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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_RENDERER_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef CHROME_RENDERER_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
6 #define CHROME_RENDERER_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 6 #define CHROME_RENDERER_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #if defined(ENABLE_GPU) | 9 #if defined(ENABLE_GPU) |
10 | 10 |
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25 class CommandBufferProxy; | 25 class CommandBufferProxy; |
26 | 26 |
27 namespace gpu { | 27 namespace gpu { |
28 namespace gles2 { | 28 namespace gles2 { |
29 class GLES2Implementation; | 29 class GLES2Implementation; |
30 } | 30 } |
31 } | 31 } |
32 | 32 |
33 using WebKit::WebGLId; | 33 using WebKit::WebGLId; |
34 | 34 |
| 35 #if defined(USE_WGC3D_TYPES) |
| 36 |
| 37 using WebKit::WGC3Dchar; |
| 38 using WebKit::WGC3Denum; |
| 39 using WebKit::WGC3Dboolean; |
| 40 using WebKit::WGC3Dbitfield; |
| 41 using WebKit::WGC3Dint; |
| 42 using WebKit::WGC3Dsizei; |
| 43 using WebKit::WGC3Duint; |
| 44 using WebKit::WGC3Dfloat; |
| 45 using WebKit::WGC3Dclampf; |
| 46 using WebKit::WGC3Dintptr; |
| 47 using WebKit::WGC3Dsizeiptr; |
| 48 |
35 class WebGraphicsContext3DCommandBufferImpl | 49 class WebGraphicsContext3DCommandBufferImpl |
36 : public WebKit::WebGraphicsContext3D { | 50 : public WebKit::WebGraphicsContext3D { |
37 public: | 51 public: |
38 | 52 |
39 WebGraphicsContext3DCommandBufferImpl(); | 53 WebGraphicsContext3DCommandBufferImpl(); |
40 virtual ~WebGraphicsContext3DCommandBufferImpl(); | 54 virtual ~WebGraphicsContext3DCommandBufferImpl(); |
41 | 55 |
42 //---------------------------------------------------------------------- | 56 //---------------------------------------------------------------------- |
43 // WebGraphicsContext3D methods | 57 // WebGraphicsContext3D methods |
44 virtual bool initialize(WebGraphicsContext3D::Attributes attributes, | 58 virtual bool initialize(WebGraphicsContext3D::Attributes attributes, |
45 WebKit::WebView*, | 59 WebKit::WebView*, |
46 bool renderDirectlyToWebView); | 60 bool renderDirectlyToWebView); |
47 | 61 |
48 virtual bool makeContextCurrent(); | 62 virtual bool makeContextCurrent(); |
49 | 63 |
50 virtual int width(); | 64 virtual int width(); |
51 virtual int height(); | 65 virtual int height(); |
52 | 66 |
| 67 virtual bool isGLES2Compliant(); |
| 68 |
| 69 virtual void reshape(int width, int height); |
| 70 |
| 71 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); |
| 72 |
| 73 virtual WebGLId getPlatformTextureId(); |
| 74 virtual void prepareTexture(); |
| 75 |
| 76 virtual void activeTexture(WGC3Denum texture); |
| 77 virtual void attachShader(WebGLId program, WebGLId shader); |
| 78 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, |
| 79 const WGC3Dchar* name); |
| 80 virtual void bindBuffer(WGC3Denum target, WebGLId buffer); |
| 81 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); |
| 82 virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer); |
| 83 virtual void bindTexture(WGC3Denum target, WebGLId texture); |
| 84 virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, |
| 85 WGC3Dclampf blue, WGC3Dclampf alpha); |
| 86 virtual void blendEquation(WGC3Denum mode); |
| 87 virtual void blendEquationSeparate(WGC3Denum modeRGB, |
| 88 WGC3Denum modeAlpha); |
| 89 virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor); |
| 90 virtual void blendFuncSeparate(WGC3Denum srcRGB, |
| 91 WGC3Denum dstRGB, |
| 92 WGC3Denum srcAlpha, |
| 93 WGC3Denum dstAlpha); |
| 94 |
| 95 virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, |
| 96 const void* data, WGC3Denum usage); |
| 97 virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, |
| 98 WGC3Dsizeiptr size, const void* data); |
| 99 |
| 100 virtual WGC3Denum checkFramebufferStatus(WGC3Denum target); |
| 101 virtual void clear(WGC3Dbitfield mask); |
| 102 virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, |
| 103 WGC3Dclampf blue, WGC3Dclampf alpha); |
| 104 virtual void clearDepth(WGC3Dclampf depth); |
| 105 virtual void clearStencil(WGC3Dint s); |
| 106 virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, |
| 107 WGC3Dboolean blue, WGC3Dboolean alpha); |
| 108 virtual void compileShader(WebGLId shader); |
| 109 |
| 110 virtual void copyTexImage2D(WGC3Denum target, |
| 111 WGC3Dint level, |
| 112 WGC3Denum internalformat, |
| 113 WGC3Dint x, |
| 114 WGC3Dint y, |
| 115 WGC3Dsizei width, |
| 116 WGC3Dsizei height, |
| 117 WGC3Dint border); |
| 118 virtual void copyTexSubImage2D(WGC3Denum target, |
| 119 WGC3Dint level, |
| 120 WGC3Dint xoffset, |
| 121 WGC3Dint yoffset, |
| 122 WGC3Dint x, |
| 123 WGC3Dint y, |
| 124 WGC3Dsizei width, |
| 125 WGC3Dsizei height); |
| 126 virtual void cullFace(WGC3Denum mode); |
| 127 virtual void depthFunc(WGC3Denum func); |
| 128 virtual void depthMask(WGC3Dboolean flag); |
| 129 virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar); |
| 130 virtual void detachShader(WebGLId program, WebGLId shader); |
| 131 virtual void disable(WGC3Denum cap); |
| 132 virtual void disableVertexAttribArray(WGC3Duint index); |
| 133 virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count); |
| 134 virtual void drawElements(WGC3Denum mode, |
| 135 WGC3Dsizei count, |
| 136 WGC3Denum type, |
| 137 WGC3Dintptr offset); |
| 138 |
| 139 virtual void enable(WGC3Denum cap); |
| 140 virtual void enableVertexAttribArray(WGC3Duint index); |
| 141 virtual void finish(); |
| 142 virtual void flush(); |
| 143 virtual void framebufferRenderbuffer(WGC3Denum target, |
| 144 WGC3Denum attachment, |
| 145 WGC3Denum renderbuffertarget, |
| 146 WebGLId renderbuffer); |
| 147 virtual void framebufferTexture2D(WGC3Denum target, |
| 148 WGC3Denum attachment, |
| 149 WGC3Denum textarget, |
| 150 WebGLId texture, |
| 151 WGC3Dint level); |
| 152 virtual void frontFace(WGC3Denum mode); |
| 153 virtual void generateMipmap(WGC3Denum target); |
| 154 |
| 155 virtual bool getActiveAttrib(WebGLId program, |
| 156 WGC3Duint index, |
| 157 ActiveInfo&); |
| 158 virtual bool getActiveUniform(WebGLId program, |
| 159 WGC3Duint index, |
| 160 ActiveInfo&); |
| 161 |
| 162 virtual void getAttachedShaders(WebGLId program, |
| 163 WGC3Dsizei maxCount, |
| 164 WGC3Dsizei* count, |
| 165 WebGLId* shaders); |
| 166 |
| 167 virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name); |
| 168 |
| 169 virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value); |
| 170 |
| 171 virtual void getBufferParameteriv(WGC3Denum target, |
| 172 WGC3Denum pname, |
| 173 WGC3Dint* value); |
| 174 |
| 175 virtual Attributes getContextAttributes(); |
| 176 |
| 177 virtual WGC3Denum getError(); |
| 178 |
| 179 virtual bool isContextLost(); |
| 180 |
| 181 virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value); |
| 182 |
| 183 virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, |
| 184 WGC3Denum attachment, |
| 185 WGC3Denum pname, |
| 186 WGC3Dint* value); |
| 187 |
| 188 virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value); |
| 189 |
| 190 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value); |
| 191 |
| 192 virtual WebKit::WebString getProgramInfoLog(WebGLId program); |
| 193 |
| 194 virtual void getRenderbufferParameteriv(WGC3Denum target, |
| 195 WGC3Denum pname, |
| 196 WGC3Dint* value); |
| 197 |
| 198 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value); |
| 199 |
| 200 virtual WebKit::WebString getShaderInfoLog(WebGLId shader); |
| 201 |
| 202 // TBD |
| 203 // void glGetShaderPrecisionFormat (GLenum shadertype, |
| 204 // GLenum precisiontype, |
| 205 // GLint* range, |
| 206 // GLint* precision); |
| 207 |
| 208 virtual WebKit::WebString getShaderSource(WebGLId shader); |
| 209 virtual WebKit::WebString getString(WGC3Denum name); |
| 210 |
| 211 virtual void getTexParameterfv(WGC3Denum target, |
| 212 WGC3Denum pname, |
| 213 WGC3Dfloat* value); |
| 214 virtual void getTexParameteriv(WGC3Denum target, |
| 215 WGC3Denum pname, |
| 216 WGC3Dint* value); |
| 217 |
| 218 virtual void getUniformfv(WebGLId program, |
| 219 WGC3Dint location, |
| 220 WGC3Dfloat* value); |
| 221 virtual void getUniformiv(WebGLId program, |
| 222 WGC3Dint location, |
| 223 WGC3Dint* value); |
| 224 |
| 225 virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name); |
| 226 |
| 227 virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, |
| 228 WGC3Dfloat* value); |
| 229 virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, |
| 230 WGC3Dint* value); |
| 231 |
| 232 virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname); |
| 233 |
| 234 virtual void hint(WGC3Denum target, WGC3Denum mode); |
| 235 virtual WGC3Dboolean isBuffer(WebGLId buffer); |
| 236 virtual WGC3Dboolean isEnabled(WGC3Denum cap); |
| 237 virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer); |
| 238 virtual WGC3Dboolean isProgram(WebGLId program); |
| 239 virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer); |
| 240 virtual WGC3Dboolean isShader(WebGLId shader); |
| 241 virtual WGC3Dboolean isTexture(WebGLId texture); |
| 242 virtual void lineWidth(WGC3Dfloat); |
| 243 virtual void linkProgram(WebGLId program); |
| 244 virtual void pixelStorei(WGC3Denum pname, WGC3Dint param); |
| 245 virtual void polygonOffset(WGC3Dfloat factor, WGC3Dfloat units); |
| 246 |
| 247 virtual void readPixels(WGC3Dint x, |
| 248 WGC3Dint y, |
| 249 WGC3Dsizei width, |
| 250 WGC3Dsizei height, |
| 251 WGC3Denum format, |
| 252 WGC3Denum type, |
| 253 void* pixels); |
| 254 |
| 255 virtual void releaseShaderCompiler(); |
| 256 virtual void renderbufferStorage(WGC3Denum target, |
| 257 WGC3Denum internalformat, |
| 258 WGC3Dsizei width, |
| 259 WGC3Dsizei height); |
| 260 virtual void sampleCoverage(WGC3Dfloat value, WGC3Dboolean invert); |
| 261 virtual void scissor(WGC3Dint x, WGC3Dint y, |
| 262 WGC3Dsizei width, WGC3Dsizei height); |
| 263 virtual void shaderSource(WebGLId shader, const WGC3Dchar* string); |
| 264 virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask); |
| 265 virtual void stencilFuncSeparate(WGC3Denum face, |
| 266 WGC3Denum func, |
| 267 WGC3Dint ref, |
| 268 WGC3Duint mask); |
| 269 virtual void stencilMask(WGC3Duint mask); |
| 270 virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask); |
| 271 virtual void stencilOp(WGC3Denum fail, |
| 272 WGC3Denum zfail, |
| 273 WGC3Denum zpass); |
| 274 virtual void stencilOpSeparate(WGC3Denum face, |
| 275 WGC3Denum fail, |
| 276 WGC3Denum zfail, |
| 277 WGC3Denum zpass); |
| 278 |
| 279 virtual void texImage2D(WGC3Denum target, |
| 280 WGC3Dint level, |
| 281 WGC3Denum internalformat, |
| 282 WGC3Dsizei width, |
| 283 WGC3Dsizei height, |
| 284 WGC3Dint border, |
| 285 WGC3Denum format, |
| 286 WGC3Denum type, |
| 287 const void* pixels); |
| 288 |
| 289 virtual void texParameterf(WGC3Denum target, |
| 290 WGC3Denum pname, |
| 291 WGC3Dfloat param); |
| 292 virtual void texParameteri(WGC3Denum target, |
| 293 WGC3Denum pname, |
| 294 WGC3Dint param); |
| 295 |
| 296 virtual void texSubImage2D(WGC3Denum target, |
| 297 WGC3Dint level, |
| 298 WGC3Dint xoffset, |
| 299 WGC3Dint yoffset, |
| 300 WGC3Dsizei width, |
| 301 WGC3Dsizei height, |
| 302 WGC3Denum format, |
| 303 WGC3Denum type, |
| 304 const void* pixels); |
| 305 |
| 306 virtual void uniform1f(WGC3Dint location, WGC3Dfloat x); |
| 307 virtual void uniform1fv(WGC3Dint location, |
| 308 WGC3Dsizei count, const WGC3Dfloat* v); |
| 309 virtual void uniform1i(WGC3Dint location, WGC3Dint x); |
| 310 virtual void uniform1iv(WGC3Dint location, |
| 311 WGC3Dsizei count, const WGC3Dint* v); |
| 312 virtual void uniform2f(WGC3Dint location, WGC3Dfloat x, WGC3Dfloat y); |
| 313 virtual void uniform2fv(WGC3Dint location, |
| 314 WGC3Dsizei count, const WGC3Dfloat* v); |
| 315 virtual void uniform2i(WGC3Dint location, WGC3Dint x, WGC3Dint y); |
| 316 virtual void uniform2iv(WGC3Dint location, |
| 317 WGC3Dsizei count, const WGC3Dint* v); |
| 318 virtual void uniform3f(WGC3Dint location, |
| 319 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); |
| 320 virtual void uniform3fv(WGC3Dint location, |
| 321 WGC3Dsizei count, const WGC3Dfloat* v); |
| 322 virtual void uniform3i(WGC3Dint location, |
| 323 WGC3Dint x, WGC3Dint y, WGC3Dint z); |
| 324 virtual void uniform3iv(WGC3Dint location, |
| 325 WGC3Dsizei count, const WGC3Dint* v); |
| 326 virtual void uniform4f(WGC3Dint location, |
| 327 WGC3Dfloat x, WGC3Dfloat y, |
| 328 WGC3Dfloat z, WGC3Dfloat w); |
| 329 virtual void uniform4fv(WGC3Dint location, |
| 330 WGC3Dsizei count, const WGC3Dfloat* v); |
| 331 virtual void uniform4i(WGC3Dint location, |
| 332 WGC3Dint x, WGC3Dint y, WGC3Dint z, WGC3Dint w); |
| 333 virtual void uniform4iv(WGC3Dint location, |
| 334 WGC3Dsizei count, const WGC3Dint* v); |
| 335 virtual void uniformMatrix2fv(WGC3Dint location, |
| 336 WGC3Dsizei count, |
| 337 WGC3Dboolean transpose, |
| 338 const WGC3Dfloat* value); |
| 339 virtual void uniformMatrix3fv(WGC3Dint location, |
| 340 WGC3Dsizei count, |
| 341 WGC3Dboolean transpose, |
| 342 const WGC3Dfloat* value); |
| 343 virtual void uniformMatrix4fv(WGC3Dint location, |
| 344 WGC3Dsizei count, |
| 345 WGC3Dboolean transpose, |
| 346 const WGC3Dfloat* value); |
| 347 |
| 348 virtual void useProgram(WebGLId program); |
| 349 virtual void validateProgram(WebGLId program); |
| 350 |
| 351 virtual void vertexAttrib1f(WGC3Duint index, WGC3Dfloat x); |
| 352 virtual void vertexAttrib1fv(WGC3Duint index, const WGC3Dfloat* values); |
| 353 virtual void vertexAttrib2f(WGC3Duint index, WGC3Dfloat x, WGC3Dfloat y); |
| 354 virtual void vertexAttrib2fv(WGC3Duint index, const WGC3Dfloat* values); |
| 355 virtual void vertexAttrib3f(WGC3Duint index, |
| 356 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); |
| 357 virtual void vertexAttrib3fv(WGC3Duint index, const WGC3Dfloat* values); |
| 358 virtual void vertexAttrib4f(WGC3Duint index, |
| 359 WGC3Dfloat x, WGC3Dfloat y, |
| 360 WGC3Dfloat z, WGC3Dfloat w); |
| 361 virtual void vertexAttrib4fv(WGC3Duint index, const WGC3Dfloat* values); |
| 362 virtual void vertexAttribPointer(WGC3Duint index, |
| 363 WGC3Dint size, |
| 364 WGC3Denum type, |
| 365 WGC3Dboolean normalized, |
| 366 WGC3Dsizei stride, |
| 367 WGC3Dintptr offset); |
| 368 |
| 369 virtual void viewport(WGC3Dint x, WGC3Dint y, |
| 370 WGC3Dsizei width, WGC3Dsizei height); |
| 371 |
| 372 // Support for buffer creation and deletion |
| 373 virtual WebGLId createBuffer(); |
| 374 virtual WebGLId createFramebuffer(); |
| 375 virtual WebGLId createProgram(); |
| 376 virtual WebGLId createRenderbuffer(); |
| 377 virtual WebGLId createShader(WGC3Denum); |
| 378 virtual WebGLId createTexture(); |
| 379 |
| 380 virtual void deleteBuffer(WebGLId); |
| 381 virtual void deleteFramebuffer(WebGLId); |
| 382 virtual void deleteProgram(WebGLId); |
| 383 virtual void deleteRenderbuffer(WebGLId); |
| 384 virtual void deleteShader(WebGLId); |
| 385 virtual void deleteTexture(WebGLId); |
| 386 |
| 387 virtual void synthesizeGLError(WGC3Denum); |
| 388 |
| 389 virtual void* mapBufferSubDataCHROMIUM( |
| 390 WGC3Denum target, WGC3Dintptr offset, |
| 391 WGC3Dsizeiptr size, WGC3Denum access); |
| 392 virtual void unmapBufferSubDataCHROMIUM(const void*); |
| 393 virtual void* mapTexSubImage2DCHROMIUM( |
| 394 WGC3Denum target, |
| 395 WGC3Dint level, |
| 396 WGC3Dint xoffset, |
| 397 WGC3Dint yoffset, |
| 398 WGC3Dsizei width, |
| 399 WGC3Dsizei height, |
| 400 WGC3Denum format, |
| 401 WGC3Denum type, |
| 402 WGC3Denum access); |
| 403 virtual void unmapTexSubImage2DCHROMIUM(const void*); |
| 404 |
| 405 virtual void copyTextureToParentTextureCHROMIUM( |
| 406 WebGLId texture, WebGLId parentTexture); |
| 407 |
| 408 virtual WebKit::WebString getRequestableExtensionsCHROMIUM(); |
| 409 virtual void requestExtensionCHROMIUM(const char*); |
| 410 |
| 411 virtual void blitFramebufferCHROMIUM( |
| 412 WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, |
| 413 WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, |
| 414 WGC3Dbitfield mask, WGC3Denum filter); |
| 415 virtual void renderbufferStorageMultisampleCHROMIUM( |
| 416 WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, |
| 417 WGC3Dsizei width, WGC3Dsizei height); |
| 418 |
| 419 virtual WebGLId createCompositorTexture(WGC3Dsizei width, WGC3Dsizei height); |
| 420 virtual void deleteCompositorTexture(WebGLId parent_texture); |
| 421 virtual void copyTextureToCompositor(WebGLId texture, |
| 422 WebGLId parent_texture); |
| 423 |
| 424 ggl::Context* context() { return context_; } |
| 425 |
| 426 private: |
| 427 // SwapBuffers callback; |
| 428 void OnSwapBuffers(); |
| 429 |
| 430 // The GGL context we use for OpenGL rendering. |
| 431 ggl::Context* context_; |
| 432 // If rendering directly to WebView, weak pointer to it. |
| 433 WebKit::WebView* web_view_; |
| 434 |
| 435 WebKit::WebGraphicsContext3D::Attributes attributes_; |
| 436 int cached_width_, cached_height_; |
| 437 |
| 438 // For tracking which FBO is bound. |
| 439 WebGLId bound_fbo_; |
| 440 |
| 441 // Errors raised by synthesizeGLError(). |
| 442 std::vector<WGC3Denum> synthetic_errors_; |
| 443 |
| 444 #ifdef FLIP_FRAMEBUFFER_VERTICALLY |
| 445 scoped_ptr<uint8> scanline_; |
| 446 void FlipVertically(uint8* framebuffer, |
| 447 unsigned int width, |
| 448 unsigned int height); |
| 449 #endif |
| 450 }; |
| 451 |
| 452 #else // USE_WGC3D_TYPES |
| 453 |
| 454 class WebGraphicsContext3DCommandBufferImpl |
| 455 : public WebKit::WebGraphicsContext3D { |
| 456 public: |
| 457 |
| 458 WebGraphicsContext3DCommandBufferImpl(); |
| 459 virtual ~WebGraphicsContext3DCommandBufferImpl(); |
| 460 |
| 461 //---------------------------------------------------------------------- |
| 462 // WebGraphicsContext3D methods |
| 463 virtual bool initialize(WebGraphicsContext3D::Attributes attributes, |
| 464 WebKit::WebView*, |
| 465 bool renderDirectlyToWebView); |
| 466 |
| 467 virtual bool makeContextCurrent(); |
| 468 |
| 469 virtual int width(); |
| 470 virtual int height(); |
| 471 |
53 virtual int sizeInBytes(int type); | 472 virtual int sizeInBytes(int type); |
54 | 473 |
55 virtual bool isGLES2Compliant(); | 474 virtual bool isGLES2Compliant(); |
56 virtual bool isGLES2NPOTStrict(); | 475 virtual bool isGLES2NPOTStrict(); |
57 virtual bool isErrorGeneratedOnOutOfBoundsAccesses(); | 476 virtual bool isErrorGeneratedOnOutOfBoundsAccesses(); |
58 | 477 |
59 virtual void reshape(int width, int height); | 478 virtual void reshape(int width, int height); |
60 | 479 |
61 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); | 480 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); |
62 | 481 |
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398 std::vector<unsigned long> synthetic_errors_; | 817 std::vector<unsigned long> synthetic_errors_; |
399 | 818 |
400 #ifdef FLIP_FRAMEBUFFER_VERTICALLY | 819 #ifdef FLIP_FRAMEBUFFER_VERTICALLY |
401 scoped_ptr<uint8> scanline_; | 820 scoped_ptr<uint8> scanline_; |
402 void FlipVertically(uint8* framebuffer, | 821 void FlipVertically(uint8* framebuffer, |
403 unsigned int width, | 822 unsigned int width, |
404 unsigned int height); | 823 unsigned int height); |
405 #endif | 824 #endif |
406 }; | 825 }; |
407 | 826 |
| 827 #endif // USE_WGC3D_TYPES |
| 828 |
408 #endif // defined(ENABLE_GPU) | 829 #endif // defined(ENABLE_GPU) |
409 #endif // CHROME_RENDERER_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 830 #endif // CHROME_RENDERER_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
410 | 831 |
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