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Unified Diff: ppapi/proxy/ppb_context_3d_proxy.cc

Issue 6400007: Implement proxy for 3d-related interfaces (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: separate ParamTraits<gpu::CommandBuffer::State> into own library Created 9 years, 11 months ago
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Index: ppapi/proxy/ppb_context_3d_proxy.cc
diff --git a/ppapi/proxy/ppb_context_3d_proxy.cc b/ppapi/proxy/ppb_context_3d_proxy.cc
new file mode 100644
index 0000000000000000000000000000000000000000..f2f87043edd15245d3641dd8f03924d11ec5a90c
--- /dev/null
+++ b/ppapi/proxy/ppb_context_3d_proxy.cc
@@ -0,0 +1,586 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ppapi/proxy/ppb_context_3d_proxy.h"
+
+#include "base/hash_tables.h"
+#include "gpu/command_buffer/client/gles2_cmd_helper.h"
+#include "gpu/command_buffer/client/gles2_implementation.h"
+#include "ppapi/c/pp_errors.h"
+#include "ppapi/c/pp_resource.h"
+#include "ppapi/c/dev/ppb_context_3d_dev.h"
+#include "ppapi/c/dev/ppb_context_3d_trusted_dev.h"
+#include "ppapi/proxy/plugin_dispatcher.h"
+#include "ppapi/proxy/plugin_resource.h"
+#include "ppapi/proxy/ppapi_messages.h"
+#include "ppapi/proxy/ppb_surface_3d_proxy.h"
+
+namespace pp {
+namespace proxy {
+
+namespace {
+
+PP_Resource Create(PP_Instance instance,
+ PP_Config3D_Dev config,
+ PP_Resource share_context,
+ const int32_t* attrib_list) {
+ PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance);
+ if (!dispatcher)
+ return PP_ERROR_BADARGUMENT;
+
+ // TODO(alokp): Support shared context.
+ DCHECK_EQ(0, share_context);
+ if (share_context != 0)
+ return 0;
+
+ std::vector<int32_t> attribs;
+ if (attrib_list) {
+ for (const int32_t* attr = attrib_list; attr; ++attr)
+ attribs.push_back(*attr);
+ } else {
+ attribs.push_back(0);
+ }
+
+ HostResource result;
+ dispatcher->Send(new PpapiHostMsg_PPBContext3D_Create(
+ INTERFACE_ID_PPB_CONTEXT_3D, instance, config, attribs, &result));
+
+ if (result.is_null())
+ return 0;
+ linked_ptr<Context3D> context_3d(new Context3D(result));
+ if (!context_3d->CreateImplementation())
+ return 0;
+ return PluginResourceTracker::GetInstance()->AddResource(context_3d);
+}
+
+PP_Bool IsContext3D(PP_Resource resource) {
+ Context3D* object = PluginResource::GetAs<Context3D>(resource);
+ return BoolToPPBool(!!object);
+}
+
+int32_t GetAttrib(PP_Resource context,
+ int32_t attribute,
+ int32_t* value) {
+ // TODO(alokp): Implement me.
+ return 0;
+}
+
+int32_t BindSurfaces(PP_Resource context_id,
+ PP_Resource draw,
+ PP_Resource read) {
+ Context3D* object = PluginResource::GetAs<Context3D>(context_id);
+ if (!object)
+ return PP_ERROR_BADRESOURCE;
+ PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(
+ object->instance());
+ if (!dispatcher)
+ return PP_ERROR_FAILED;
+
+ // TODO(alokp): Support separate draw-read surfaces.
+ DCHECK_EQ(draw, read);
+ if (draw != read)
+ return PP_GRAPHICS3DERROR_BAD_MATCH;
+
+ Surface3D* draw_surface = PluginResource::GetAs<Surface3D>(draw);
+ Surface3D* read_surface = PluginResource::GetAs<Surface3D>(read);
+ if (draw && !draw_surface)
+ return PP_ERROR_BADRESOURCE;
+ if (read && !read_surface)
+ return PP_ERROR_BADRESOURCE;
+ HostResource host_draw =
+ draw_surface ? draw_surface->host_resource() : HostResource();
+ HostResource host_read =
+ read_surface ? read_surface->host_resource() : HostResource();
+
+ int32_t result;
+ dispatcher->Send(new PpapiHostMsg_PPBContext3D_BindSurfaces(
+ INTERFACE_ID_PPB_CONTEXT_3D,
+ object->host_resource(),
+ host_draw,
+ host_read,
+ &result));
+
+ if (result == PP_OK) {
brettw 2011/01/31 18:51:29 No {} since you didn't use them elsewhere.
piman 2011/01/31 19:34:29 Done.
+ object->BindSurfaces(draw_surface, read_surface);
+ }
+ return result;
+}
+
+int32_t GetBoundSurfaces(PP_Resource context,
+ PP_Resource* draw,
+ PP_Resource* read) {
+ Context3D* object = PluginResource::GetAs<Context3D>(context);
+ if (!object)
+ return PP_ERROR_BADRESOURCE;
+
+ Surface3D* draw_surface;
+ Surface3D* read_surface;
+ object->get_surfaces(&draw_surface, &read_surface);
+
+ *draw = draw_surface ? draw_surface->resource() : 0;
+ *read = read_surface ? read_surface->resource() : 0;
+ return PP_OK;
+}
+
+
+const PPB_Context3D_Dev ppb_context_3d = {
+ &Create,
+ &IsContext3D,
+ &GetAttrib,
+ &BindSurfaces,
+ &GetBoundSurfaces,
+};
+
+base::SharedMemoryHandle SHMHandleFromInt(int shm_handle) {
+#if defined(OS_POSIX)
+ return base::FileDescriptor(shm_handle, true);
+#elif defined(OS_WIN)
+ return reinterpret_cast<HANDLE>(shm_handle);
+#else
+#error "Platform not supported."
+#endif
+}
+
+gpu::CommandBuffer::State GPUStateFromPPState(
+ const PP_Context3DTrustedState& s) {
+ gpu::CommandBuffer::State state;
+ state.num_entries = s.num_entries;
+ state.get_offset = s.get_offset;
+ state.put_offset = s.put_offset;
+ state.token = s.token;
+ state.error = static_cast<gpu::error::Error>(s.error);
+ return state;
+}
+
+// Size of the transfer buffer.
+const int32 kCommandBufferSize = 1024 * 1024;
+const int32 kTransferBufferSize = 1024 * 1024;
+
+} // namespace
+
+class PepperCommandBuffer : public gpu::CommandBuffer {
+ public:
+ PepperCommandBuffer(const HostResource& resource,
+ PluginDispatcher* dispatcher);
+ virtual ~PepperCommandBuffer();
+
+ // CommandBuffer implementation:
+ virtual bool Initialize(int32 size);
+ virtual gpu::Buffer GetRingBuffer();
+ virtual State GetState();
+ virtual void Flush(int32 put_offset);
+ virtual State FlushSync(int32 put_offset);
+ virtual void SetGetOffset(int32 get_offset);
+ virtual int32 CreateTransferBuffer(size_t size);
+ virtual void DestroyTransferBuffer(int32 id);
+ virtual gpu::Buffer GetTransferBuffer(int32 handle);
+ virtual void SetToken(int32 token);
+ virtual void SetParseError(gpu::error::Error error);
+
+ private:
+ bool Send(IPC::Message* msg);
+
+ int32 num_entries_;
+ scoped_ptr<base::SharedMemory> ring_buffer_;
+
+ typedef base::hash_map<int32, gpu::Buffer> TransferBufferMap;
+ TransferBufferMap transfer_buffers_;
+
+ State last_state_;
+
+ HostResource resource_;
+ PluginDispatcher* dispatcher_;
+
+ DISALLOW_COPY_AND_ASSIGN(PepperCommandBuffer);
+};
+
+PepperCommandBuffer::PepperCommandBuffer(
+ const HostResource& resource,
+ PluginDispatcher* dispatcher)
+ : num_entries_(0),
+ resource_(resource),
+ dispatcher_(dispatcher) {
+}
+
+PepperCommandBuffer::~PepperCommandBuffer() {
+ // Delete all the locally cached shared memory objects, closing the handle
+ // in this process.
+ for (TransferBufferMap::iterator it = transfer_buffers_.begin();
+ it != transfer_buffers_.end();
+ ++it) {
+ delete it->second.shared_memory;
+ it->second.shared_memory = NULL;
+ }
+}
+
+bool PepperCommandBuffer::Initialize(int32 size) {
+ DCHECK(!ring_buffer_.get());
+
+ // Initialize the service. Assuming we are sandboxed, the GPU
+ // process is responsible for duplicating the handle. This might not be true
+ // for NaCl.
+ base::SharedMemoryHandle handle;
+ if (Send(new PpapiHostMsg_PPBContext3D_Initialize(
+ INTERFACE_ID_PPB_CONTEXT_3D, resource_, size, &handle)) &&
+ base::SharedMemory::IsHandleValid(handle)) {
+ ring_buffer_.reset(new base::SharedMemory(handle, false));
+ if (ring_buffer_->Map(size)) {
+ num_entries_ = size / sizeof(gpu::CommandBufferEntry);
+ return true;
+ }
+
+ ring_buffer_.reset();
+ }
+
+ return false;
+}
+
+gpu::Buffer PepperCommandBuffer::GetRingBuffer() {
+ // Return locally cached ring buffer.
+ gpu::Buffer buffer;
+ buffer.ptr = ring_buffer_->memory();
+ buffer.size = num_entries_ * sizeof(gpu::CommandBufferEntry);
+ buffer.shared_memory = ring_buffer_.get();
+ return buffer;
+}
+
+gpu::CommandBuffer::State PepperCommandBuffer::GetState() {
+ // Send will flag state with lost context if IPC fails.
+ if (last_state_.error == gpu::error::kNoError) {
+ Send(new PpapiHostMsg_PPBContext3D_GetState(
+ INTERFACE_ID_PPB_CONTEXT_3D, resource_, &last_state_));
+ }
+
+ return last_state_;
+}
+
+void PepperCommandBuffer::Flush(int32 put_offset) {
+ if (last_state_.error != gpu::error::kNoError)
+ return;
+
+ IPC::Message* message = new PpapiHostMsg_PPBContext3D_AsyncFlush(
+ INTERFACE_ID_PPB_CONTEXT_3D, resource_, put_offset);
+
+ // Do not let a synchronous flush hold up this message. If this handler is
+ // deferred until after the synchronous flush completes, it will overwrite the
+ // cached last_state_ with out-of-date data.
+ message->set_unblock(true);
+ Send(message);
+}
+
+gpu::CommandBuffer::State PepperCommandBuffer::FlushSync(int32 put_offset) {
+ // Send will flag state with lost context if IPC fails.
+ if (last_state_.error == gpu::error::kNoError) {
+ Send(new PpapiHostMsg_PPBContext3D_Flush(
+ INTERFACE_ID_PPB_CONTEXT_3D, resource_, put_offset, &last_state_));
+ }
+
+ return last_state_;
+}
+
+void PepperCommandBuffer::SetGetOffset(int32 get_offset) {
+ // Not implemented in proxy.
+ NOTREACHED();
+}
+
+int32 PepperCommandBuffer::CreateTransferBuffer(size_t size) {
+ if (last_state_.error == gpu::error::kNoError) {
+ int32 id;
+ if (Send(new PpapiHostMsg_PPBContext3D_CreateTransferBuffer(
+ INTERFACE_ID_PPB_CONTEXT_3D, resource_, size, &id))) {
+ return id;
+ }
+ }
+
+ return -1;
+}
+
+void PepperCommandBuffer::DestroyTransferBuffer(int32 id) {
+ if (last_state_.error != gpu::error::kNoError)
+ return;
+
+ // Remove the transfer buffer from the client side4 cache.
+ TransferBufferMap::iterator it = transfer_buffers_.find(id);
+ DCHECK(it != transfer_buffers_.end());
+
+ // Delete the shared memory object, closing the handle in this process.
+ delete it->second.shared_memory;
+
+ transfer_buffers_.erase(it);
+
+ Send(new PpapiHostMsg_PPBContext3D_DestroyTransferBuffer(
+ INTERFACE_ID_PPB_CONTEXT_3D, resource_, id));
+}
+
+gpu::Buffer PepperCommandBuffer::GetTransferBuffer(int32 id) {
+ if (last_state_.error != gpu::error::kNoError)
+ return gpu::Buffer();
+
+ // Check local cache to see if there is already a client side shared memory
+ // object for this id.
+ TransferBufferMap::iterator it = transfer_buffers_.find(id);
+ if (it != transfer_buffers_.end()) {
+ return it->second;
+ }
+
+ // Assuming we are in the renderer process, the service is responsible for
+ // duplicating the handle. This might not be true for NaCl.
+ base::SharedMemoryHandle handle;
+ uint32 size;
+ if (!Send(new PpapiHostMsg_PPBContext3D_GetTransferBuffer(
+ INTERFACE_ID_PPB_CONTEXT_3D, resource_, id, &handle, &size))) {
+ return gpu::Buffer();
+ }
+
+ // Cache the transfer buffer shared memory object client side.
+ base::SharedMemory* shared_memory = new base::SharedMemory(handle, false);
brettw 2011/01/31 18:51:29 Maybe use a scoped_ptr and .release() it when you
piman 2011/01/31 19:34:29 Done.
+
+ // Map the shared memory on demand.
+ if (!shared_memory->memory()) {
+ if (!shared_memory->Map(size)) {
+ delete shared_memory;
+ return gpu::Buffer();
+ }
+ }
+
+ gpu::Buffer buffer;
+ buffer.ptr = shared_memory->memory();
+ buffer.size = size;
+ buffer.shared_memory = shared_memory;
+ transfer_buffers_[id] = buffer;
+
+ return buffer;
+}
+
+void PepperCommandBuffer::SetToken(int32 token) {
+ NOTREACHED();
+}
+
+void PepperCommandBuffer::SetParseError(gpu::error::Error error) {
+ NOTREACHED();
+}
+
+bool PepperCommandBuffer::Send(IPC::Message* msg) {
+ DCHECK(last_state_.error == gpu::error::kNoError);
+
+ if (dispatcher_->Send(msg)) {
+ return true;
+ } else {
brettw 2011/01/31 18:51:29 Chrome style prefers no else after return.
piman 2011/01/31 19:34:29 Done.
+ last_state_.error = gpu::error::kLostContext;
+ return false;
+ }
+}
+
+Context3D::Context3D(const HostResource& resource)
+ : PluginResource(resource),
brettw 2011/01/31 18:51:29 2 more spaces.
piman 2011/01/31 19:34:29 Done.
+ draw_(NULL),
+ read_(NULL),
+ transfer_buffer_id_(NULL) {
+}
+
+Context3D::~Context3D() {
+ if (draw_)
+ draw_->set_context(NULL);
+}
+
+bool Context3D::CreateImplementation() {
+ PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance());
+ if (!dispatcher)
+ return false;
+
+ command_buffer_.reset(new PepperCommandBuffer(host_resource(), dispatcher));
+
+ if (!command_buffer_->Initialize(kCommandBufferSize))
+ return false;
+
+ helper_.reset(new gpu::gles2::GLES2CmdHelper(command_buffer_.get()));
+ if (!helper_->Initialize(kCommandBufferSize))
+ return false;
+
+ transfer_buffer_id_ =
+ command_buffer_->CreateTransferBuffer(kTransferBufferSize);
+ if (transfer_buffer_id_ < 0)
+ return false;
+
+ gpu::Buffer transfer_buffer =
+ command_buffer_->GetTransferBuffer(transfer_buffer_id_);
+ if (!transfer_buffer.ptr)
+ return false;
+
+ gles2_impl_.reset(new gpu::gles2::GLES2Implementation(
+ helper_.get(),
+ transfer_buffer.size,
+ transfer_buffer.ptr,
+ transfer_buffer_id_,
+ false));
+
+ return true;
+}
+
+void Context3D::BindSurfaces(Surface3D* draw, Surface3D* read) {
+ if (draw != draw_) {
+ if (draw_)
+ draw_->set_context(NULL);
+ if (draw) {
+ draw->set_context(this);
+ // Resize the backing texture to the size of the instance when it is
+ // bound.
+ // TODO(alokp): This should be the responsibility of plugins.
+ PluginDispatcher* dispatcher =
+ PluginDispatcher::GetForInstance(instance());
+ DCHECK(dispatcher);
+ InstanceData* data = dispatcher->GetInstanceData(instance());
+ DCHECK(data);
+ gles2_impl()->ResizeCHROMIUM(data->position.size.width,
+ data->position.size.height);
+ }
+ draw_ = draw;
+ }
+ read_ = read;
+}
+
+PPB_Context3D_Proxy::PPB_Context3D_Proxy(Dispatcher* dispatcher,
+ const void* target_interface)
+ : InterfaceProxy(dispatcher, target_interface) {
+}
+
+PPB_Context3D_Proxy::~PPB_Context3D_Proxy() {
+}
+
+const PPB_Context3DTrusted_Dev*
+PPB_Context3D_Proxy::ppb_context_3d_trusted() const {
+ return static_cast<const PPB_Context3DTrusted_Dev*>(
+ dispatcher()->GetLocalInterface(
+ PPB_CONTEXT_3D_TRUSTED_DEV_INTERFACE));
+}
+
+const void* PPB_Context3D_Proxy::GetSourceInterface() const {
+ return &ppb_context_3d;
+}
+
+InterfaceID PPB_Context3D_Proxy::GetInterfaceId() const {
+ return INTERFACE_ID_PPB_CONTEXT_3D;
+}
+
+bool PPB_Context3D_Proxy::OnMessageReceived(const IPC::Message& msg) {
+ bool handled = true;
+ IPC_BEGIN_MESSAGE_MAP(PPB_Context3D_Proxy, msg)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_Create,
+ OnMsgCreate)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_BindSurfaces,
+ OnMsgBindSurfaces)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_Initialize,
+ OnMsgInitialize)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_GetState,
+ OnMsgGetState)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_Flush,
+ OnMsgFlush)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_AsyncFlush,
+ OnMsgAsyncFlush)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_CreateTransferBuffer,
+ OnMsgCreateTransferBuffer)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_DestroyTransferBuffer,
+ OnMsgDestroyTransferBuffer)
+ IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_GetTransferBuffer,
+ OnMsgGetTransferBuffer)
+ IPC_MESSAGE_UNHANDLED(handled = false)
+
+ IPC_END_MESSAGE_MAP()
+ // FIXME(brettw) handle bad messages!
+ return handled;
+}
+
+void PPB_Context3D_Proxy::OnMsgCreate(PP_Instance instance,
+ PP_Config3D_Dev config,
+ std::vector<int32_t> attribs,
+ HostResource* result) {
+ DCHECK(attribs.back() == 0);
+ PP_Resource resource = ppb_context_3d_trusted()->CreateRaw(
+ instance, config, 0, &attribs.front());
+ result->SetHostResource(instance, resource);
+}
+
+void PPB_Context3D_Proxy::OnMsgBindSurfaces(const HostResource& context,
+ const HostResource& draw,
+ const HostResource& read,
+ int32_t* result) {
+ *result = ppb_context_3d_target()->BindSurfaces(context.host_resource(),
+ draw.host_resource(),
+ read.host_resource());
+}
+
+void PPB_Context3D_Proxy::OnMsgInitialize(
+ const HostResource& context,
+ int32 size,
+ base::SharedMemoryHandle* ring_buffer) {
+ const PPB_Context3DTrusted_Dev* context_3d_trusted = ppb_context_3d_trusted();
+ *ring_buffer = base::SharedMemory::NULLHandle();
+ if (!context_3d_trusted->Initialize(context.host_resource(), size))
+ return;
+
+ int shm_handle;
+ uint32_t shm_size;
+ if (!context_3d_trusted->GetRingBuffer(context.host_resource(),
+ &shm_handle,
+ &shm_size)) {
+ return;
+ }
+
+ *ring_buffer = SHMHandleFromInt(shm_handle);
+}
+
+void PPB_Context3D_Proxy::OnMsgGetState(const HostResource& context,
+ gpu::CommandBuffer::State* state) {
+ PP_Context3DTrustedState pp_state =
+ ppb_context_3d_trusted()->GetState(context.host_resource());
+ *state = GPUStateFromPPState(pp_state);
+}
+
+void PPB_Context3D_Proxy::OnMsgFlush(const HostResource& context,
+ int32 put_offset,
+ gpu::CommandBuffer::State* state) {
+ PP_Context3DTrustedState pp_state =
+ ppb_context_3d_trusted()->FlushSync(context.host_resource(), put_offset);
+ *state = GPUStateFromPPState(pp_state);
+}
+
+void PPB_Context3D_Proxy::OnMsgAsyncFlush(const HostResource& context,
+ int32 put_offset) {
+ ppb_context_3d_trusted()->Flush(context.host_resource(), put_offset);
+}
+
+void PPB_Context3D_Proxy::OnMsgCreateTransferBuffer(
+ const HostResource& context,
+ int32 size,
+ int32* id) {
+ *id = ppb_context_3d_trusted()->CreateTransferBuffer(
+ context.host_resource(), size);
+}
+
+void PPB_Context3D_Proxy::OnMsgDestroyTransferBuffer(
+ const HostResource& context,
+ int32 id) {
+ ppb_context_3d_trusted()->DestroyTransferBuffer(context.host_resource(), id);
+}
+
+void PPB_Context3D_Proxy::OnMsgGetTransferBuffer(
+ const HostResource& context,
+ int32 id,
+ base::SharedMemoryHandle* transfer_buffer,
+ uint32* size) {
+ *transfer_buffer = base::SharedMemory::NULLHandle();
+ int shm_handle;
+ uint32_t shm_size;
+ if (!ppb_context_3d_trusted()->GetTransferBuffer(context.host_resource(),
+ id,
+ &shm_handle,
+ &shm_size)) {
brettw 2011/01/31 18:51:29 Indenting.
piman 2011/01/31 19:34:29 Done.
+ return;
+ }
+ *transfer_buffer = SHMHandleFromInt(shm_handle);
+ *size = shm_size;
+}
+
+} // namespace proxy
+} // namespace pp

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