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Issue 646019: Temporarily move the ia32 fast code generator into the platform-specific dire... (Closed)

Created:
10 years, 10 months ago by fschneider
Modified:
9 years, 6 months ago
CC:
v8-dev
Visibility:
Public.

Description

Temporarily move the ia32 fast code generator into the platform-specific directory. This allows us to make changes to one platform without affecting the others. Committed: http://code.google.com/p/v8/source/detail?r=3907

Patch Set 1 #

Total comments: 4

Patch Set 2 : '' #

Unified diffs Side-by-side diffs Delta from patch set Stats (+872 lines, -3 lines) Patch
M src/SConscript View 4 chunks +3 lines, -1 line 0 comments Download
M src/fast-codegen.h View 1 2 chunks +6 lines, -0 lines 0 comments Download
A src/ia32/fast-codegen-ia32.h View 1 chunk +150 lines, -0 lines 0 comments Download
M src/ia32/fast-codegen-ia32.cc View 1 chunk +709 lines, -0 lines 0 comments Download
M tools/gyp/v8.gyp View 4 chunks +3 lines, -1 line 0 comments Download
M tools/visual_studio/v8_base.vcproj View 1 chunk +1 line, -1 line 0 comments Download

Messages

Total messages: 3 (0 generated)
fschneider
This seemed to me to be the least intrusive way of doing this. Please review.
10 years, 10 months ago (2010-02-18 18:57:20 UTC) #1
Kevin Millikin (Chromium)
There are VS project files for arm simulator and x64 too. I prefer to have ...
10 years, 10 months ago (2010-02-18 19:30:24 UTC) #2
fschneider
10 years, 10 months ago (2010-02-19 09:18:21 UTC) #3
The arm and x64 VS project files should be the same (no new files there).

http://codereview.chromium.org/646019/diff/1/4
File src/fast-codegen.h (right):

http://codereview.chromium.org/646019/diff/1/4#newcode33
src/fast-codegen.h:33: #include "ast.h"
On 2010/02/18 19:30:24, Kevin Millikin wrote:
> Unless you think these includes will not diverge for the different platforms,
I
> think they should go in fast-codegen-ia32.h and below the #else.
> 
> ia32 shouldn't get anything from this file.

Done.

http://codereview.chromium.org/646019/diff/1/4#newcode36
src/fast-codegen.h:36: #if V8_TARGET_ARCH_IA32
On 2010/02/18 19:30:24, Kevin Millikin wrote:
> #ifdef

Does it make a difference? I just copied this preprocessor-directives from
frames-inl.h

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