DescriptionFix for jankiness in some accelerated 2D canvas demos: If there is already a pending call to CopyTextureToParentTextureCHROMIUM, the second will block until the first is consumed (same fix as was done to SwapBuffers for WebGL). [Patch by gman; I just typed. :)]
BUG=68735
TEST=see bug
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=72713
Patch Set 1 #Patch Set 2 : '' #Patch Set 3 : '' #Patch Set 4 : '' #
Messages
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