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Unified Diff: chrome/browser/notifications/balloon_collection.cc

Issue 6400006: Fix style problems in Balloon stuff (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 9 years, 11 months ago
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Index: chrome/browser/notifications/balloon_collection.cc
diff --git a/chrome/browser/notifications/balloon_collection.cc b/chrome/browser/notifications/balloon_collection.cc
index ff0fed5ee97821c33d3e1721e5a19af78f37c574..48059f50ebc81d4de3b6a64223b7ae6e80d135aa 100644
--- a/chrome/browser/notifications/balloon_collection.cc
+++ b/chrome/browser/notifications/balloon_collection.cc
@@ -1,361 +1,12 @@
-// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#include "chrome/browser/notifications/balloon_collection_impl.h"
+#include "chrome/browser/notifications/balloon_collection.h"
-#include "base/logging.h"
-#include "base/stl_util-inl.h"
-#include "chrome/browser/notifications/balloon.h"
-#include "chrome/browser/notifications/balloon_host.h"
-#include "chrome/browser/notifications/notification.h"
-#include "chrome/browser/ui/window_sizer.h"
-#include "gfx/rect.h"
-#include "gfx/size.h"
-
-namespace {
-
-// Portion of the screen allotted for notifications. When notification balloons
-// extend over this, no new notifications are shown until some are closed.
-const double kPercentBalloonFillFactor = 0.7;
-
-// Allow at least this number of balloons on the screen.
-const int kMinAllowedBalloonCount = 2;
-
-// Delay from the mouse leaving the balloon collection before
-// there is a relayout, in milliseconds.
-const int kRepositionDelay = 300;
-
-} // namespace
-
-BalloonCollectionImpl::BalloonCollectionImpl()
-#if USE_OFFSETS
- : ALLOW_THIS_IN_INITIALIZER_LIST(reposition_factory_(this)),
- added_as_message_loop_observer_(false)
-#endif
-{
-
- SetPositionPreference(BalloonCollection::DEFAULT_POSITION);
-}
-
-BalloonCollectionImpl::~BalloonCollectionImpl() {
-}
-
-void BalloonCollectionImpl::Add(const Notification& notification,
- Profile* profile) {
- Balloon* new_balloon = MakeBalloon(notification, profile);
- // The +1 on width is necessary because width is fixed on notifications,
- // so since we always have the max size, we would always hit the scrollbar
- // condition. We are only interested in comparing height to maximum.
- new_balloon->set_min_scrollbar_size(gfx::Size(1 + layout_.max_balloon_width(),
- layout_.max_balloon_height()));
- new_balloon->SetPosition(layout_.OffScreenLocation(), false);
- new_balloon->Show();
-#if USE_OFFSETS
- int count = base_.count();
- if (count > 0)
- new_balloon->set_offset(base_.balloons()[count - 1]->offset());
-#endif
- base_.Add(new_balloon);
- PositionBalloons(false);
-
- // There may be no listener in a unit test.
- if (space_change_listener_)
- space_change_listener_->OnBalloonSpaceChanged();
-
- // This is used only for testing.
- if (on_collection_changed_callback_.get())
- on_collection_changed_callback_->Run();
-}
-
-bool BalloonCollectionImpl::RemoveById(const std::string& id) {
- return base_.CloseById(id);
-}
-
-bool BalloonCollectionImpl::RemoveBySourceOrigin(const GURL& origin) {
- return base_.CloseAllBySourceOrigin(origin);
+BalloonCollection::BalloonCollection()
+ : space_change_listener_(NULL) {
}
-void BalloonCollectionImpl::RemoveAll() {
- base_.CloseAll();
-}
-
-bool BalloonCollectionImpl::HasSpace() const {
- int count = base_.count();
- if (count < kMinAllowedBalloonCount)
- return true;
-
- int max_balloon_size = 0;
- int total_size = 0;
- layout_.GetMaxLinearSize(&max_balloon_size, &total_size);
-
- int current_max_size = max_balloon_size * count;
- int max_allowed_size = static_cast<int>(total_size *
- kPercentBalloonFillFactor);
- return current_max_size < max_allowed_size - max_balloon_size;
-}
-
-void BalloonCollectionImpl::ResizeBalloon(Balloon* balloon,
- const gfx::Size& size) {
- balloon->set_content_size(Layout::ConstrainToSizeLimits(size));
- PositionBalloons(true);
-}
-
-void BalloonCollectionImpl::DisplayChanged() {
- layout_.RefreshSystemMetrics();
- PositionBalloons(true);
-}
-
-void BalloonCollectionImpl::OnBalloonClosed(Balloon* source) {
- // We want to free the balloon when finished.
- const Balloons& balloons = base_.balloons();
- Balloons::const_iterator it = balloons.begin();
-
-#if USE_OFFSETS
- gfx::Point offset;
- bool apply_offset = false;
- while (it != balloons.end()) {
- if (*it == source) {
- ++it;
- if (it != balloons.end()) {
- apply_offset = true;
- offset.set_y((source)->offset().y() - (*it)->offset().y() +
- (*it)->content_size().height() - source->content_size().height());
- }
- } else {
- if (apply_offset)
- (*it)->add_offset(offset);
- ++it;
- }
- }
- // Start listening for UI events so we cancel the offset when the mouse
- // leaves the balloon area.
- if (apply_offset)
- AddMessageLoopObserver();
-#endif
-
- base_.Remove(source);
- PositionBalloons(true);
-
- // There may be no listener in a unit test.
- if (space_change_listener_)
- space_change_listener_->OnBalloonSpaceChanged();
-
- // This is used only for testing.
- if (on_collection_changed_callback_.get())
- on_collection_changed_callback_->Run();
-}
-
-void BalloonCollectionImpl::PositionBalloonsInternal(bool reposition) {
- const Balloons& balloons = base_.balloons();
-
- layout_.RefreshSystemMetrics();
- gfx::Point origin = layout_.GetLayoutOrigin();
- for (Balloons::const_iterator it = balloons.begin();
- it != balloons.end();
- ++it) {
- gfx::Point upper_left = layout_.NextPosition((*it)->GetViewSize(), &origin);
- (*it)->SetPosition(upper_left, reposition);
- }
-}
-
-gfx::Rect BalloonCollectionImpl::GetBalloonsBoundingBox() const {
- // Start from the layout origin.
- gfx::Rect bounds = gfx::Rect(layout_.GetLayoutOrigin(), gfx::Size(0, 0));
-
- // For each balloon, extend the rectangle. This approach is indifferent to
- // the orientation of the balloons.
- const Balloons& balloons = base_.balloons();
- Balloons::const_iterator iter;
- for (iter = balloons.begin(); iter != balloons.end(); ++iter) {
- gfx::Rect balloon_box = gfx::Rect((*iter)->GetPosition(),
- (*iter)->GetViewSize());
- bounds = bounds.Union(balloon_box);
- }
-
- return bounds;
-}
-
-#if USE_OFFSETS
-void BalloonCollectionImpl::AddMessageLoopObserver() {
- if (!added_as_message_loop_observer_) {
- MessageLoopForUI::current()->AddObserver(this);
- added_as_message_loop_observer_ = true;
- }
-}
-
-void BalloonCollectionImpl::RemoveMessageLoopObserver() {
- if (added_as_message_loop_observer_) {
- MessageLoopForUI::current()->RemoveObserver(this);
- added_as_message_loop_observer_ = false;
- }
-}
-
-void BalloonCollectionImpl::CancelOffsets() {
- reposition_factory_.RevokeAll();
-
- // Unhook from listening to all UI events.
- RemoveMessageLoopObserver();
-
- const Balloons& balloons = base_.balloons();
- for (Balloons::const_iterator it = balloons.begin();
- it != balloons.end();
- ++it)
- (*it)->set_offset(gfx::Point(0, 0));
-
- PositionBalloons(true);
-}
-
-void BalloonCollectionImpl::HandleMouseMoveEvent() {
- if (!IsCursorInBalloonCollection()) {
- // Mouse has left the region. Schedule a reposition after
- // a short delay.
- if (reposition_factory_.empty()) {
- MessageLoop::current()->PostDelayedTask(
- FROM_HERE,
- reposition_factory_.NewRunnableMethod(
- &BalloonCollectionImpl::CancelOffsets),
- kRepositionDelay);
- }
- } else {
- // Mouse moved back into the region. Cancel the reposition.
- reposition_factory_.RevokeAll();
- }
-}
-#endif
-
-BalloonCollectionImpl::Layout::Layout() {
- RefreshSystemMetrics();
-}
-
-void BalloonCollectionImpl::Layout::GetMaxLinearSize(int* max_balloon_size,
- int* total_size) const {
- DCHECK(max_balloon_size && total_size);
-
- // All placement schemes are vertical, so we only care about height.
- *total_size = work_area_.height();
- *max_balloon_size = max_balloon_height();
-}
-
-gfx::Point BalloonCollectionImpl::Layout::GetLayoutOrigin() const {
- int x = 0;
- int y = 0;
- switch (placement_) {
- case VERTICALLY_FROM_TOP_LEFT:
- x = work_area_.x() + HorizontalEdgeMargin();
- y = work_area_.y() + VerticalEdgeMargin();
- break;
- case VERTICALLY_FROM_TOP_RIGHT:
- x = work_area_.right() - HorizontalEdgeMargin();
- y = work_area_.y() + VerticalEdgeMargin();
- break;
- case VERTICALLY_FROM_BOTTOM_LEFT:
- x = work_area_.x() + HorizontalEdgeMargin();
- y = work_area_.bottom() - VerticalEdgeMargin();
- break;
- case VERTICALLY_FROM_BOTTOM_RIGHT:
- x = work_area_.right() - HorizontalEdgeMargin();
- y = work_area_.bottom() - VerticalEdgeMargin();
- break;
- default:
- NOTREACHED();
- break;
- }
- return gfx::Point(x, y);
-}
-
-gfx::Point BalloonCollectionImpl::Layout::NextPosition(
- const gfx::Size& balloon_size,
- gfx::Point* position_iterator) const {
- DCHECK(position_iterator);
-
- int x = 0;
- int y = 0;
- switch (placement_) {
- case VERTICALLY_FROM_TOP_LEFT:
- x = position_iterator->x();
- y = position_iterator->y();
- position_iterator->set_y(position_iterator->y() + balloon_size.height() +
- InterBalloonMargin());
- break;
- case VERTICALLY_FROM_TOP_RIGHT:
- x = position_iterator->x() - balloon_size.width();
- y = position_iterator->y();
- position_iterator->set_y(position_iterator->y() + balloon_size.height() +
- InterBalloonMargin());
- break;
- case VERTICALLY_FROM_BOTTOM_LEFT:
- position_iterator->set_y(position_iterator->y() - balloon_size.height() -
- InterBalloonMargin());
- x = position_iterator->x();
- y = position_iterator->y();
- break;
- case VERTICALLY_FROM_BOTTOM_RIGHT:
- position_iterator->set_y(position_iterator->y() - balloon_size.height() -
- InterBalloonMargin());
- x = position_iterator->x() - balloon_size.width();
- y = position_iterator->y();
- break;
- default:
- NOTREACHED();
- break;
- }
- return gfx::Point(x, y);
-}
-
-gfx::Point BalloonCollectionImpl::Layout::OffScreenLocation() const {
- int x = 0;
- int y = 0;
- switch (placement_) {
- case VERTICALLY_FROM_TOP_LEFT:
- x = work_area_.x() + HorizontalEdgeMargin();
- y = work_area_.y() + kBalloonMaxHeight + VerticalEdgeMargin();
- break;
- case VERTICALLY_FROM_TOP_RIGHT:
- x = work_area_.right() - kBalloonMaxWidth - HorizontalEdgeMargin();
- y = work_area_.y() + kBalloonMaxHeight + VerticalEdgeMargin();
- break;
- case VERTICALLY_FROM_BOTTOM_LEFT:
- x = work_area_.x() + HorizontalEdgeMargin();
- y = work_area_.bottom() + kBalloonMaxHeight + VerticalEdgeMargin();
- break;
- case VERTICALLY_FROM_BOTTOM_RIGHT:
- x = work_area_.right() - kBalloonMaxWidth - HorizontalEdgeMargin();
- y = work_area_.bottom() + kBalloonMaxHeight + VerticalEdgeMargin();
- break;
- default:
- NOTREACHED();
- break;
- }
- return gfx::Point(x, y);
-}
-
-// static
-gfx::Size BalloonCollectionImpl::Layout::ConstrainToSizeLimits(
- const gfx::Size& size) {
- // restrict to the min & max sizes
- return gfx::Size(
- std::max(min_balloon_width(),
- std::min(max_balloon_width(), size.width())),
- std::max(min_balloon_height(),
- std::min(max_balloon_height(), size.height())));
-}
-
-bool BalloonCollectionImpl::Layout::RefreshSystemMetrics() {
- bool changed = false;
-
-#if defined(OS_MACOSX)
- gfx::Rect new_work_area = GetMacWorkArea();
-#else
- scoped_ptr<WindowSizer::MonitorInfoProvider> info_provider(
- WindowSizer::CreateDefaultMonitorInfoProvider());
- gfx::Rect new_work_area = info_provider->GetPrimaryMonitorWorkArea();
-#endif
- if (!work_area_.Equals(new_work_area)) {
- work_area_.SetRect(new_work_area.x(), new_work_area.y(),
- new_work_area.width(), new_work_area.height());
- changed = true;
- }
-
- return changed;
+BalloonCollection::~BalloonCollection() {
}
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