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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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305 bool v_flag_; | 305 bool v_flag_; |
306 | 306 |
307 // VFP architecture state. | 307 // VFP architecture state. |
308 unsigned int vfp_register[num_s_registers]; | 308 unsigned int vfp_register[num_s_registers]; |
309 bool n_flag_FPSCR_; | 309 bool n_flag_FPSCR_; |
310 bool z_flag_FPSCR_; | 310 bool z_flag_FPSCR_; |
311 bool c_flag_FPSCR_; | 311 bool c_flag_FPSCR_; |
312 bool v_flag_FPSCR_; | 312 bool v_flag_FPSCR_; |
313 | 313 |
314 // VFP rounding mode. See ARM DDI 0406B Page A2-29. | 314 // VFP rounding mode. See ARM DDI 0406B Page A2-29. |
315 FPSCRRoundingModes FPSCR_rounding_mode_; | 315 VFPRoundingMode FPSCR_rounding_mode_; |
316 | 316 |
317 // VFP FP exception flags architecture state. | 317 // VFP FP exception flags architecture state. |
318 bool inv_op_vfp_flag_; | 318 bool inv_op_vfp_flag_; |
319 bool div_zero_vfp_flag_; | 319 bool div_zero_vfp_flag_; |
320 bool overflow_vfp_flag_; | 320 bool overflow_vfp_flag_; |
321 bool underflow_vfp_flag_; | 321 bool underflow_vfp_flag_; |
322 bool inexact_vfp_flag_; | 322 bool inexact_vfp_flag_; |
323 | 323 |
324 // Simulator support. | 324 // Simulator support. |
325 char* stack_; | 325 char* stack_; |
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386 | 386 |
387 static inline void UnregisterCTryCatch() { | 387 static inline void UnregisterCTryCatch() { |
388 Simulator::current()->PopAddress(); | 388 Simulator::current()->PopAddress(); |
389 } | 389 } |
390 }; | 390 }; |
391 | 391 |
392 } } // namespace v8::internal | 392 } } // namespace v8::internal |
393 | 393 |
394 #endif // !defined(USE_SIMULATOR) | 394 #endif // !defined(USE_SIMULATOR) |
395 #endif // V8_ARM_SIMULATOR_ARM_H_ | 395 #endif // V8_ARM_SIMULATOR_ARM_H_ |
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