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| 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CHROME_BROWSER_GPU_PROCESS_HOST_H_ | 5 #ifndef CHROME_BROWSER_GPU_PROCESS_HOST_H_ |
| 6 #define CHROME_BROWSER_GPU_PROCESS_HOST_H_ | 6 #define CHROME_BROWSER_GPU_PROCESS_HOST_H_ |
| 7 #pragma once | 7 #pragma once |
| 8 | 8 |
| 9 #include <queue> | 9 #include <queue> |
| 10 | 10 |
| 11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
| 12 #include "base/ref_counted.h" | 12 #include "base/ref_counted.h" |
| 13 #include "base/threading/non_thread_safe.h" | 13 #include "base/threading/non_thread_safe.h" |
| 14 #include "chrome/browser/browser_child_process_host.h" | 14 #include "chrome/browser/browser_child_process_host.h" |
| 15 #include "gfx/native_widget_types.h" | 15 #include "gfx/native_widget_types.h" |
| 16 | 16 |
| 17 class GpuBlacklist; | 17 class GpuBlacklist; |
| 18 struct GPUCreateCommandBufferConfig; |
| 18 class GPUInfo; | 19 class GPUInfo; |
| 19 class RenderMessageFilter; | 20 class RenderMessageFilter; |
| 20 | 21 |
| 21 namespace IPC { | 22 namespace IPC { |
| 22 struct ChannelHandle; | 23 struct ChannelHandle; |
| 23 class Message; | 24 class Message; |
| 24 } | 25 } |
| 25 | 26 |
| 26 class GpuProcessHost : public BrowserChildProcessHost, | 27 class GpuProcessHost : public BrowserChildProcessHost, |
| 27 public base::NonThreadSafe { | 28 public base::NonThreadSafe { |
| 28 public: | 29 public: |
| 29 // Getter for the singleton. This will return NULL on failure. | 30 // Getter for the singleton. This will return NULL on failure. |
| 30 static GpuProcessHost* Get(); | 31 static GpuProcessHost* Get(); |
| 31 | 32 |
| 32 virtual bool Send(IPC::Message* msg); | 33 virtual bool Send(IPC::Message* msg); |
| 33 | 34 |
| 34 // IPC::Channel::Listener implementation. | 35 // IPC::Channel::Listener implementation. |
| 35 virtual bool OnMessageReceived(const IPC::Message& message); | 36 virtual bool OnMessageReceived(const IPC::Message& message); |
| 36 | 37 |
| 37 // Tells the GPU process to create a new channel for communication with a | 38 // Tells the GPU process to create a new channel for communication with a |
| 38 // renderer. Will asynchronously send message to object with given routing id | 39 // renderer. Will asynchronously send message to object with given routing id |
| 39 // on completion. | 40 // on completion. |
| 40 void EstablishGpuChannel(int renderer_id, RenderMessageFilter* filter); | 41 void EstablishGpuChannel(int renderer_id, RenderMessageFilter* filter); |
| 41 | 42 |
| 42 // Sends a reply message later when the next GpuHostMsg_SynchronizeReply comes | 43 // Sends a reply message later when the next GpuHostMsg_SynchronizeReply comes |
| 43 // in. | 44 // in. |
| 44 void Synchronize(IPC::Message* reply, RenderMessageFilter* filter); | 45 void Synchronize(IPC::Message* reply, RenderMessageFilter* filter); |
| 45 | 46 |
| 47 // Tells the GPU process to create a new command buffer that draws into the |
| 48 // window associated with the given renderer. |
| 49 void CreateViewCommandBuffer( |
| 50 int32 render_view_id, |
| 51 int32 renderer_id, |
| 52 const GPUCreateCommandBufferConfig& init_params, |
| 53 IPC::Message* reply, |
| 54 RenderMessageFilter* filter); |
| 55 |
| 56 // We need to hop threads when creating the command buffer. |
| 57 // Let these tasks access our internals. |
| 58 friend class CVCBThreadHopping; |
| 59 |
| 46 private: | 60 private: |
| 47 // Used to queue pending channel requests. | 61 // Used to queue pending channel requests. |
| 48 struct ChannelRequest { | 62 struct ChannelRequest { |
| 49 explicit ChannelRequest(RenderMessageFilter* filter); | 63 explicit ChannelRequest(RenderMessageFilter* filter); |
| 50 ~ChannelRequest(); | 64 ~ChannelRequest(); |
| 51 | 65 |
| 52 // Used to send the reply message back to the renderer. | 66 // Used to send the reply message back to the renderer. |
| 53 scoped_refptr<RenderMessageFilter> filter; | 67 scoped_refptr<RenderMessageFilter> filter; |
| 54 }; | 68 }; |
| 55 | 69 |
| 56 // Used to queue pending synchronization requests. | 70 struct DelayedReply { |
| 57 struct SynchronizationRequest { | 71 DelayedReply(IPC::Message* reply, RenderMessageFilter* filter); |
| 58 SynchronizationRequest(IPC::Message* reply, RenderMessageFilter* filter); | 72 ~DelayedReply(); |
| 59 ~SynchronizationRequest(); | |
| 60 | 73 |
| 61 // The delayed reply message which needs to be sent to the | 74 // The delayed reply message which needs to be sent to the |
| 62 // renderer. | 75 // renderer. |
| 63 IPC::Message* reply; | 76 IPC::Message* reply; |
| 64 | 77 |
| 65 // Used to send the reply message back to the renderer. | 78 // Used to send the reply message back to the renderer. |
| 66 scoped_refptr<RenderMessageFilter> filter; | 79 scoped_refptr<RenderMessageFilter> filter; |
| 67 }; | 80 }; |
| 68 | 81 |
| 69 GpuProcessHost(); | 82 GpuProcessHost(); |
| 70 virtual ~GpuProcessHost(); | 83 virtual ~GpuProcessHost(); |
| 71 | 84 |
| 72 bool EnsureInitialized(); | 85 bool EnsureInitialized(); |
| 73 bool Init(); | 86 bool Init(); |
| 74 | 87 |
| 75 bool OnControlMessageReceived(const IPC::Message& message); | 88 bool OnControlMessageReceived(const IPC::Message& message); |
| 76 | 89 |
| 77 // Message handlers. | 90 // Message handlers. |
| 78 void OnChannelEstablished(const IPC::ChannelHandle& channel_handle, | 91 void OnChannelEstablished(const IPC::ChannelHandle& channel_handle, |
| 79 const GPUInfo& gpu_info); | 92 const GPUInfo& gpu_info); |
| 80 void OnSynchronizeReply(); | 93 void OnSynchronizeReply(); |
| 94 void OnCommandBufferCreated(const int32 route_id); |
| 81 | 95 |
| 82 // Sends the response for establish channel request to the renderer. | 96 // Sends the response for establish channel request to the renderer. |
| 83 void SendEstablishChannelReply(const IPC::ChannelHandle& channel, | 97 void SendEstablishChannelReply(const IPC::ChannelHandle& channel, |
| 84 const GPUInfo& gpu_info, | 98 const GPUInfo& gpu_info, |
| 85 RenderMessageFilter* filter); | 99 RenderMessageFilter* filter); |
| 86 // Sends the response for synchronization request to the renderer. | |
| 87 void SendSynchronizationReply(IPC::Message* reply, | |
| 88 RenderMessageFilter* filter); | |
| 89 | 100 |
| 90 // Sends outstanding replies to renderer processes. This is only called | 101 // Sends outstanding replies to renderer processes. This is only called |
| 91 // in error situations like the GPU process crashing -- but is necessary | 102 // in error situations like the GPU process crashing -- but is necessary |
| 92 // to prevent the renderer process from hanging. | 103 // to prevent the renderer process from hanging. |
| 93 void SendOutstandingReplies(); | 104 void SendOutstandingReplies(); |
| 94 | 105 |
| 95 virtual bool CanShutdown(); | 106 virtual bool CanShutdown(); |
| 96 virtual void OnChildDied(); | 107 virtual void OnChildDied(); |
| 97 virtual void OnProcessCrashed(int exit_code); | 108 virtual void OnProcessCrashed(int exit_code); |
| 98 | 109 |
| 99 bool CanLaunchGpuProcess() const; | 110 bool CanLaunchGpuProcess() const; |
| 100 bool LaunchGpuProcess(); | 111 bool LaunchGpuProcess(); |
| 101 | 112 |
| 102 bool LoadGpuBlacklist(); | 113 bool LoadGpuBlacklist(); |
| 103 | 114 |
| 104 bool initialized_; | 115 bool initialized_; |
| 105 bool initialized_successfully_; | 116 bool initialized_successfully_; |
| 106 | 117 |
| 107 bool blacklist_result_recorded_; | 118 bool blacklist_result_recorded_; |
| 108 | 119 |
| 109 scoped_ptr<GpuBlacklist> gpu_blacklist_; | 120 scoped_ptr<GpuBlacklist> gpu_blacklist_; |
| 110 | 121 |
| 111 // These are the channel requests that we have already sent to | 122 // These are the channel requests that we have already sent to |
| 112 // the GPU process, but haven't heard back about yet. | 123 // the GPU process, but haven't heard back about yet. |
| 113 std::queue<ChannelRequest> sent_requests_; | 124 std::queue<ChannelRequest> sent_requests_; |
| 114 | 125 |
| 115 // The pending synchronization requests we need to reply to. | 126 // The pending synchronization requests we need to reply to. |
| 116 std::queue<SynchronizationRequest> queued_synchronization_replies_; | 127 std::queue<DelayedReply> queued_synchronization_replies_; |
| 128 |
| 129 // The pending create command buffer requests we need to reply to. |
| 130 std::queue<DelayedReply> create_command_buffer_replies_; |
| 117 | 131 |
| 118 DISALLOW_COPY_AND_ASSIGN(GpuProcessHost); | 132 DISALLOW_COPY_AND_ASSIGN(GpuProcessHost); |
| 119 }; | 133 }; |
| 120 | 134 |
| 135 |
| 121 #endif // CHROME_BROWSER_GPU_PROCESS_HOST_H_ | 136 #endif // CHROME_BROWSER_GPU_PROCESS_HOST_H_ |
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