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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ | 5 #ifndef UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ |
6 #define UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ | 6 #define UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/string16.h" | 11 #include "base/string16.h" |
| 12 #include "base/task.h" |
12 #include "ui/base/models/menu_model.h" | 13 #include "ui/base/models/menu_model.h" |
13 | 14 |
14 namespace ui { | 15 namespace ui { |
15 | 16 |
16 class ButtonMenuItemModel; | 17 class ButtonMenuItemModel; |
17 | 18 |
18 // A simple MenuModel implementation with an imperative API for adding menu | 19 // A simple MenuModel implementation with an imperative API for adding menu |
19 // items. This makes it easy to construct fixed menus. Menus populated by | 20 // items. This makes it easy to construct fixed menus. Menus populated by |
20 // dynamic data sources may be better off implementing MenuModel directly. | 21 // dynamic data sources may be better off implementing MenuModel directly. |
21 // The breadth of MenuModel is not exposed through this API. | 22 // The breadth of MenuModel is not exposed through this API. |
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131 Delegate* delegate() { return delegate_; } | 132 Delegate* delegate() { return delegate_; } |
132 | 133 |
133 private: | 134 private: |
134 struct Item; | 135 struct Item; |
135 | 136 |
136 // Functions for inserting items into |items_|. | 137 // Functions for inserting items into |items_|. |
137 void AppendItem(const Item& item); | 138 void AppendItem(const Item& item); |
138 void InsertItemAtIndex(const Item& item, int index); | 139 void InsertItemAtIndex(const Item& item, int index); |
139 void ValidateItem(const Item& item); | 140 void ValidateItem(const Item& item); |
140 | 141 |
| 142 // Notify the delegate that the menu is closed. |
| 143 void OnMenuClosed(); |
| 144 |
141 std::vector<Item> items_; | 145 std::vector<Item> items_; |
142 | 146 |
143 Delegate* delegate_; | 147 Delegate* delegate_; |
144 | 148 |
| 149 ScopedRunnableMethodFactory<SimpleMenuModel> method_factory_; |
| 150 |
145 DISALLOW_COPY_AND_ASSIGN(SimpleMenuModel); | 151 DISALLOW_COPY_AND_ASSIGN(SimpleMenuModel); |
146 }; | 152 }; |
147 | 153 |
148 } // namespace ui | 154 } // namespace ui |
149 | 155 |
150 #endif // UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ | 156 #endif // UI_BASE_MODELS_SIMPLE_MENU_MODEL_H_ |
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