Index: chrome/renderer/render_widget.cc |
diff --git a/chrome/renderer/render_widget.cc b/chrome/renderer/render_widget.cc |
index 5f66e49987ccf8a3709caac736a76c0726d45cad..21b4395763afbf429171e40bae576f20446169e0 100644 |
--- a/chrome/renderer/render_widget.cc |
+++ b/chrome/renderer/render_widget.cc |
@@ -488,10 +488,13 @@ void RenderWidget::CallDoDeferredUpdate() { |
} |
void RenderWidget::UpdateAnimationsIfNeeded() { |
+ static const int64 kMinimumAnimationDelay = 16; // Target 60 FPS. |
if (!is_hidden() && animation_update_pending_) { |
base::Time now = base::Time::Now(); |
if (now >= animation_floor_time_) { |
animation_update_pending_ = false; |
+ animation_floor_time_ = base::Time::Now() + |
+ base::TimeDelta::FromMilliseconds(kMinimumAnimationDelay); |
webwidget_->animate(); |
} else { |
// This code uses base::Time::Now() to calculate the floor and next fire |
@@ -501,8 +504,10 @@ void RenderWidget::UpdateAnimationsIfNeeded() { |
// The upshot of all this is that this function might be called before |
// base::Time::Now() has advanced past the animation_floor_time_. To |
// avoid exposing this delay to javascript, we keep posting delayed |
- // tasks until we observe base::Time::Now() advancing far enough. |
- int64 delay = (animation_floor_time_ - now).InMillisecondsRoundedUp(); |
+ // tasks until base::Time::Now() has advanced far enough. |
+ int64 delay = std::min( |
+ (animation_floor_time_ - now).InMillisecondsRoundedUp(), |
+ kMinimumAnimationDelay); |
MessageLoop::current()->PostDelayedTask(FROM_HERE, NewRunnableMethod( |
this, &RenderWidget::UpdateAnimationsIfNeeded), delay); |
} |
@@ -520,9 +525,6 @@ void RenderWidget::DoDeferredUpdate() { |
return; |
} |
- if (base::Time::Now() > animation_floor_time_) |
- UpdateAnimationsIfNeeded(); |
darin (slow to review)
2011/01/31 19:01:09
it seems like you should still consider calling We
|
- |
// Layout may generate more invalidation. It may also enable the |
// GPU acceleration, so make sure to run layout before we send the |
// GpuRenderingActivated message. |
@@ -717,10 +719,8 @@ void RenderWidget::scheduleComposite() { |
void RenderWidget::scheduleAnimation() { |
if (!animation_update_pending_) { |
animation_update_pending_ = true; |
- animation_floor_time_ = |
- base::Time::Now() + base::TimeDelta::FromMilliseconds(10); |
- MessageLoop::current()->PostDelayedTask(FROM_HERE, NewRunnableMethod( |
- this, &RenderWidget::UpdateAnimationsIfNeeded), 10); |
+ MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod( |
+ this, &RenderWidget::UpdateAnimationsIfNeeded)); |
} |
} |