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| 1 #!/usr/bin/python2.4 |
| 2 # Copyright 2008, Google Inc. |
| 3 # All rights reserved. |
| 4 # |
| 5 # Redistribution and use in source and binary forms, with or without |
| 6 # modification, are permitted provided that the following conditions are |
| 7 # met: |
| 8 # |
| 9 # * Redistributions of source code must retain the above copyright |
| 10 # notice, this list of conditions and the following disclaimer. |
| 11 # * Redistributions in binary form must reproduce the above |
| 12 # copyright notice, this list of conditions and the following disclaimer |
| 13 # in the documentation and/or other materials provided with the |
| 14 # distribution. |
| 15 # * Neither the name of Google Inc. nor the names of its |
| 16 # contributors may be used to endorse or promote products derived from |
| 17 # this software without specific prior written permission. |
| 18 # |
| 19 # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 20 # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 21 # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 22 # A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 23 # OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 24 # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 25 # LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 26 # DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 27 # THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 28 # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 29 # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 30 |
| 31 """Set up tools for environments for for software construction toolkit. |
| 32 |
| 33 This module is a SCons tool which should be include in all environments. It |
| 34 will automatically be included by the component_setup tool. |
| 35 """ |
| 36 |
| 37 |
| 38 import SCons |
| 39 |
| 40 |
| 41 #------------------------------------------------------------------------------ |
| 42 |
| 43 |
| 44 def FilterOut(self, **kw): |
| 45 """Removes values from existing construction variables in an Environment. |
| 46 |
| 47 The values to remove should be a list. For example: |
| 48 |
| 49 self.FilterOut(CPPDEFINES=['REMOVE_ME', 'ME_TOO']) |
| 50 |
| 51 Args: |
| 52 self: Environment to alter. |
| 53 kw: (Any other named arguments are values to remove). |
| 54 """ |
| 55 |
| 56 kw = SCons.Environment.copy_non_reserved_keywords(kw) |
| 57 for key, val in kw.items(): |
| 58 envval = self.get(key, None) |
| 59 if envval is None: |
| 60 # No existing variable in the environment, so nothing to delete. |
| 61 continue |
| 62 |
| 63 for vremove in val: |
| 64 if vremove in envval: |
| 65 envval.remove(vremove) |
| 66 |
| 67 self[key] = envval |
| 68 |
| 69 # TODO(sgk): SCons.Environment.Append() has much more logic to deal |
| 70 # with various types of values. We should handle all those cases in here |
| 71 # too. |
| 72 |
| 73 #------------------------------------------------------------------------------ |
| 74 |
| 75 |
| 76 def Overlap(self, values1, values2): |
| 77 """Checks for overlap between the values. |
| 78 |
| 79 Args: |
| 80 self: Environment to use for variable substitution. |
| 81 values1: First value(s) to compare. May be a string or list of strings. |
| 82 values2: Second value(s) to compare. May be a string or list of strings. |
| 83 |
| 84 Returns: |
| 85 The list of values in common after substitution, or an empty list if |
| 86 the values do no overlap. |
| 87 |
| 88 Converts the values to a set of plain strings via self.subst() before |
| 89 comparison, so SCons $ variables are evaluated. |
| 90 """ |
| 91 |
| 92 set1 = set() |
| 93 for v in self.Flatten(values1): |
| 94 set1.add(self.subst(v)) |
| 95 |
| 96 set2 = set() |
| 97 for v in self.Flatten(values2): |
| 98 set2.add(self.subst(v)) |
| 99 |
| 100 return list(set1.intersection(set2)) |
| 101 |
| 102 |
| 103 #------------------------------------------------------------------------------ |
| 104 |
| 105 |
| 106 def ApplySConscript(self, sconscript_file): |
| 107 """Applies a SConscript to the current environment. |
| 108 |
| 109 Args: |
| 110 self: Environment to modify. |
| 111 sconscript_file: Name of SConscript file to apply. |
| 112 |
| 113 Returns: |
| 114 The return value from the call to SConscript(). |
| 115 |
| 116 ApplySConscript() should be used when an existing SConscript which sets up an |
| 117 environment gets too large, or when there is common setup between multiple |
| 118 environments which can't be reduced into a parent environment which the |
| 119 multiple child environments Clone() from. The latter case is necessary |
| 120 because env.Clone() only enables single inheritance for environments. |
| 121 |
| 122 ApplySConscript() is NOT intended to replace the Tool() method. If you need |
| 123 to add methods or builders to one or more environments, do that as a tool |
| 124 (and write unit tests for them). |
| 125 |
| 126 ApplySConscript() is equivalent to the following SCons call: |
| 127 SConscript(sconscript_file, exports={'env':self}) |
| 128 |
| 129 The called SConscript should import the 'env' variable to get access to the |
| 130 calling environment: |
| 131 Import('env') |
| 132 |
| 133 Changes made to env in the called SConscript will be applied to the |
| 134 environment calling ApplySConscript() - that is, env in the called SConscript |
| 135 is a reference to the calling environment. |
| 136 |
| 137 If you need to export multiple variables to the called SConscript, or return |
| 138 variables from it, use the existing SConscript() function. |
| 139 """ |
| 140 return SCons.Script.SConscript(sconscript_file, exports={'env':self}) |
| 141 |
| 142 #------------------------------------------------------------------------------ |
| 143 |
| 144 |
| 145 def BuildSConscript(self, sconscript_file): |
| 146 """Builds a SConscript based on the current environment. |
| 147 |
| 148 Args: |
| 149 self: Environment to clone and pass to the called SConscript. |
| 150 sconscript_file: Name of SConscript file to build. If this is a directory, |
| 151 this method will look for sconscript_file+'/build.scons', and if that |
| 152 is not found, sconscript_file+'/SConscript'. |
| 153 |
| 154 Returns: |
| 155 The return value from the call to SConscript(). |
| 156 |
| 157 BuildSConscript() should be used when an existing SConscript which builds a |
| 158 project gets too large, or when a group of SConscripts are logically related |
| 159 but should not directly affect each others' environments (for example, a |
| 160 library might want to build a number of unit tests which exist in |
| 161 subdirectories, but not allow those tests' SConscripts to affect/pollute the |
| 162 library's environment. |
| 163 |
| 164 BuildSConscript() is NOT intended to replace the Tool() method. If you need |
| 165 to add methods or builders to one or more environments, do that as a tool |
| 166 (and write unit tests for them). |
| 167 |
| 168 BuildSConscript() is equivalent to the following SCons call: |
| 169 SConscript(sconscript_file, exports={'env':self.Clone()}) |
| 170 or if sconscript_file is a directory: |
| 171 SConscript(sconscript_file+'/build.scons', exports={'env':self.Clone()}) |
| 172 |
| 173 The called SConscript should import the 'env' variable to get access to the |
| 174 calling environment: |
| 175 Import('env') |
| 176 |
| 177 Changes made to env in the called SConscript will NOT be applied to the |
| 178 environment calling BuildSConscript() - that is, env in the called SConscript |
| 179 is a clone/copy of the calling environment, not a reference to that |
| 180 environment. |
| 181 |
| 182 If you need to export multiple variables to the called SConscript, or return |
| 183 variables from it, use the existing SConscript() function. |
| 184 """ |
| 185 # Need to look for the source node, since by default SCons will look for the |
| 186 # entry in the variant_dir, which won't exist (and thus won't be a directory |
| 187 # or a file). This isn't a problem in BuildComponents(), since the variant |
| 188 # dir is only set inside its call to SConscript(). |
| 189 if self.Entry(sconscript_file).srcnode().isdir(): |
| 190 # Building a subdirectory, so look for build.scons or SConscript |
| 191 script_file = sconscript_file + '/build.scons' |
| 192 if not self.File(script_file).srcnode().exists(): |
| 193 script_file = sconscript_file + '/SConscript' |
| 194 else: |
| 195 script_file = sconscript_file |
| 196 |
| 197 self.SConscript(script_file, exports={'env':self.Clone()}) |
| 198 |
| 199 #------------------------------------------------------------------------------ |
| 200 |
| 201 |
| 202 def generate(env): |
| 203 # NOTE: SCons requires the use of this name, which fails gpylint. |
| 204 """SCons entry point for this tool.""" |
| 205 |
| 206 # Add methods to environment |
| 207 env.AddMethod(ApplySConscript) |
| 208 env.AddMethod(BuildSConscript) |
| 209 env.AddMethod(FilterOut) |
| 210 env.AddMethod(Overlap) |
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