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Issue 650127: Implement BlindReference object and provide couple of liveedit-specific structures (Closed)
Patch Set: follow codereview Created 10 years, 10 months ago
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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. 1 // Copyright 2006-2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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1043 common_attributes); 1043 common_attributes);
1044 1044
1045 Handle<Map> script_map = Handle<Map>(script_fun->initial_map()); 1045 Handle<Map> script_map = Handle<Map>(script_fun->initial_map());
1046 script_map->set_instance_descriptors(*script_descriptors); 1046 script_map->set_instance_descriptors(*script_descriptors);
1047 1047
1048 // Allocate the empty script. 1048 // Allocate the empty script.
1049 Handle<Script> script = Factory::NewScript(Factory::empty_string()); 1049 Handle<Script> script = Factory::NewScript(Factory::empty_string());
1050 script->set_type(Smi::FromInt(Script::TYPE_NATIVE)); 1050 script->set_type(Smi::FromInt(Script::TYPE_NATIVE));
1051 global_context()->set_empty_script(*script); 1051 global_context()->set_empty_script(*script);
1052 } 1052 }
1053 {
1054 // Builtin function for OpaqueReference -- a JSValue-based object,
1055 // that keeps its field isolated from JavaScript code. It may store
1056 // objects, that JavaScript code may not access.
1057 Handle<JSFunction> opaque_reference_fun =
1058 InstallFunction(builtins, "OpaqueReference", JS_VALUE_TYPE,
1059 JSValue::kSize, Top::initial_object_prototype(),
1060 Builtins::Illegal, false);
1061 Handle<JSObject> prototype =
1062 Factory::NewJSObject(Top::object_function(), TENURED);
1063 SetPrototype(opaque_reference_fun, prototype);
1064 global_context()->set_opaque_reference_function(*opaque_reference_fun);
1065 }
1053 1066
1054 if (FLAG_natives_file == NULL) { 1067 if (FLAG_natives_file == NULL) {
1055 // Without natives file, install default natives. 1068 // Without natives file, install default natives.
1056 for (int i = Natives::GetDelayCount(); 1069 for (int i = Natives::GetDelayCount();
1057 i < Natives::GetBuiltinsCount(); 1070 i < Natives::GetBuiltinsCount();
1058 i++) { 1071 i++) {
1059 if (!CompileBuiltin(i)) return false; 1072 if (!CompileBuiltin(i)) return false;
1060 // TODO(ager): We really only need to install the JS builtin 1073 // TODO(ager): We really only need to install the JS builtin
1061 // functions on the builtins object after compiling and running 1074 // functions on the builtins object after compiling and running
1062 // runtime.js. 1075 // runtime.js.
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1578 } 1591 }
1579 1592
1580 1593
1581 // Restore statics that are thread local. 1594 // Restore statics that are thread local.
1582 char* Genesis::RestoreState(char* from) { 1595 char* Genesis::RestoreState(char* from) {
1583 current_ = *reinterpret_cast<Genesis**>(from); 1596 current_ = *reinterpret_cast<Genesis**>(from);
1584 return from + sizeof(current_); 1597 return from + sizeof(current_);
1585 } 1598 }
1586 1599
1587 } } // namespace v8::internal 1600 } } // namespace v8::internal
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