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Side by Side Diff: src/ia32/virtual-frame-ia32.h

Issue 6474026: Strict mode assignment to undefined reference. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Fix presubmit. Created 9 years, 10 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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358 // Call load IC. Name and receiver are found on top of the frame. 358 // Call load IC. Name and receiver are found on top of the frame.
359 // Both are dropped. 359 // Both are dropped.
360 Result CallLoadIC(RelocInfo::Mode mode); 360 Result CallLoadIC(RelocInfo::Mode mode);
361 361
362 // Call keyed load IC. Key and receiver are found on top of the 362 // Call keyed load IC. Key and receiver are found on top of the
363 // frame. Both are dropped. 363 // frame. Both are dropped.
364 Result CallKeyedLoadIC(RelocInfo::Mode mode); 364 Result CallKeyedLoadIC(RelocInfo::Mode mode);
365 365
366 // Call store IC. If the load is contextual, value is found on top of the 366 // Call store IC. If the load is contextual, value is found on top of the
367 // frame. If not, value and receiver are on the frame. Both are dropped. 367 // frame. If not, value and receiver are on the frame. Both are dropped.
368 Result CallStoreIC(Handle<String> name, bool is_contextual); 368 Result CallStoreIC(Handle<String> name, bool is_contextual,
369 StrictModeFlag strict_mode);
369 370
370 // Call keyed store IC. Value, key, and receiver are found on top 371 // Call keyed store IC. Value, key, and receiver are found on top
371 // of the frame. All three are dropped. 372 // of the frame. All three are dropped.
372 Result CallKeyedStoreIC(); 373 Result CallKeyedStoreIC();
373 374
374 // Call call IC. Function name, arguments, and receiver are found on top 375 // Call call IC. Function name, arguments, and receiver are found on top
375 // of the frame and dropped by the call. The argument count does not 376 // of the frame and dropped by the call. The argument count does not
376 // include the receiver. 377 // include the receiver.
377 Result CallCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting); 378 Result CallCallIC(RelocInfo::Mode mode, int arg_count, int loop_nesting);
378 379
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634 inline bool Equals(VirtualFrame* other); 635 inline bool Equals(VirtualFrame* other);
635 636
636 // Classes that need raw access to the elements_ array. 637 // Classes that need raw access to the elements_ array.
637 friend class FrameRegisterState; 638 friend class FrameRegisterState;
638 friend class JumpTarget; 639 friend class JumpTarget;
639 }; 640 };
640 641
641 } } // namespace v8::internal 642 } } // namespace v8::internal
642 643
643 #endif // V8_IA32_VIRTUAL_FRAME_IA32_H_ 644 #endif // V8_IA32_VIRTUAL_FRAME_IA32_H_
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