151 // process's command line and then add some flags to it. For example:
152 // CommandLine cl(*CommandLine::ForCurrentProcess());
153 // cl.AppendSwitch(...);
155 154
156 // The singleton CommandLine representing the current process's command line. 155 // The singleton CommandLine representing the current process's command line.
157 static CommandLine* current_process_commandline_; 156 static CommandLine* current_process_commandline_;
158 157
159 // We store a platform-native version of the command line, used when building
160 // up a new command line to be executed. This ifdef delimits that code.
161 #if defined(OS_WIN)
162 // The quoted, space-separated command line string.
163 StringType command_line_string_;
164 // The name of the program. 158 // The name of the program.
165 StringType program_; 159 StringType program_string_;
Evan Martin 2011/05/13 16:45:05 Why do we track this separately when we're careful
msw 2011/05/13 18:54:49 Done.
166 #elif defined(OS_POSIX) 160
167 // The argv array, with the program name in argv_[0]. 161 // The argv array: { program, [(--|-|/)switch[=value]]*, [--], [argument]* }
168 StringVector argv_; 162 StringVector argv_;
169 #endif
170 163
171 // Parsed-out switch keys and values. 164 // Parsed-out switch keys and values.
172 SwitchMap switches_; 165 SwitchMap switches_;
173 166
174 // Non-switch command line arguments. 167 // The index after the program and switches, any agruments start here.
175 StringVector args_; 168 size_t begin_args_;
176
177 // Allow the copy constructor. A common pattern is to copy the current
178 // process's command line and then add some flags to it. For example:
179 // CommandLine cl(*CommandLine::ForCurrentProcess());
180 // cl.AppendSwitch(...);
181 }; 169 };
182 170
183 #endif // BASE_COMMAND_LINE_H_ 171 #endif // BASE_COMMAND_LINE_H_
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