Index: chrome/browser/ui/cocoa/tab_view.mm |
=================================================================== |
--- chrome/browser/ui/cocoa/tab_view.mm (revision 71805) |
+++ chrome/browser/ui/cocoa/tab_view.mm (working copy) |
@@ -1,1056 +0,0 @@ |
-// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#import "chrome/browser/ui/cocoa/tab_view.h" |
- |
-#include "base/logging.h" |
-#import "base/mac/mac_util.h" |
-#include "base/mac/scoped_cftyperef.h" |
-#include "chrome/browser/accessibility/browser_accessibility_state.h" |
-#include "chrome/browser/themes/browser_theme_provider.h" |
-#import "chrome/browser/ui/cocoa/tab_controller.h" |
-#import "chrome/browser/ui/cocoa/tab_window_controller.h" |
-#import "chrome/browser/ui/cocoa/themed_window.h" |
-#import "chrome/browser/ui/cocoa/view_id_util.h" |
-#include "grit/theme_resources.h" |
- |
-namespace { |
- |
-// Constants for inset and control points for tab shape. |
-const CGFloat kInsetMultiplier = 2.0/3.0; |
-const CGFloat kControlPoint1Multiplier = 1.0/3.0; |
-const CGFloat kControlPoint2Multiplier = 3.0/8.0; |
- |
-// The amount of time in seconds during which each type of glow increases, holds |
-// steady, and decreases, respectively. |
-const NSTimeInterval kHoverShowDuration = 0.2; |
-const NSTimeInterval kHoverHoldDuration = 0.02; |
-const NSTimeInterval kHoverHideDuration = 0.4; |
-const NSTimeInterval kAlertShowDuration = 0.4; |
-const NSTimeInterval kAlertHoldDuration = 0.4; |
-const NSTimeInterval kAlertHideDuration = 0.4; |
- |
-// The default time interval in seconds between glow updates (when |
-// increasing/decreasing). |
-const NSTimeInterval kGlowUpdateInterval = 0.025; |
- |
-const CGFloat kTearDistance = 36.0; |
-const NSTimeInterval kTearDuration = 0.333; |
- |
-// This is used to judge whether the mouse has moved during rapid closure; if it |
-// has moved less than the threshold, we want to close the tab. |
-const CGFloat kRapidCloseDist = 2.5; |
- |
-} // namespace |
- |
-@interface TabView(Private) |
- |
-- (void)resetLastGlowUpdateTime; |
-- (NSTimeInterval)timeElapsedSinceLastGlowUpdate; |
-- (void)adjustGlowValue; |
-// TODO(davidben): When we stop supporting 10.5, this can be removed. |
-- (int)getWorkspaceID:(NSWindow*)window useCache:(BOOL)useCache; |
-- (NSBezierPath*)bezierPathForRect:(NSRect)rect; |
- |
-@end // TabView(Private) |
- |
-@implementation TabView |
- |
-@synthesize state = state_; |
-@synthesize hoverAlpha = hoverAlpha_; |
-@synthesize alertAlpha = alertAlpha_; |
-@synthesize closing = closing_; |
- |
-- (id)initWithFrame:(NSRect)frame { |
- self = [super initWithFrame:frame]; |
- if (self) { |
- [self setShowsDivider:NO]; |
- // TODO(alcor): register for theming |
- } |
- return self; |
-} |
- |
-- (void)awakeFromNib { |
- [self setShowsDivider:NO]; |
- |
- // It is desirable for us to remove the close button from the cocoa hierarchy, |
- // so that VoiceOver does not encounter it. |
- // TODO(dtseng): crbug.com/59978. |
- // Retain in case we remove it from its superview. |
- closeButtonRetainer_.reset([closeButton_ retain]); |
- if (BrowserAccessibilityState::GetInstance()->IsAccessibleBrowser()) { |
- // The superview gives up ownership of the closeButton here. |
- [closeButton_ removeFromSuperview]; |
- } |
-} |
- |
-- (void)dealloc { |
- // Cancel any delayed requests that may still be pending (drags or hover). |
- [NSObject cancelPreviousPerformRequestsWithTarget:self]; |
- [super dealloc]; |
-} |
- |
-// Called to obtain the context menu for when the user hits the right mouse |
-// button (or control-clicks). (Note that -rightMouseDown: is *not* called for |
-// control-click.) |
-- (NSMenu*)menu { |
- if ([self isClosing]) |
- return nil; |
- |
- // Sheets, being window-modal, should block contextual menus. For some reason |
- // they do not. Disallow them ourselves. |
- if ([[self window] attachedSheet]) |
- return nil; |
- |
- return [controller_ menu]; |
-} |
- |
-// Overridden so that mouse clicks come to this view (the parent of the |
-// hierarchy) first. We want to handle clicks and drags in this class and |
-// leave the background button for display purposes only. |
-- (BOOL)acceptsFirstMouse:(NSEvent*)theEvent { |
- return YES; |
-} |
- |
-- (void)mouseEntered:(NSEvent*)theEvent { |
- isMouseInside_ = YES; |
- [self resetLastGlowUpdateTime]; |
- [self adjustGlowValue]; |
-} |
- |
-- (void)mouseMoved:(NSEvent*)theEvent { |
- hoverPoint_ = [self convertPoint:[theEvent locationInWindow] |
- fromView:nil]; |
- [self setNeedsDisplay:YES]; |
-} |
- |
-- (void)mouseExited:(NSEvent*)theEvent { |
- isMouseInside_ = NO; |
- hoverHoldEndTime_ = |
- [NSDate timeIntervalSinceReferenceDate] + kHoverHoldDuration; |
- [self resetLastGlowUpdateTime]; |
- [self adjustGlowValue]; |
-} |
- |
-- (void)setTrackingEnabled:(BOOL)enabled { |
- [closeButton_ setTrackingEnabled:enabled]; |
-} |
- |
-// Determines which view a click in our frame actually hit. It's either this |
-// view or our child close button. |
-- (NSView*)hitTest:(NSPoint)aPoint { |
- NSPoint viewPoint = [self convertPoint:aPoint fromView:[self superview]]; |
- NSRect frame = [self frame]; |
- |
- // Reduce the width of the hit rect slightly to remove the overlap |
- // between adjacent tabs. The drawing code in TabCell has the top |
- // corners of the tab inset by height*2/3, so we inset by half of |
- // that here. This doesn't completely eliminate the overlap, but it |
- // works well enough. |
- NSRect hitRect = NSInsetRect(frame, frame.size.height / 3.0f, 0); |
- if (![closeButton_ isHidden]) |
- if (NSPointInRect(viewPoint, [closeButton_ frame])) return closeButton_; |
- if (NSPointInRect(aPoint, hitRect)) return self; |
- return nil; |
-} |
- |
-// Returns |YES| if this tab can be torn away into a new window. |
-- (BOOL)canBeDragged { |
- if ([self isClosing]) |
- return NO; |
- NSWindowController* controller = [sourceWindow_ windowController]; |
- if ([controller isKindOfClass:[TabWindowController class]]) { |
- TabWindowController* realController = |
- static_cast<TabWindowController*>(controller); |
- return [realController isTabDraggable:self]; |
- } |
- return YES; |
-} |
- |
-// Returns an array of controllers that could be a drop target, ordered front to |
-// back. It has to be of the appropriate class, and visible (obviously). Note |
-// that the window cannot be a target for itself. |
-- (NSArray*)dropTargetsForController:(TabWindowController*)dragController { |
- NSMutableArray* targets = [NSMutableArray array]; |
- NSWindow* dragWindow = [dragController window]; |
- for (NSWindow* window in [NSApp orderedWindows]) { |
- if (window == dragWindow) continue; |
- if (![window isVisible]) continue; |
- // Skip windows on the wrong space. |
- if ([window respondsToSelector:@selector(isOnActiveSpace)]) { |
- if (![window performSelector:@selector(isOnActiveSpace)]) |
- continue; |
- } else { |
- // TODO(davidben): When we stop supporting 10.5, this can be |
- // removed. |
- // |
- // We don't cache the workspace of |dragWindow| because it may |
- // move around spaces. |
- if ([self getWorkspaceID:dragWindow useCache:NO] != |
- [self getWorkspaceID:window useCache:YES]) |
- continue; |
- } |
- NSWindowController* controller = [window windowController]; |
- if ([controller isKindOfClass:[TabWindowController class]]) { |
- TabWindowController* realController = |
- static_cast<TabWindowController*>(controller); |
- if ([realController canReceiveFrom:dragController]) |
- [targets addObject:controller]; |
- } |
- } |
- return targets; |
-} |
- |
-// Call to clear out transient weak references we hold during drags. |
-- (void)resetDragControllers { |
- draggedController_ = nil; |
- dragWindow_ = nil; |
- dragOverlay_ = nil; |
- sourceController_ = nil; |
- sourceWindow_ = nil; |
- targetController_ = nil; |
- workspaceIDCache_.clear(); |
-} |
- |
-// Sets whether the window background should be visible or invisible when |
-// dragging a tab. The background should be invisible when the mouse is over a |
-// potential drop target for the tab (the tab strip). It should be visible when |
-// there's no drop target so the window looks more fully realized and ready to |
-// become a stand-alone window. |
-- (void)setWindowBackgroundVisibility:(BOOL)shouldBeVisible { |
- if (chromeIsVisible_ == shouldBeVisible) |
- return; |
- |
- // There appears to be a race-condition in CoreAnimation where if we use |
- // animators to set the alpha values, we can't guarantee that we cancel them. |
- // This has the side effect of sometimes leaving the dragged window |
- // translucent or invisible. As a result, don't animate the alpha change. |
- [[draggedController_ overlayWindow] setAlphaValue:1.0]; |
- if (targetController_) { |
- [dragWindow_ setAlphaValue:0.0]; |
- [[draggedController_ overlayWindow] setHasShadow:YES]; |
- [[targetController_ window] makeMainWindow]; |
- } else { |
- [dragWindow_ setAlphaValue:0.5]; |
- [[draggedController_ overlayWindow] setHasShadow:NO]; |
- [[draggedController_ window] makeMainWindow]; |
- } |
- chromeIsVisible_ = shouldBeVisible; |
-} |
- |
-// Handle clicks and drags in this button. We get here because we have |
-// overridden acceptsFirstMouse: and the click is within our bounds. |
-- (void)mouseDown:(NSEvent*)theEvent { |
- if ([self isClosing]) |
- return; |
- |
- NSPoint downLocation = [theEvent locationInWindow]; |
- |
- // Record the state of the close button here, because selecting the tab will |
- // unhide it. |
- BOOL closeButtonActive = [closeButton_ isHidden] ? NO : YES; |
- |
- // During the tab closure animation (in particular, during rapid tab closure), |
- // we may get incorrectly hit with a mouse down. If it should have gone to the |
- // close button, we send it there -- it should then track the mouse, so we |
- // don't have to worry about mouse ups. |
- if (closeButtonActive && [controller_ inRapidClosureMode]) { |
- NSPoint hitLocation = [[self superview] convertPoint:downLocation |
- fromView:nil]; |
- if ([self hitTest:hitLocation] == closeButton_) { |
- [closeButton_ mouseDown:theEvent]; |
- return; |
- } |
- } |
- |
- // Fire the action to select the tab. |
- if ([[controller_ target] respondsToSelector:[controller_ action]]) |
- [[controller_ target] performSelector:[controller_ action] |
- withObject:self]; |
- |
- [self resetDragControllers]; |
- |
- // Resolve overlay back to original window. |
- sourceWindow_ = [self window]; |
- if ([sourceWindow_ isKindOfClass:[NSPanel class]]) { |
- sourceWindow_ = [sourceWindow_ parentWindow]; |
- } |
- |
- sourceWindowFrame_ = [sourceWindow_ frame]; |
- sourceTabFrame_ = [self frame]; |
- sourceController_ = [sourceWindow_ windowController]; |
- tabWasDragged_ = NO; |
- tearTime_ = 0.0; |
- draggingWithinTabStrip_ = YES; |
- chromeIsVisible_ = NO; |
- |
- // If there's more than one potential window to be a drop target, we want to |
- // treat a drag of a tab just like dragging around a tab that's already |
- // detached. Note that unit tests might have |-numberOfTabs| reporting zero |
- // since the model won't be fully hooked up. We need to be prepared for that |
- // and not send them into the "magnetic" codepath. |
- NSArray* targets = [self dropTargetsForController:sourceController_]; |
- moveWindowOnDrag_ = |
- ([sourceController_ numberOfTabs] < 2 && ![targets count]) || |
- ![self canBeDragged] || |
- ![sourceController_ tabDraggingAllowed]; |
- // If we are dragging a tab, a window with a single tab should immediately |
- // snap off and not drag within the tab strip. |
- if (!moveWindowOnDrag_) |
- draggingWithinTabStrip_ = [sourceController_ numberOfTabs] > 1; |
- |
- dragOrigin_ = [NSEvent mouseLocation]; |
- |
- // If the tab gets torn off, the tab controller will be removed from the tab |
- // strip and then deallocated. This will also result in *us* being |
- // deallocated. Both these are bad, so we prevent this by retaining the |
- // controller. |
- scoped_nsobject<TabController> controller([controller_ retain]); |
- |
- // Because we move views between windows, we need to handle the event loop |
- // ourselves. Ideally we should use the standard event loop. |
- while (1) { |
- theEvent = |
- [NSApp nextEventMatchingMask:NSLeftMouseUpMask | NSLeftMouseDraggedMask |
- untilDate:[NSDate distantFuture] |
- inMode:NSDefaultRunLoopMode dequeue:YES]; |
- NSEventType type = [theEvent type]; |
- if (type == NSLeftMouseDragged) { |
- [self mouseDragged:theEvent]; |
- } else if (type == NSLeftMouseUp) { |
- NSPoint upLocation = [theEvent locationInWindow]; |
- CGFloat dx = upLocation.x - downLocation.x; |
- CGFloat dy = upLocation.y - downLocation.y; |
- |
- // During rapid tab closure (mashing tab close buttons), we may get hit |
- // with a mouse down. As long as the mouse up is over the close button, |
- // and the mouse hasn't moved too much, we close the tab. |
- if (closeButtonActive && |
- (dx*dx + dy*dy) <= kRapidCloseDist*kRapidCloseDist && |
- [controller inRapidClosureMode]) { |
- NSPoint hitLocation = |
- [[self superview] convertPoint:[theEvent locationInWindow] |
- fromView:nil]; |
- if ([self hitTest:hitLocation] == closeButton_) { |
- [controller closeTab:self]; |
- break; |
- } |
- } |
- |
- [self mouseUp:theEvent]; |
- break; |
- } else { |
- // TODO(viettrungluu): [crbug.com/23830] We can receive right-mouse-ups |
- // (and maybe even others?) for reasons I don't understand. So we |
- // explicitly check for both events we're expecting, and log others. We |
- // should figure out what's going on. |
- LOG(WARNING) << "Spurious event received of type " << type << "."; |
- } |
- } |
-} |
- |
-- (void)mouseDragged:(NSEvent*)theEvent { |
- // Special-case this to keep the logic below simpler. |
- if (moveWindowOnDrag_) { |
- if ([sourceController_ windowMovementAllowed]) { |
- NSPoint thisPoint = [NSEvent mouseLocation]; |
- NSPoint origin = sourceWindowFrame_.origin; |
- origin.x += (thisPoint.x - dragOrigin_.x); |
- origin.y += (thisPoint.y - dragOrigin_.y); |
- [sourceWindow_ setFrameOrigin:NSMakePoint(origin.x, origin.y)]; |
- } // else do nothing. |
- return; |
- } |
- |
- // First, go through the magnetic drag cycle. We break out of this if |
- // "stretchiness" ever exceeds a set amount. |
- tabWasDragged_ = YES; |
- |
- if (draggingWithinTabStrip_) { |
- NSPoint thisPoint = [NSEvent mouseLocation]; |
- CGFloat stretchiness = thisPoint.y - dragOrigin_.y; |
- stretchiness = copysign(sqrtf(fabs(stretchiness))/sqrtf(kTearDistance), |
- stretchiness) / 2.0; |
- CGFloat offset = thisPoint.x - dragOrigin_.x; |
- if (fabsf(offset) > 100) stretchiness = 0; |
- [sourceController_ insertPlaceholderForTab:self |
- frame:NSOffsetRect(sourceTabFrame_, |
- offset, 0) |
- yStretchiness:stretchiness]; |
- // Check that we haven't pulled the tab too far to start a drag. This |
- // can include either pulling it too far down, or off the side of the tab |
- // strip that would cause it to no longer be fully visible. |
- BOOL stillVisible = [sourceController_ isTabFullyVisible:self]; |
- CGFloat tearForce = fabs(thisPoint.y - dragOrigin_.y); |
- if ([sourceController_ tabTearingAllowed] && |
- (tearForce > kTearDistance || !stillVisible)) { |
- draggingWithinTabStrip_ = NO; |
- // When you finally leave the strip, we treat that as the origin. |
- dragOrigin_.x = thisPoint.x; |
- } else { |
- // Still dragging within the tab strip, wait for the next drag event. |
- return; |
- } |
- } |
- |
- // Do not start dragging until the user has "torn" the tab off by |
- // moving more than 3 pixels. |
- NSDate* targetDwellDate = nil; // The date this target was first chosen. |
- |
- NSPoint thisPoint = [NSEvent mouseLocation]; |
- |
- // Iterate over possible targets checking for the one the mouse is in. |
- // If the tab is just in the frame, bring the window forward to make it |
- // easier to drop something there. If it's in the tab strip, set the new |
- // target so that it pops into that window. We can't cache this because we |
- // need the z-order to be correct. |
- NSArray* targets = [self dropTargetsForController:draggedController_]; |
- TabWindowController* newTarget = nil; |
- for (TabWindowController* target in targets) { |
- NSRect windowFrame = [[target window] frame]; |
- if (NSPointInRect(thisPoint, windowFrame)) { |
- [[target window] orderFront:self]; |
- NSRect tabStripFrame = [[target tabStripView] frame]; |
- tabStripFrame.origin = [[target window] |
- convertBaseToScreen:tabStripFrame.origin]; |
- if (NSPointInRect(thisPoint, tabStripFrame)) { |
- newTarget = target; |
- } |
- break; |
- } |
- } |
- |
- // If we're now targeting a new window, re-layout the tabs in the old |
- // target and reset how long we've been hovering over this new one. |
- if (targetController_ != newTarget) { |
- targetDwellDate = [NSDate date]; |
- [targetController_ removePlaceholder]; |
- targetController_ = newTarget; |
- if (!newTarget) { |
- tearTime_ = [NSDate timeIntervalSinceReferenceDate]; |
- tearOrigin_ = [dragWindow_ frame].origin; |
- } |
- } |
- |
- // Create or identify the dragged controller. |
- if (!draggedController_) { |
- // Get rid of any placeholder remaining in the original source window. |
- [sourceController_ removePlaceholder]; |
- |
- // Detach from the current window and put it in a new window. If there are |
- // no more tabs remaining after detaching, the source window is about to |
- // go away (it's been autoreleased) so we need to ensure we don't reference |
- // it any more. In that case the new controller becomes our source |
- // controller. |
- draggedController_ = [sourceController_ detachTabToNewWindow:self]; |
- dragWindow_ = [draggedController_ window]; |
- [dragWindow_ setAlphaValue:0.0]; |
- if (![sourceController_ hasLiveTabs]) { |
- sourceController_ = draggedController_; |
- sourceWindow_ = dragWindow_; |
- } |
- |
- // If dragging the tab only moves the current window, do not show overlay |
- // so that sheets stay on top of the window. |
- // Bring the target window to the front and make sure it has a border. |
- [dragWindow_ setLevel:NSFloatingWindowLevel]; |
- [dragWindow_ setHasShadow:YES]; |
- [dragWindow_ orderFront:nil]; |
- [dragWindow_ makeMainWindow]; |
- [draggedController_ showOverlay]; |
- dragOverlay_ = [draggedController_ overlayWindow]; |
- // Force the new tab button to be hidden. We'll reset it on mouse up. |
- [draggedController_ showNewTabButton:NO]; |
- tearTime_ = [NSDate timeIntervalSinceReferenceDate]; |
- tearOrigin_ = sourceWindowFrame_.origin; |
- } |
- |
- // TODO(pinkerton): http://crbug.com/25682 demonstrates a way to get here by |
- // some weird circumstance that doesn't first go through mouseDown:. We |
- // really shouldn't go any farther. |
- if (!draggedController_ || !sourceController_) |
- return; |
- |
- // When the user first tears off the window, we want slide the window to |
- // the current mouse location (to reduce the jarring appearance). We do this |
- // by calling ourselves back with additional mouseDragged calls (not actual |
- // events). |tearProgress| is a normalized measure of how far through this |
- // tear "animation" (of length kTearDuration) we are and has values [0..1]. |
- // We use sqrt() so the animation is non-linear (slow down near the end |
- // point). |
- NSTimeInterval tearProgress = |
- [NSDate timeIntervalSinceReferenceDate] - tearTime_; |
- tearProgress /= kTearDuration; // Normalize. |
- tearProgress = sqrtf(MAX(MIN(tearProgress, 1.0), 0.0)); |
- |
- // Move the dragged window to the right place on the screen. |
- NSPoint origin = sourceWindowFrame_.origin; |
- origin.x += (thisPoint.x - dragOrigin_.x); |
- origin.y += (thisPoint.y - dragOrigin_.y); |
- |
- if (tearProgress < 1) { |
- // If the tear animation is not complete, call back to ourself with the |
- // same event to animate even if the mouse isn't moving. We need to make |
- // sure these get cancelled in mouseUp:. |
- [NSObject cancelPreviousPerformRequestsWithTarget:self]; |
- [self performSelector:@selector(mouseDragged:) |
- withObject:theEvent |
- afterDelay:1.0f/30.0f]; |
- |
- // Set the current window origin based on how far we've progressed through |
- // the tear animation. |
- origin.x = (1 - tearProgress) * tearOrigin_.x + tearProgress * origin.x; |
- origin.y = (1 - tearProgress) * tearOrigin_.y + tearProgress * origin.y; |
- } |
- |
- if (targetController_) { |
- // In order to "snap" two windows of different sizes together at their |
- // toolbar, we can't just use the origin of the target frame. We also have |
- // to take into consideration the difference in height. |
- NSRect targetFrame = [[targetController_ window] frame]; |
- NSRect sourceFrame = [dragWindow_ frame]; |
- origin.y = NSMinY(targetFrame) + |
- (NSHeight(targetFrame) - NSHeight(sourceFrame)); |
- } |
- [dragWindow_ setFrameOrigin:NSMakePoint(origin.x, origin.y)]; |
- |
- // If we're not hovering over any window, make the window fully |
- // opaque. Otherwise, find where the tab might be dropped and insert |
- // a placeholder so it appears like it's part of that window. |
- if (targetController_) { |
- if (![[targetController_ window] isKeyWindow]) { |
- // && ([targetDwellDate timeIntervalSinceNow] < -REQUIRED_DWELL)) { |
- [[targetController_ window] orderFront:nil]; |
- targetDwellDate = nil; |
- } |
- |
- // Compute where placeholder should go and insert it into the |
- // destination tab strip. |
- TabView* draggedTabView = (TabView*)[draggedController_ selectedTabView]; |
- NSRect tabFrame = [draggedTabView frame]; |
- tabFrame.origin = [dragWindow_ convertBaseToScreen:tabFrame.origin]; |
- tabFrame.origin = [[targetController_ window] |
- convertScreenToBase:tabFrame.origin]; |
- tabFrame = [[targetController_ tabStripView] |
- convertRect:tabFrame fromView:nil]; |
- [targetController_ insertPlaceholderForTab:self |
- frame:tabFrame |
- yStretchiness:0]; |
- [targetController_ layoutTabs]; |
- } else { |
- [dragWindow_ makeKeyAndOrderFront:nil]; |
- } |
- |
- // Adjust the visibility of the window background. If there is a drop target, |
- // we want to hide the window background so the tab stands out for |
- // positioning. If not, we want to show it so it looks like a new window will |
- // be realized. |
- BOOL chromeShouldBeVisible = targetController_ == nil; |
- [self setWindowBackgroundVisibility:chromeShouldBeVisible]; |
-} |
- |
-- (void)mouseUp:(NSEvent*)theEvent { |
- // The drag/click is done. If the user dragged the mouse, finalize the drag |
- // and clean up. |
- |
- // Special-case this to keep the logic below simpler. |
- if (moveWindowOnDrag_) |
- return; |
- |
- // Cancel any delayed -mouseDragged: requests that may still be pending. |
- [NSObject cancelPreviousPerformRequestsWithTarget:self]; |
- |
- // TODO(pinkerton): http://crbug.com/25682 demonstrates a way to get here by |
- // some weird circumstance that doesn't first go through mouseDown:. We |
- // really shouldn't go any farther. |
- if (!sourceController_) |
- return; |
- |
- // We are now free to re-display the new tab button in the window we're |
- // dragging. It will show when the next call to -layoutTabs (which happens |
- // indrectly by several of the calls below, such as removing the placeholder). |
- [draggedController_ showNewTabButton:YES]; |
- |
- if (draggingWithinTabStrip_) { |
- if (tabWasDragged_) { |
- // Move tab to new location. |
- DCHECK([sourceController_ numberOfTabs]); |
- TabWindowController* dropController = sourceController_; |
- [dropController moveTabView:[dropController selectedTabView] |
- fromController:nil]; |
- } |
- } else if (targetController_) { |
- // Move between windows. If |targetController_| is nil, we're not dropping |
- // into any existing window. |
- NSView* draggedTabView = [draggedController_ selectedTabView]; |
- [targetController_ moveTabView:draggedTabView |
- fromController:draggedController_]; |
- // Force redraw to avoid flashes of old content before returning to event |
- // loop. |
- [[targetController_ window] display]; |
- [targetController_ showWindow:nil]; |
- [draggedController_ removeOverlay]; |
- } else { |
- // Only move the window around on screen. Make sure it's set back to |
- // normal state (fully opaque, has shadow, has key, etc). |
- [draggedController_ removeOverlay]; |
- // Don't want to re-show the window if it was closed during the drag. |
- if ([dragWindow_ isVisible]) { |
- [dragWindow_ setAlphaValue:1.0]; |
- [dragOverlay_ setHasShadow:NO]; |
- [dragWindow_ setHasShadow:YES]; |
- [dragWindow_ makeKeyAndOrderFront:nil]; |
- } |
- [[draggedController_ window] setLevel:NSNormalWindowLevel]; |
- [draggedController_ removePlaceholder]; |
- } |
- [sourceController_ removePlaceholder]; |
- chromeIsVisible_ = YES; |
- |
- [self resetDragControllers]; |
-} |
- |
-- (void)otherMouseUp:(NSEvent*)theEvent { |
- if ([self isClosing]) |
- return; |
- |
- // Support middle-click-to-close. |
- if ([theEvent buttonNumber] == 2) { |
- // |-hitTest:| takes a location in the superview's coordinates. |
- NSPoint upLocation = |
- [[self superview] convertPoint:[theEvent locationInWindow] |
- fromView:nil]; |
- // If the mouse up occurred in our view or over the close button, then |
- // close. |
- if ([self hitTest:upLocation]) |
- [controller_ closeTab:self]; |
- } |
-} |
- |
-- (void)drawRect:(NSRect)dirtyRect { |
- NSGraphicsContext* context = [NSGraphicsContext currentContext]; |
- [context saveGraphicsState]; |
- |
- BrowserThemeProvider* themeProvider = |
- static_cast<BrowserThemeProvider*>([[self window] themeProvider]); |
- [context setPatternPhase:[[self window] themePatternPhase]]; |
- |
- NSRect rect = [self bounds]; |
- NSBezierPath* path = [self bezierPathForRect:rect]; |
- |
- BOOL selected = [self state]; |
- // Don't draw the window/tab bar background when selected, since the tab |
- // background overlay drawn over it (see below) will be fully opaque. |
- BOOL hasBackgroundImage = NO; |
- if (!selected) { |
- // ThemeProvider::HasCustomImage is true only if the theme provides the |
- // image. However, even if the theme doesn't provide a tab background, the |
- // theme machinery will make one if given a frame image. See |
- // BrowserThemePack::GenerateTabBackgroundImages for details. |
- hasBackgroundImage = themeProvider && |
- (themeProvider->HasCustomImage(IDR_THEME_TAB_BACKGROUND) || |
- themeProvider->HasCustomImage(IDR_THEME_FRAME)); |
- |
- NSColor* backgroundImageColor = hasBackgroundImage ? |
- themeProvider->GetNSImageColorNamed(IDR_THEME_TAB_BACKGROUND, true) : |
- nil; |
- |
- if (backgroundImageColor) { |
- [backgroundImageColor set]; |
- [path fill]; |
- } else { |
- // Use the window's background color rather than |[NSColor |
- // windowBackgroundColor]|, which gets confused by the fullscreen window. |
- // (The result is the same for normal, non-fullscreen windows.) |
- [[[self window] backgroundColor] set]; |
- [path fill]; |
- [[NSColor colorWithCalibratedWhite:1.0 alpha:0.3] set]; |
- [path fill]; |
- } |
- } |
- |
- [context saveGraphicsState]; |
- [path addClip]; |
- |
- // Use the same overlay for the selected state and for hover and alert glows; |
- // for the selected state, it's fully opaque. |
- CGFloat hoverAlpha = [self hoverAlpha]; |
- CGFloat alertAlpha = [self alertAlpha]; |
- if (selected || hoverAlpha > 0 || alertAlpha > 0) { |
- // Draw the selected background / glow overlay. |
- [context saveGraphicsState]; |
- CGContextRef cgContext = static_cast<CGContextRef>([context graphicsPort]); |
- CGContextBeginTransparencyLayer(cgContext, 0); |
- if (!selected) { |
- // The alert glow overlay is like the selected state but at most at most |
- // 80% opaque. The hover glow brings up the overlay's opacity at most 50%. |
- CGFloat backgroundAlpha = 0.8 * alertAlpha; |
- backgroundAlpha += (1 - backgroundAlpha) * 0.5 * hoverAlpha; |
- CGContextSetAlpha(cgContext, backgroundAlpha); |
- } |
- [path addClip]; |
- [context saveGraphicsState]; |
- [super drawBackground]; |
- [context restoreGraphicsState]; |
- |
- // Draw a mouse hover gradient for the default themes. |
- if (!selected && hoverAlpha > 0) { |
- if (themeProvider && !hasBackgroundImage) { |
- scoped_nsobject<NSGradient> glow([NSGradient alloc]); |
- [glow initWithStartingColor:[NSColor colorWithCalibratedWhite:1.0 |
- alpha:1.0 * hoverAlpha] |
- endingColor:[NSColor colorWithCalibratedWhite:1.0 |
- alpha:0.0]]; |
- |
- NSPoint point = hoverPoint_; |
- point.y = NSHeight(rect); |
- [glow drawFromCenter:point |
- radius:0.0 |
- toCenter:point |
- radius:NSWidth(rect) / 3.0 |
- options:NSGradientDrawsBeforeStartingLocation]; |
- |
- [glow drawInBezierPath:path relativeCenterPosition:hoverPoint_]; |
- } |
- } |
- |
- CGContextEndTransparencyLayer(cgContext); |
- [context restoreGraphicsState]; |
- } |
- |
- BOOL active = [[self window] isKeyWindow] || [[self window] isMainWindow]; |
- CGFloat borderAlpha = selected ? (active ? 0.3 : 0.2) : 0.2; |
- NSColor* borderColor = [NSColor colorWithDeviceWhite:0.0 alpha:borderAlpha]; |
- NSColor* highlightColor = themeProvider ? themeProvider->GetNSColor( |
- themeProvider->UsingDefaultTheme() ? |
- BrowserThemeProvider::COLOR_TOOLBAR_BEZEL : |
- BrowserThemeProvider::COLOR_TOOLBAR, true) : nil; |
- |
- // Draw the top inner highlight within the currently selected tab if using |
- // the default theme. |
- if (selected && themeProvider && themeProvider->UsingDefaultTheme()) { |
- NSAffineTransform* highlightTransform = [NSAffineTransform transform]; |
- [highlightTransform translateXBy:1.0 yBy:-1.0]; |
- scoped_nsobject<NSBezierPath> highlightPath([path copy]); |
- [highlightPath transformUsingAffineTransform:highlightTransform]; |
- [highlightColor setStroke]; |
- [highlightPath setLineWidth:1.0]; |
- [highlightPath stroke]; |
- highlightTransform = [NSAffineTransform transform]; |
- [highlightTransform translateXBy:-2.0 yBy:0.0]; |
- [highlightPath transformUsingAffineTransform:highlightTransform]; |
- [highlightPath stroke]; |
- } |
- |
- [context restoreGraphicsState]; |
- |
- // Draw the top stroke. |
- [context saveGraphicsState]; |
- [borderColor set]; |
- [path setLineWidth:1.0]; |
- [path stroke]; |
- [context restoreGraphicsState]; |
- |
- // Mimic the tab strip's bottom border, which consists of a dark border |
- // and light highlight. |
- if (!selected) { |
- [path addClip]; |
- NSRect borderRect = rect; |
- borderRect.origin.y = 1; |
- borderRect.size.height = 1; |
- [borderColor set]; |
- NSRectFillUsingOperation(borderRect, NSCompositeSourceOver); |
- |
- borderRect.origin.y = 0; |
- [highlightColor set]; |
- NSRectFillUsingOperation(borderRect, NSCompositeSourceOver); |
- } |
- |
- [context restoreGraphicsState]; |
-} |
- |
-- (void)viewDidMoveToWindow { |
- [super viewDidMoveToWindow]; |
- if ([self window]) { |
- [controller_ updateTitleColor]; |
- } |
-} |
- |
-- (void)setClosing:(BOOL)closing { |
- closing_ = closing; // Safe because the property is nonatomic. |
- // When closing, ensure clicks to the close button go nowhere. |
- if (closing) { |
- [closeButton_ setTarget:nil]; |
- [closeButton_ setAction:nil]; |
- } |
-} |
- |
-- (void)startAlert { |
- // Do not start a new alert while already alerting or while in a decay cycle. |
- if (alertState_ == tabs::kAlertNone) { |
- alertState_ = tabs::kAlertRising; |
- [self resetLastGlowUpdateTime]; |
- [self adjustGlowValue]; |
- } |
-} |
- |
-- (void)cancelAlert { |
- if (alertState_ != tabs::kAlertNone) { |
- alertState_ = tabs::kAlertFalling; |
- alertHoldEndTime_ = |
- [NSDate timeIntervalSinceReferenceDate] + kGlowUpdateInterval; |
- [self resetLastGlowUpdateTime]; |
- [self adjustGlowValue]; |
- } |
-} |
- |
-- (BOOL)accessibilityIsIgnored { |
- return NO; |
-} |
- |
-- (NSArray*)accessibilityActionNames { |
- NSArray* parentActions = [super accessibilityActionNames]; |
- |
- return [parentActions arrayByAddingObject:NSAccessibilityPressAction]; |
-} |
- |
-- (NSArray*)accessibilityAttributeNames { |
- NSMutableArray* attributes = |
- [[super accessibilityAttributeNames] mutableCopy]; |
- [attributes addObject:NSAccessibilityTitleAttribute]; |
- [attributes addObject:NSAccessibilityEnabledAttribute]; |
- |
- return attributes; |
-} |
- |
-- (BOOL)accessibilityIsAttributeSettable:(NSString*)attribute { |
- if ([attribute isEqual:NSAccessibilityTitleAttribute]) |
- return NO; |
- |
- if ([attribute isEqual:NSAccessibilityEnabledAttribute]) |
- return NO; |
- |
- return [super accessibilityIsAttributeSettable:attribute]; |
-} |
- |
-- (id)accessibilityAttributeValue:(NSString*)attribute { |
- if ([attribute isEqual:NSAccessibilityRoleAttribute]) |
- return NSAccessibilityButtonRole; |
- |
- if ([attribute isEqual:NSAccessibilityTitleAttribute]) |
- return [controller_ title]; |
- |
- if ([attribute isEqual:NSAccessibilityEnabledAttribute]) |
- return [NSNumber numberWithBool:YES]; |
- |
- if ([attribute isEqual:NSAccessibilityChildrenAttribute]) { |
- // The subviews (icon and text) are clutter; filter out everything but |
- // useful controls. |
- NSArray* children = [super accessibilityAttributeValue:attribute]; |
- NSMutableArray* okChildren = [NSMutableArray array]; |
- for (id child in children) { |
- if ([child isKindOfClass:[NSButtonCell class]]) |
- [okChildren addObject:child]; |
- } |
- |
- return okChildren; |
- } |
- |
- return [super accessibilityAttributeValue:attribute]; |
-} |
- |
-- (ViewID)viewID { |
- return VIEW_ID_TAB; |
-} |
- |
-@end // @implementation TabView |
- |
-@implementation TabView (TabControllerInterface) |
- |
-- (void)setController:(TabController*)controller { |
- controller_ = controller; |
-} |
- |
-@end // @implementation TabView (TabControllerInterface) |
- |
-@implementation TabView(Private) |
- |
-- (void)resetLastGlowUpdateTime { |
- lastGlowUpdate_ = [NSDate timeIntervalSinceReferenceDate]; |
-} |
- |
-- (NSTimeInterval)timeElapsedSinceLastGlowUpdate { |
- return [NSDate timeIntervalSinceReferenceDate] - lastGlowUpdate_; |
-} |
- |
-- (void)adjustGlowValue { |
- // A time interval long enough to represent no update. |
- const NSTimeInterval kNoUpdate = 1000000; |
- |
- // Time until next update for either glow. |
- NSTimeInterval nextUpdate = kNoUpdate; |
- |
- NSTimeInterval elapsed = [self timeElapsedSinceLastGlowUpdate]; |
- NSTimeInterval currentTime = [NSDate timeIntervalSinceReferenceDate]; |
- |
- // TODO(viettrungluu): <http://crbug.com/30617> -- split off the stuff below |
- // into a pure function and add a unit test. |
- |
- CGFloat hoverAlpha = [self hoverAlpha]; |
- if (isMouseInside_) { |
- // Increase hover glow until it's 1. |
- if (hoverAlpha < 1) { |
- hoverAlpha = MIN(hoverAlpha + elapsed / kHoverShowDuration, 1); |
- [self setHoverAlpha:hoverAlpha]; |
- nextUpdate = MIN(kGlowUpdateInterval, nextUpdate); |
- } // Else already 1 (no update needed). |
- } else { |
- if (currentTime >= hoverHoldEndTime_) { |
- // No longer holding, so decrease hover glow until it's 0. |
- if (hoverAlpha > 0) { |
- hoverAlpha = MAX(hoverAlpha - elapsed / kHoverHideDuration, 0); |
- [self setHoverAlpha:hoverAlpha]; |
- nextUpdate = MIN(kGlowUpdateInterval, nextUpdate); |
- } // Else already 0 (no update needed). |
- } else { |
- // Schedule update for end of hold time. |
- nextUpdate = MIN(hoverHoldEndTime_ - currentTime, nextUpdate); |
- } |
- } |
- |
- CGFloat alertAlpha = [self alertAlpha]; |
- if (alertState_ == tabs::kAlertRising) { |
- // Increase alert glow until it's 1 ... |
- alertAlpha = MIN(alertAlpha + elapsed / kAlertShowDuration, 1); |
- [self setAlertAlpha:alertAlpha]; |
- |
- // ... and having reached 1, switch to holding. |
- if (alertAlpha >= 1) { |
- alertState_ = tabs::kAlertHolding; |
- alertHoldEndTime_ = currentTime + kAlertHoldDuration; |
- nextUpdate = MIN(kAlertHoldDuration, nextUpdate); |
- } else { |
- nextUpdate = MIN(kGlowUpdateInterval, nextUpdate); |
- } |
- } else if (alertState_ != tabs::kAlertNone) { |
- if (alertAlpha > 0) { |
- if (currentTime >= alertHoldEndTime_) { |
- // Stop holding, then decrease alert glow (until it's 0). |
- if (alertState_ == tabs::kAlertHolding) { |
- alertState_ = tabs::kAlertFalling; |
- nextUpdate = MIN(kGlowUpdateInterval, nextUpdate); |
- } else { |
- DCHECK_EQ(tabs::kAlertFalling, alertState_); |
- alertAlpha = MAX(alertAlpha - elapsed / kAlertHideDuration, 0); |
- [self setAlertAlpha:alertAlpha]; |
- nextUpdate = MIN(kGlowUpdateInterval, nextUpdate); |
- } |
- } else { |
- // Schedule update for end of hold time. |
- nextUpdate = MIN(alertHoldEndTime_ - currentTime, nextUpdate); |
- } |
- } else { |
- // Done the alert decay cycle. |
- alertState_ = tabs::kAlertNone; |
- } |
- } |
- |
- if (nextUpdate < kNoUpdate) |
- [self performSelector:_cmd withObject:nil afterDelay:nextUpdate]; |
- |
- [self resetLastGlowUpdateTime]; |
- [self setNeedsDisplay:YES]; |
-} |
- |
-// Returns the workspace id of |window|. If |useCache|, then lookup |
-// and remember the value in |workspaceIDCache_| until the end of the |
-// current drag. |
-- (int)getWorkspaceID:(NSWindow*)window useCache:(BOOL)useCache { |
- CGWindowID windowID = [window windowNumber]; |
- if (useCache) { |
- std::map<CGWindowID, int>::iterator iter = |
- workspaceIDCache_.find(windowID); |
- if (iter != workspaceIDCache_.end()) |
- return iter->second; |
- } |
- |
- int workspace = -1; |
- // It's possible to query in bulk, but probably not necessary. |
- base::mac::ScopedCFTypeRef<CFArrayRef> windowIDs(CFArrayCreate( |
- NULL, reinterpret_cast<const void **>(&windowID), 1, NULL)); |
- base::mac::ScopedCFTypeRef<CFArrayRef> descriptions( |
- CGWindowListCreateDescriptionFromArray(windowIDs)); |
- DCHECK(CFArrayGetCount(descriptions.get()) <= 1); |
- if (CFArrayGetCount(descriptions.get()) > 0) { |
- CFDictionaryRef dict = static_cast<CFDictionaryRef>( |
- CFArrayGetValueAtIndex(descriptions.get(), 0)); |
- DCHECK(CFGetTypeID(dict) == CFDictionaryGetTypeID()); |
- |
- // Sanity check the ID. |
- CFNumberRef otherIDRef = (CFNumberRef)base::mac::GetValueFromDictionary( |
- dict, kCGWindowNumber, CFNumberGetTypeID()); |
- CGWindowID otherID; |
- if (otherIDRef && |
- CFNumberGetValue(otherIDRef, kCGWindowIDCFNumberType, &otherID) && |
- otherID == windowID) { |
- // And then get the workspace. |
- CFNumberRef workspaceRef = (CFNumberRef)base::mac::GetValueFromDictionary( |
- dict, kCGWindowWorkspace, CFNumberGetTypeID()); |
- if (!workspaceRef || |
- !CFNumberGetValue(workspaceRef, kCFNumberIntType, &workspace)) { |
- workspace = -1; |
- } |
- } else { |
- NOTREACHED(); |
- } |
- } |
- if (useCache) { |
- workspaceIDCache_[windowID] = workspace; |
- } |
- return workspace; |
-} |
- |
-// Returns the bezier path used to draw the tab given the bounds to draw it in. |
-- (NSBezierPath*)bezierPathForRect:(NSRect)rect { |
- // Outset by 0.5 in order to draw on pixels rather than on borders (which |
- // would cause blurry pixels). Subtract 1px of height to compensate, otherwise |
- // clipping will occur. |
- rect = NSInsetRect(rect, -0.5, -0.5); |
- rect.size.height -= 1.0; |
- |
- NSPoint bottomLeft = NSMakePoint(NSMinX(rect), NSMinY(rect) + 2); |
- NSPoint bottomRight = NSMakePoint(NSMaxX(rect), NSMinY(rect) + 2); |
- NSPoint topRight = |
- NSMakePoint(NSMaxX(rect) - kInsetMultiplier * NSHeight(rect), |
- NSMaxY(rect)); |
- NSPoint topLeft = |
- NSMakePoint(NSMinX(rect) + kInsetMultiplier * NSHeight(rect), |
- NSMaxY(rect)); |
- |
- CGFloat baseControlPointOutset = NSHeight(rect) * kControlPoint1Multiplier; |
- CGFloat bottomControlPointInset = NSHeight(rect) * kControlPoint2Multiplier; |
- |
- // Outset many of these values by 1 to cause the fill to bleed outside the |
- // clip area. |
- NSBezierPath* path = [NSBezierPath bezierPath]; |
- [path moveToPoint:NSMakePoint(bottomLeft.x - 1, bottomLeft.y - 2)]; |
- [path lineToPoint:NSMakePoint(bottomLeft.x - 1, bottomLeft.y)]; |
- [path lineToPoint:bottomLeft]; |
- [path curveToPoint:topLeft |
- controlPoint1:NSMakePoint(bottomLeft.x + baseControlPointOutset, |
- bottomLeft.y) |
- controlPoint2:NSMakePoint(topLeft.x - bottomControlPointInset, |
- topLeft.y)]; |
- [path lineToPoint:topRight]; |
- [path curveToPoint:bottomRight |
- controlPoint1:NSMakePoint(topRight.x + bottomControlPointInset, |
- topRight.y) |
- controlPoint2:NSMakePoint(bottomRight.x - baseControlPointOutset, |
- bottomRight.y)]; |
- [path lineToPoint:NSMakePoint(bottomRight.x + 1, bottomRight.y)]; |
- [path lineToPoint:NSMakePoint(bottomRight.x + 1, bottomRight.y - 2)]; |
- return path; |
-} |
- |
-@end // @implementation TabView(Private) |