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| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| (...skipping 23 matching lines...) Expand all Loading... | |
| 34 #include "register-allocator.h" | 34 #include "register-allocator.h" |
| 35 #include "zone.h" | 35 #include "zone.h" |
| 36 | 36 |
| 37 namespace v8 { | 37 namespace v8 { |
| 38 namespace internal { | 38 namespace internal { |
| 39 | 39 |
| 40 // CompilationInfo encapsulates some information known at compile time. It | 40 // CompilationInfo encapsulates some information known at compile time. It |
| 41 // is constructed based on the resources available at compile-time. | 41 // is constructed based on the resources available at compile-time. |
| 42 class CompilationInfo BASE_EMBEDDED { | 42 class CompilationInfo BASE_EMBEDDED { |
| 43 public: | 43 public: |
| 44 // Compilation mode. Either the compiler is used as the primary | |
| 45 // compiler and needs to setup everything or the compiler is used as | |
| 46 // the secondary compiler for split compilation and has to handle | |
| 47 // bailouts. | |
| 48 enum Mode { | |
| 49 PRIMARY, | |
| 50 SECONDARY | |
| 51 }; | |
| 52 | |
| 53 // A description of the compilation state at a bailout to the secondary | |
| 54 // code generator. | |
| 55 // | |
| 56 // The state is currently simple: there are no parameters or local | |
| 57 // variables to worry about ('this' can be found in the stack frame). | |
| 58 // There are at most two live values. | |
| 59 // | |
| 60 // There is a label that should be bound to the beginning of the bailout | |
| 61 // stub code. | |
| 62 class Bailout : public ZoneObject { | |
| 63 public: | |
| 64 Bailout(Register left, Register right) : left_(left), right_(right) {} | |
|
fschneider
2010/02/19 14:47:14
label_ needs to be initialized here.
| |
| 65 | |
| 66 Label* label() { return &label_; } | |
| 67 | |
| 68 private: | |
| 69 Register left_; | |
| 70 Register right_; | |
| 71 Label label_; | |
| 72 }; | |
| 73 | |
| 74 | |
| 44 // Lazy compilation of a JSFunction. | 75 // Lazy compilation of a JSFunction. |
| 45 CompilationInfo(Handle<JSFunction> closure, | 76 CompilationInfo(Handle<JSFunction> closure, |
| 46 int loop_nesting, | 77 int loop_nesting, |
| 47 Handle<Object> receiver) | 78 Handle<Object> receiver) |
| 48 : closure_(closure), | 79 : closure_(closure), |
| 49 function_(NULL), | 80 function_(NULL), |
| 50 is_eval_(false), | 81 is_eval_(false), |
| 51 loop_nesting_(loop_nesting), | 82 loop_nesting_(loop_nesting), |
| 52 receiver_(receiver) { | 83 receiver_(receiver) { |
| 53 Initialize(); | 84 Initialize(); |
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| 110 void set_function(FunctionLiteral* literal) { | 141 void set_function(FunctionLiteral* literal) { |
| 111 ASSERT(function_ == NULL); | 142 ASSERT(function_ == NULL); |
| 112 function_ = literal; | 143 function_ = literal; |
| 113 } | 144 } |
| 114 | 145 |
| 115 // Simple accessors. | 146 // Simple accessors. |
| 116 bool is_eval() { return is_eval_; } | 147 bool is_eval() { return is_eval_; } |
| 117 int loop_nesting() { return loop_nesting_; } | 148 int loop_nesting() { return loop_nesting_; } |
| 118 bool has_receiver() { return !receiver_.is_null(); } | 149 bool has_receiver() { return !receiver_.is_null(); } |
| 119 Handle<Object> receiver() { return receiver_; } | 150 Handle<Object> receiver() { return receiver_; } |
| 151 List<Bailout*>* bailouts() { return &bailouts_; } | |
| 120 | 152 |
| 121 // Accessors for mutable fields, possibly set by analysis passes with | 153 // Accessors for mutable fields (possibly set by analysis passes) with |
| 122 // default values given by Initialize. | 154 // default values given by Initialize. |
| 155 Mode mode() { return mode_; } | |
| 156 void set_mode(Mode mode) { mode_ = mode; } | |
| 157 | |
| 123 bool has_this_properties() { return has_this_properties_; } | 158 bool has_this_properties() { return has_this_properties_; } |
| 124 void set_has_this_properties(bool flag) { has_this_properties_ = flag; } | 159 void set_has_this_properties(bool flag) { has_this_properties_ = flag; } |
| 125 | 160 |
| 126 bool has_global_object() { | 161 bool has_global_object() { |
| 127 return !closure().is_null() && (closure()->context()->global() != NULL); | 162 return !closure().is_null() && (closure()->context()->global() != NULL); |
| 128 } | 163 } |
| 129 | 164 |
| 130 GlobalObject* global_object() { | 165 GlobalObject* global_object() { |
| 131 return has_global_object() ? closure()->context()->global() : NULL; | 166 return has_global_object() ? closure()->context()->global() : NULL; |
| 132 } | 167 } |
| 133 | 168 |
| 134 bool has_globals() { return has_globals_; } | 169 bool has_globals() { return has_globals_; } |
| 135 void set_has_globals(bool flag) { has_globals_ = flag; } | 170 void set_has_globals(bool flag) { has_globals_ = flag; } |
| 136 | 171 |
| 137 // Derived accessors. | 172 // Derived accessors. |
| 138 Scope* scope() { return function()->scope(); } | 173 Scope* scope() { return function()->scope(); } |
| 139 | 174 |
| 175 // Add a bailout with two live values. | |
| 176 Label* AddBailout(Register left, Register right) { | |
| 177 Bailout* bailout = new Bailout(left, right); | |
| 178 bailouts_.Add(bailout); | |
| 179 return bailout->label(); | |
| 180 } | |
| 181 | |
| 182 // Add a bailout with no live values. | |
| 183 Label* AddBailout() { return AddBailout(no_reg, no_reg); } | |
| 184 | |
| 140 private: | 185 private: |
| 141 void Initialize() { | 186 void Initialize() { |
| 187 mode_ = PRIMARY; | |
| 142 has_this_properties_ = false; | 188 has_this_properties_ = false; |
| 143 has_globals_ = false; | 189 has_globals_ = false; |
| 144 } | 190 } |
| 145 | 191 |
| 146 Handle<JSFunction> closure_; | 192 Handle<JSFunction> closure_; |
| 147 Handle<SharedFunctionInfo> shared_info_; | 193 Handle<SharedFunctionInfo> shared_info_; |
| 148 Handle<Script> script_; | 194 Handle<Script> script_; |
| 149 | 195 |
| 150 FunctionLiteral* function_; | 196 FunctionLiteral* function_; |
| 197 Mode mode_; | |
| 151 | 198 |
| 152 bool is_eval_; | 199 bool is_eval_; |
| 153 int loop_nesting_; | 200 int loop_nesting_; |
| 154 | 201 |
| 155 Handle<Object> receiver_; | 202 Handle<Object> receiver_; |
| 156 | 203 |
| 157 bool has_this_properties_; | 204 bool has_this_properties_; |
| 158 bool has_globals_; | 205 bool has_globals_; |
| 159 | 206 |
| 207 // An ordered list of bailout points encountered during fast-path | |
| 208 // compilation. | |
| 209 List<Bailout*> bailouts_; | |
| 210 | |
| 160 DISALLOW_COPY_AND_ASSIGN(CompilationInfo); | 211 DISALLOW_COPY_AND_ASSIGN(CompilationInfo); |
| 161 }; | 212 }; |
| 162 | 213 |
| 163 | 214 |
| 164 // The V8 compiler | 215 // The V8 compiler |
| 165 // | 216 // |
| 166 // General strategy: Source code is translated into an anonymous function w/o | 217 // General strategy: Source code is translated into an anonymous function w/o |
| 167 // parameters which then can be executed. If the source code contains other | 218 // parameters which then can be executed. If the source code contains other |
| 168 // functions, they will be compiled and allocated as part of the compilation | 219 // functions, they will be compiled and allocated as part of the compilation |
| 169 // of the source code. | 220 // of the source code. |
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| 236 FrameElement::ClearConstantList(); | 287 FrameElement::ClearConstantList(); |
| 237 Result::ClearConstantList(); | 288 Result::ClearConstantList(); |
| 238 } | 289 } |
| 239 } | 290 } |
| 240 }; | 291 }; |
| 241 | 292 |
| 242 | 293 |
| 243 } } // namespace v8::internal | 294 } } // namespace v8::internal |
| 244 | 295 |
| 245 #endif // V8_COMPILER_H_ | 296 #endif // V8_COMPILER_H_ |
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