| Index: src/ia32/virtual-frame-ia32.h | 
| diff --git a/src/ia32/virtual-frame-ia32.h b/src/ia32/virtual-frame-ia32.h | 
| index b9faa4614537fa096efc1e0bec0d19d64352d04f..729469fdccd5f79f73f0c76abaaf5200f284dc09 100644 | 
| --- a/src/ia32/virtual-frame-ia32.h | 
| +++ b/src/ia32/virtual-frame-ia32.h | 
| @@ -365,7 +365,8 @@ class VirtualFrame: public ZoneObject { | 
|  | 
| // Call store IC.  If the load is contextual, value is found on top of the | 
| // frame.  If not, value and receiver are on the frame.  Both are dropped. | 
| -  Result CallStoreIC(Handle<String> name, bool is_contextual); | 
| +  Result CallStoreIC(Handle<String> name, bool is_contextual, | 
| +                     StrictModeFlag strict_mode); | 
|  | 
| // Call keyed store IC.  Value, key, and receiver are found on top | 
| // of the frame.  All three are dropped. | 
|  |