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| 1 // Copyright 2006-2009 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 4044 }; | 4044 }; |
| 4045 | 4045 |
| 4046 | 4046 |
| 4047 // The SeqString abstract class captures sequential string values. | 4047 // The SeqString abstract class captures sequential string values. |
| 4048 class SeqString: public String { | 4048 class SeqString: public String { |
| 4049 public: | 4049 public: |
| 4050 | 4050 |
| 4051 // Casting. | 4051 // Casting. |
| 4052 static inline SeqString* cast(Object* obj); | 4052 static inline SeqString* cast(Object* obj); |
| 4053 | 4053 |
| 4054 // Dispatched behaviour. | |
| 4055 // For regexp code. | |
| 4056 uint16_t* SeqStringGetTwoByteAddress(); | |
| 4057 | |
| 4058 private: | 4054 private: |
| 4059 DISALLOW_IMPLICIT_CONSTRUCTORS(SeqString); | 4055 DISALLOW_IMPLICIT_CONSTRUCTORS(SeqString); |
| 4060 }; | 4056 }; |
| 4061 | 4057 |
| 4062 | 4058 |
| 4063 // The AsciiString class captures sequential ascii string objects. | 4059 // The AsciiString class captures sequential ascii string objects. |
| 4064 // Each character in the AsciiString is an ascii character. | 4060 // Each character in the AsciiString is an ascii character. |
| 4065 class SeqAsciiString: public SeqString { | 4061 class SeqAsciiString: public SeqString { |
| 4066 public: | 4062 public: |
| 4067 // Dispatched behavior. | 4063 // Dispatched behavior. |
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| 4980 } else { | 4976 } else { |
| 4981 value &= ~(1 << bit_position); | 4977 value &= ~(1 << bit_position); |
| 4982 } | 4978 } |
| 4983 return value; | 4979 return value; |
| 4984 } | 4980 } |
| 4985 }; | 4981 }; |
| 4986 | 4982 |
| 4987 } } // namespace v8::internal | 4983 } } // namespace v8::internal |
| 4988 | 4984 |
| 4989 #endif // V8_OBJECTS_H_ | 4985 #endif // V8_OBJECTS_H_ |
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