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Issue 652119: Refactor the code cache to handle large number of properties on the global ob... (Closed) Base URL: http://v8.googlecode.com/svn/branches/bleeding_edge/
Patch Set: '' Created 10 years, 10 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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338 // Please note this function does not perform a garbage collection. 338 // Please note this function does not perform a garbage collection.
339 static Object* AllocateMap(InstanceType instance_type, int instance_size); 339 static Object* AllocateMap(InstanceType instance_type, int instance_size);
340 340
341 // Allocates a partial map for bootstrapping. 341 // Allocates a partial map for bootstrapping.
342 static Object* AllocatePartialMap(InstanceType instance_type, 342 static Object* AllocatePartialMap(InstanceType instance_type,
343 int instance_size); 343 int instance_size);
344 344
345 // Allocate a map for the specified function 345 // Allocate a map for the specified function
346 static Object* AllocateInitialMap(JSFunction* fun); 346 static Object* AllocateInitialMap(JSFunction* fun);
347 347
348 // Allocates an empty code cache.
349 static Object* AllocateCodeCache();
350
348 // Allocates and fully initializes a String. There are two String 351 // Allocates and fully initializes a String. There are two String
349 // encodings: ASCII and two byte. One should choose between the three string 352 // encodings: ASCII and two byte. One should choose between the three string
350 // allocation functions based on the encoding of the string buffer used to 353 // allocation functions based on the encoding of the string buffer used to
351 // initialized the string. 354 // initialized the string.
352 // - ...FromAscii initializes the string from a buffer that is ASCII 355 // - ...FromAscii initializes the string from a buffer that is ASCII
353 // encoded (it does not check that the buffer is ASCII encoded) and the 356 // encoded (it does not check that the buffer is ASCII encoded) and the
354 // result will be ASCII encoded. 357 // result will be ASCII encoded.
355 // - ...FromUTF8 initializes the string from a buffer that is UTF-8 358 // - ...FromUTF8 initializes the string from a buffer that is UTF-8
356 // encoded. If the characters are all single-byte characters, the 359 // encoded. If the characters are all single-byte characters, the
357 // result will be ASCII encoded, otherwise it will converted to two 360 // result will be ASCII encoded, otherwise it will converted to two
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1694 1697
1695 // To speed up scavenge collections new space string are kept 1698 // To speed up scavenge collections new space string are kept
1696 // separate from old space strings. 1699 // separate from old space strings.
1697 static List<Object*> new_space_strings_; 1700 static List<Object*> new_space_strings_;
1698 static List<Object*> old_space_strings_; 1701 static List<Object*> old_space_strings_;
1699 }; 1702 };
1700 1703
1701 } } // namespace v8::internal 1704 } } // namespace v8::internal
1702 1705
1703 #endif // V8_HEAP_H_ 1706 #endif // V8_HEAP_H_
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