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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated. DO NOT EDIT! | 5 // This file is auto-generated. DO NOT EDIT! |
| 6 | 6 |
| 7 // OpenGL ES interface. | 7 // OpenGL ES interface. |
| 8 #ifndef PPAPI_C_DEV_PPB_OPENGLES_DEV_H_ | 8 #ifndef PPAPI_C_DEV_PPB_OPENGLES_DEV_H_ |
| 9 #define PPAPI_C_DEV_PPB_OPENGLES_DEV_H_ | 9 #define PPAPI_C_DEV_PPB_OPENGLES_DEV_H_ |
| 10 | 10 |
| 11 #include "ppapi/c/pp_resource.h" | 11 #include "ppapi/c/pp_resource.h" |
| 12 #include "ppapi/c/pp_stdint.h" | |
| 12 | 13 |
| 13 #ifndef __gl2_h_ | 14 #ifndef __gl2_h_ |
|
David Springer
2011/02/11 22:27:40
Can someone please explain why we are shadowing "s
| |
| 14 typedef unsigned int GLenum; | 15 typedef unsigned int GLenum; |
| 15 typedef void GLvoid; | 16 typedef void GLvoid; |
| 16 typedef long int GLintptr; | 17 typedef long int GLintptr; |
| 17 typedef int GLsizei; | 18 typedef int GLsizei; |
| 18 typedef long int GLsizeiptr; | 19 typedef long int GLsizeiptr; |
| 19 typedef int GLint; | 20 typedef int GLint; |
| 20 typedef unsigned char GLboolean; | 21 typedef unsigned char GLboolean; |
| 21 typedef unsigned int GLuint; | 22 typedef unsigned int GLuint; |
| 22 typedef unsigned int GLbitfield; | 23 typedef unsigned int GLbitfield; |
| 23 typedef short GLshort; | 24 typedef short GLshort; |
| 24 typedef float GLfloat; | 25 typedef float GLfloat; |
| 25 typedef float GLclampf; | 26 typedef float GLclampf; |
| 26 typedef signed char GLbyte; | 27 typedef int8_t GLbyte; |
| 27 typedef unsigned char GLubyte; | 28 typedef uint8_t GLubyte; |
| 28 typedef int GLfixed; | 29 typedef int32_t GLfixed; |
| 29 typedef unsigned short GLushort; | 30 typedef unsigned short GLushort; |
| 30 typedef int GLclampx; | 31 typedef int GLclampx; |
| 31 #endif // __gl2_h_ | 32 #endif // __gl2_h_ |
| 32 | 33 |
| 33 #define PPB_OPENGLES2_DEV_INTERFACE "PPB_OpenGLES(Dev);2.0" | 34 #define PPB_OPENGLES2_DEV_INTERFACE "PPB_OpenGLES(Dev);2.0" |
| 34 | 35 |
| 35 struct PPB_OpenGLES2_Dev { | 36 struct PPB_OpenGLES2_Dev { |
| 36 void (*ActiveTexture)(PP_Resource context, GLenum texture); | 37 void (*ActiveTexture)(PP_Resource context, GLenum texture); |
| 37 void (*AttachShader)(PP_Resource context, GLuint program, GLuint shader); | 38 void (*AttachShader)(PP_Resource context, GLuint program, GLuint shader); |
| 38 void (*BindAttribLocation)( | 39 void (*BindAttribLocation)( |
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| 294 PP_Resource context, GLuint indx, const GLfloat* values); | 295 PP_Resource context, GLuint indx, const GLfloat* values); |
| 295 void (*VertexAttribPointer)( | 296 void (*VertexAttribPointer)( |
| 296 PP_Resource context, GLuint indx, GLint size, GLenum type, | 297 PP_Resource context, GLuint indx, GLint size, GLenum type, |
| 297 GLboolean normalized, GLsizei stride, const void* ptr); | 298 GLboolean normalized, GLsizei stride, const void* ptr); |
| 298 void (*Viewport)( | 299 void (*Viewport)( |
| 299 PP_Resource context, GLint x, GLint y, GLsizei width, GLsizei height); | 300 PP_Resource context, GLint x, GLint y, GLsizei width, GLsizei height); |
| 300 }; | 301 }; |
| 301 | 302 |
| 302 #endif // PPAPI_C_DEV_PPB_OPENGLES_DEV_H_ | 303 #endif // PPAPI_C_DEV_PPB_OPENGLES_DEV_H_ |
| 303 | 304 |
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