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Side by Side Diff: chrome/common/gpu_info.cc

Issue 6346007: Refactor and improve gpu_info_collector: collect information on linux;... (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: '' Created 9 years, 11 months ago
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1 // Copyright (c) 2006-2010 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/common/gpu_info.h" 5 #include "chrome/common/gpu_info.h"
6 6
7 GPUInfo::GPUInfo() 7 GPUInfo::GPUInfo()
8 : progress_(kUninitialized), 8 : progress_(kUninitialized),
9 vendor_id_(0), 9 vendor_id_(0),
10 device_id_(0), 10 device_id_(0),
11 driver_version_(L""), 11 driver_vendor_(""),
12 driver_version_(""),
12 pixel_shader_version_(0), 13 pixel_shader_version_(0),
13 vertex_shader_version_(0), 14 vertex_shader_version_(0),
14 gl_version_(0), 15 gl_version_(0),
16 gl_version_string_(""),
17 gl_vendor_(""),
18 gl_renderer_(""),
15 can_lose_context_(false) { 19 can_lose_context_(false) {
16 } 20 }
17 21
18 GPUInfo::Progress GPUInfo::progress() const { 22 GPUInfo::Progress GPUInfo::progress() const {
19 return progress_; 23 return progress_;
20 } 24 }
21 25
22 base::TimeDelta GPUInfo::initialization_time() const { 26 base::TimeDelta GPUInfo::initialization_time() const {
23 return initialization_time_; 27 return initialization_time_;
24 } 28 }
25 29
26 uint32 GPUInfo::vendor_id() const { 30 uint32 GPUInfo::vendor_id() const {
27 return vendor_id_; 31 return vendor_id_;
28 } 32 }
29 33
30 uint32 GPUInfo::device_id() const { 34 uint32 GPUInfo::device_id() const {
31 return device_id_; 35 return device_id_;
32 } 36 }
33 37
34 std::wstring GPUInfo::driver_version() const { 38 std::string GPUInfo::driver_vendor() const {
39 return driver_vendor_;
40 }
41
42 std::string GPUInfo::driver_version() const {
35 return driver_version_; 43 return driver_version_;
36 } 44 }
37 45
38 uint32 GPUInfo::pixel_shader_version() const { 46 uint32 GPUInfo::pixel_shader_version() const {
39 return pixel_shader_version_; 47 return pixel_shader_version_;
40 } 48 }
41 49
42 uint32 GPUInfo::vertex_shader_version() const { 50 uint32 GPUInfo::vertex_shader_version() const {
43 return vertex_shader_version_; 51 return vertex_shader_version_;
44 } 52 }
45 53
46 uint32 GPUInfo::gl_version() const { 54 uint32 GPUInfo::gl_version() const {
47 return gl_version_; 55 return gl_version_;
48 } 56 }
49 57
58 std::string GPUInfo::gl_version_string() const {
59 return gl_version_string_;
60 }
61
62 std::string GPUInfo::gl_vendor() const {
63 return gl_vendor_;
64 }
65
66 std::string GPUInfo::gl_renderer() const {
67 return gl_renderer_;
68 }
50 69
51 bool GPUInfo::can_lose_context() const { 70 bool GPUInfo::can_lose_context() const {
52 return can_lose_context_; 71 return can_lose_context_;
53 } 72 }
54 73
74 void GPUInfo::SetProgress(Progress progress) {
75 progress_ = progress;
76 }
77
55 void GPUInfo::SetInitializationTime( 78 void GPUInfo::SetInitializationTime(
56 const base::TimeDelta& initialization_time) { 79 const base::TimeDelta& initialization_time) {
57 initialization_time_ = initialization_time; 80 initialization_time_ = initialization_time;
58 } 81 }
59 82
60 83 void GPUInfo::SetVideoCardInfo(uint32 vendor_id, uint32 device_id) {
61 void GPUInfo::SetGraphicsInfo(uint32 vendor_id, uint32 device_id,
62 const std::wstring& driver_version,
63 uint32 pixel_shader_version,
64 uint32 vertex_shader_version,
65 uint32 gl_version,
66 bool can_lose_context) {
67 vendor_id_ = vendor_id; 84 vendor_id_ = vendor_id;
68 device_id_ = device_id; 85 device_id_ = device_id;
86 }
87
88 void GPUInfo::SetDriverInfo(const std::string& driver_vendor,
89 const std::string& driver_version) {
90 driver_vendor_ = driver_vendor;
69 driver_version_ = driver_version; 91 driver_version_ = driver_version;
92 }
93
94 void GPUInfo::SetShaderVersion(uint32 pixel_shader_version,
95 uint32 vertex_shader_version) {
70 pixel_shader_version_ = pixel_shader_version; 96 pixel_shader_version_ = pixel_shader_version;
71 vertex_shader_version_ = vertex_shader_version; 97 vertex_shader_version_ = vertex_shader_version;
72 gl_version_ = gl_version;
73 can_lose_context_ = can_lose_context;
74 } 98 }
75 99
76 void GPUInfo::SetProgress(Progress progress) { 100 void GPUInfo::SetGLVersion(uint32 gl_version) {
77 progress_ = progress; 101 gl_version_ = gl_version;
102 }
103
104 void GPUInfo::SetGLVersionString(const std::string& gl_version_string) {
105 gl_version_string_ = gl_version_string;
106 }
107
108 void GPUInfo::SetGLVendor(const std::string& gl_vendor) {
109 gl_vendor_ = gl_vendor;
110 }
111
112 void GPUInfo::SetGLRenderer(const std::string& gl_renderer) {
113 gl_renderer_ = gl_renderer;
114 }
115
116 void GPUInfo::SetCanLoseContext(bool can_lose_context) {
117 can_lose_context_ = can_lose_context;
78 } 118 }
79 119
80 #if defined(OS_WIN) 120 #if defined(OS_WIN)
81 const DxDiagNode& GPUInfo::dx_diagnostics() const { 121 const DxDiagNode& GPUInfo::dx_diagnostics() const {
82 return dx_diagnostics_; 122 return dx_diagnostics_;
83 } 123 }
84 124
85 void GPUInfo::SetDxDiagnostics(const DxDiagNode& dx_diagnostics) { 125 void GPUInfo::SetDxDiagnostics(const DxDiagNode& dx_diagnostics) {
86 dx_diagnostics_ = dx_diagnostics; 126 dx_diagnostics_ = dx_diagnostics;
87 } 127 }
88 #endif 128 #endif
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