| OLD | NEW |
| 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| (...skipping 165 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 176 } \ | 176 } \ |
| 177 __object__ = FUNCTION_CALL; \ | 177 __object__ = FUNCTION_CALL; \ |
| 178 if (__object__->IsFailure()) { \ | 178 if (__object__->IsFailure()) { \ |
| 179 if (__object__->IsRetryAfterGC()) { \ | 179 if (__object__->IsRetryAfterGC()) { \ |
| 180 /* TODO(1181417): Fix this. */ \ | 180 /* TODO(1181417): Fix this. */ \ |
| 181 v8::internal::V8::FatalProcessOutOfMemory("CALL_HEAP_FUNCTION"); \ | 181 v8::internal::V8::FatalProcessOutOfMemory("CALL_HEAP_FUNCTION"); \ |
| 182 } \ | 182 } \ |
| 183 return Handle<TYPE>(); \ | 183 return Handle<TYPE>(); \ |
| 184 } \ | 184 } \ |
| 185 } else { \ | 185 } else { \ |
| 186 if (__object__->IsOutOfMemoryFailure()) { \ |
| 187 v8::internal::V8::FatalProcessOutOfMemory("CALL_HEAP_FUNCTION"); \ |
| 188 } \ |
| 186 return Handle<TYPE>(); \ | 189 return Handle<TYPE>(); \ |
| 187 } \ | 190 } \ |
| 188 } \ | 191 } \ |
| 189 return Handle<TYPE>(TYPE::cast(__object__)); \ | 192 return Handle<TYPE>(TYPE::cast(__object__)); \ |
| 190 } while (false) | 193 } while (false) |
| 191 | 194 |
| 192 | 195 |
| 193 // Don't use the following names: __object__, __failure__. | 196 // Don't use the following names: __object__, __failure__. |
| 194 #define CALL_HEAP_FUNCTION_VOID(FUNCTION_CALL) \ | 197 #define CALL_HEAP_FUNCTION_VOID(FUNCTION_CALL) \ |
| 195 GC_GREEDY_CHECK(); \ | 198 GC_GREEDY_CHECK(); \ |
| 196 Object* __object__ = FUNCTION_CALL; \ | 199 Object* __object__ = FUNCTION_CALL; \ |
| 197 if (__object__->IsFailure()) { \ | 200 if (__object__->IsFailure()) { \ |
| 198 if (__object__->IsRetryAfterGC()) { \ | 201 if (__object__->IsRetryAfterGC()) { \ |
| 199 Failure* __failure__ = Failure::cast(__object__); \ | 202 Failure* __failure__ = Failure::cast(__object__); \ |
| 200 if (!Heap::CollectGarbage(__failure__->requested(), \ | 203 if (!Heap::CollectGarbage(__failure__->requested(), \ |
| 201 __failure__->allocation_space())) { \ | 204 __failure__->allocation_space())) { \ |
| 202 /* TODO(1181417): Fix this. */ \ | 205 /* TODO(1181417): Fix this. */ \ |
| 203 V8::FatalProcessOutOfMemory("Handles"); \ | 206 V8::FatalProcessOutOfMemory("Handles"); \ |
| 204 } \ | 207 } \ |
| 205 __object__ = FUNCTION_CALL; \ | 208 __object__ = FUNCTION_CALL; \ |
| 206 if (__object__->IsFailure()) { \ | 209 if (__object__->IsFailure()) { \ |
| 207 if (__object__->IsRetryAfterGC()) { \ | 210 if (__object__->IsRetryAfterGC()) { \ |
| 208 /* TODO(1181417): Fix this. */ \ | 211 /* TODO(1181417): Fix this. */ \ |
| 209 V8::FatalProcessOutOfMemory("Handles"); \ | 212 V8::FatalProcessOutOfMemory("Handles"); \ |
| 210 } \ | 213 } \ |
| 211 return; \ | 214 return; \ |
| 212 } \ | 215 } \ |
| 213 } else { \ | 216 } else { \ |
| 214 return; \ | 217 if (__object__->IsOutOfMemoryFailure()) { \ |
| 218 V8::FatalProcessOutOfMemory("Handles"); \ |
| 219 } \ |
| 220 UNREACHABLE(); \ |
| 215 } \ | 221 } \ |
| 216 } | 222 } |
| 217 | 223 |
| 218 | 224 |
| 219 #ifdef DEBUG | 225 #ifdef DEBUG |
| 220 | 226 |
| 221 inline bool Heap::allow_allocation(bool new_state) { | 227 inline bool Heap::allow_allocation(bool new_state) { |
| 222 bool old = allocation_allowed_; | 228 bool old = allocation_allowed_; |
| 223 allocation_allowed_ = new_state; | 229 allocation_allowed_ = new_state; |
| 224 return old; | 230 return old; |
| 225 } | 231 } |
| 226 | 232 |
| 227 #endif | 233 #endif |
| 228 | 234 |
| 229 | 235 |
| 230 } } // namespace v8::internal | 236 } } // namespace v8::internal |
| 231 | 237 |
| 232 #endif // V8_HEAP_INL_H_ | 238 #endif // V8_HEAP_INL_H_ |
| OLD | NEW |