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Issue 6487002: Add a new constructor to KeyEvent. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: '' Created 9 years, 10 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "views/controls/textfield/textfield.h" 5 #include "views/controls/textfield/textfield.h"
6 6
7 #if defined(OS_LINUX) 7 #if defined(OS_LINUX)
8 #include <gdk/gdkkeysyms.h> 8 #include <gdk/gdkkeysyms.h>
9 #endif 9 #endif
10 10
11 #include <string> 11 #include <string>
12 12
13 #include "base/string_util.h" 13 #include "base/string_util.h"
14 #include "base/utf_string_conversions.h" 14 #include "base/utf_string_conversions.h"
15 #include "ui/base/keycodes/keyboard_codes.h" 15 #include "ui/base/keycodes/keyboard_codes.h"
16 #include "ui/gfx/insets.h" 16 #include "ui/gfx/insets.h"
17 #include "views/controls/native/native_view_host.h" 17 #include "views/controls/native/native_view_host.h"
18 #include "views/controls/textfield/native_textfield_wrapper.h" 18 #include "views/controls/textfield/native_textfield_wrapper.h"
19 #include "views/widget/widget.h" 19 #include "views/widget/widget.h"
20 20
21 #if defined(OS_LINUX) 21 #if defined(OS_LINUX)
22 #include "ui/base/keycodes/keyboard_code_conversion_gtk.h" 22 #include "ui/base/keycodes/keyboard_code_conversion_gtk.h"
23 #elif defined(OS_WIN) 23 #elif defined(OS_WIN)
24 #include "base/win/win_util.h" 24 #include "base/win/win_util.h"
25 // TODO(beng): this should be removed when the OS_WIN hack from 25 // TODO(beng): this should be removed when the OS_WIN hack from
26 // ViewHierarchyChanged is removed. 26 // ViewHierarchyChanged is removed.
27 #include "views/controls/textfield/native_textfield_win.h" 27 #include "views/controls/textfield/native_textfield_win.h"
28 #include "views/controls/textfield/native_textfield_views.h" 28 #include "views/controls/textfield/native_textfield_views.h"
29 #include "views/events/event_utils_win.h"
29 #endif 30 #endif
30 31
31 namespace views { 32 namespace views {
32 33
33 // static 34 // static
34 const char Textfield::kViewClassName[] = "views/Textfield"; 35 const char Textfield::kViewClassName[] = "views/Textfield";
35 36
36 ///////////////////////////////////////////////////////////////////////////// 37 /////////////////////////////////////////////////////////////////////////////
37 // TextRange 38 // TextRange
38 39
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310 // TODO(hamaji): Figure out which keyboard combinations we need to add here, 311 // TODO(hamaji): Figure out which keyboard combinations we need to add here,
311 // similar to LocationBarView::SkipDefaultKeyEventProcessing. 312 // similar to LocationBarView::SkipDefaultKeyEventProcessing.
312 ui::KeyboardCode key = e.key_code(); 313 ui::KeyboardCode key = e.key_code();
313 if (key == ui::VKEY_BACK) 314 if (key == ui::VKEY_BACK)
314 return true; // We'll handle BackSpace ourselves. 315 return true; // We'll handle BackSpace ourselves.
315 316
316 #if defined(OS_WIN) 317 #if defined(OS_WIN)
317 // We don't translate accelerators for ALT + NumPad digit on Windows, they are 318 // We don't translate accelerators for ALT + NumPad digit on Windows, they are
318 // used for entering special characters. We do translate alt-home. 319 // used for entering special characters. We do translate alt-home.
319 if (e.IsAltDown() && (key != ui::VKEY_HOME) && 320 if (e.IsAltDown() && (key != ui::VKEY_HOME) &&
320 NativeTextfieldWin::IsNumPadDigit(key, e.IsExtendedKey())) 321 NativeTextfieldWin::IsNumPadDigit(key, IsExtendedKey(e)))
321 return true; 322 return true;
322 #endif 323 #endif
323 return false; 324 return false;
324 } 325 }
325 326
326 void Textfield::PaintFocusBorder(gfx::Canvas* canvas) { 327 void Textfield::PaintFocusBorder(gfx::Canvas* canvas) {
327 if (NativeViewHost::kRenderNativeControlFocus) 328 if (NativeViewHost::kRenderNativeControlFocus)
328 View::PaintFocusBorder(canvas); 329 View::PaintFocusBorder(canvas);
329 } 330 }
330 331
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410 } 411 }
411 #endif 412 #endif
412 } 413 }
413 } 414 }
414 415
415 std::string Textfield::GetClassName() const { 416 std::string Textfield::GetClassName() const {
416 return kViewClassName; 417 return kViewClassName;
417 } 418 }
418 419
419 } // namespace views 420 } // namespace views
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