| Index: src/ia32/virtual-frame-ia32.h
|
| diff --git a/src/ia32/virtual-frame-ia32.h b/src/ia32/virtual-frame-ia32.h
|
| index b9faa4614537fa096efc1e0bec0d19d64352d04f..729469fdccd5f79f73f0c76abaaf5200f284dc09 100644
|
| --- a/src/ia32/virtual-frame-ia32.h
|
| +++ b/src/ia32/virtual-frame-ia32.h
|
| @@ -365,7 +365,8 @@ class VirtualFrame: public ZoneObject {
|
|
|
| // Call store IC. If the load is contextual, value is found on top of the
|
| // frame. If not, value and receiver are on the frame. Both are dropped.
|
| - Result CallStoreIC(Handle<String> name, bool is_contextual);
|
| + Result CallStoreIC(Handle<String> name, bool is_contextual,
|
| + StrictModeFlag strict_mode);
|
|
|
| // Call keyed store IC. Value, key, and receiver are found on top
|
| // of the frame. All three are dropped.
|
|
|