Index: content/gpu/gpu_watchdog_thread.cc |
diff --git a/content/gpu/gpu_watchdog_thread.cc b/content/gpu/gpu_watchdog_thread.cc |
index 0fda5b1eaa065abfa708b3377d94e4e38cae9a2b..3f77207894d01d193f6b231b23262f5481be76af 100644 |
--- a/content/gpu/gpu_watchdog_thread.cc |
+++ b/content/gpu/gpu_watchdog_thread.cc |
@@ -83,26 +83,23 @@ void GpuWatchdogThread::CleanUp() { |
GpuWatchdogThread::GpuWatchdogTaskObserver::GpuWatchdogTaskObserver( |
GpuWatchdogThread* watchdog) |
- : watchdog_(watchdog) { |
+ : watchdog_(watchdog) { |
} |
GpuWatchdogThread::GpuWatchdogTaskObserver::~GpuWatchdogTaskObserver() { |
} |
void GpuWatchdogThread::GpuWatchdogTaskObserver::WillProcessTask( |
- const Task* task) |
-{ |
+ base::TimeTicks time_posted) { |
watchdog_->CheckArmed(); |
} |
void GpuWatchdogThread::GpuWatchdogTaskObserver::DidProcessTask( |
- const Task* task) |
-{ |
+ base::TimeTicks time_posted) { |
watchdog_->CheckArmed(); |
} |
-void GpuWatchdogThread::CheckArmed() |
-{ |
+void GpuWatchdogThread::CheckArmed() { |
// Acknowledge the watchdog if it has armed itself. The watchdog will not |
// change its armed state until it is acknowledged. |
if (armed()) { |