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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_RENDERER_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef CHROME_RENDERER_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
6 #define CHROME_RENDERER_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 6 #define CHROME_RENDERER_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #if defined(ENABLE_GPU) | 9 #if defined(ENABLE_GPU) |
10 | 10 |
(...skipping 14 matching lines...) Expand all Loading... |
25 class CommandBufferProxy; | 25 class CommandBufferProxy; |
26 | 26 |
27 namespace gpu { | 27 namespace gpu { |
28 namespace gles2 { | 28 namespace gles2 { |
29 class GLES2Implementation; | 29 class GLES2Implementation; |
30 } | 30 } |
31 } | 31 } |
32 | 32 |
33 using WebKit::WebGLId; | 33 using WebKit::WebGLId; |
34 | 34 |
35 #if defined(USE_WGC3D_TYPES) | |
36 | |
37 using WebKit::WGC3Dchar; | |
38 using WebKit::WGC3Denum; | |
39 using WebKit::WGC3Dboolean; | |
40 using WebKit::WGC3Dbitfield; | |
41 using WebKit::WGC3Dint; | |
42 using WebKit::WGC3Dsizei; | |
43 using WebKit::WGC3Duint; | |
44 using WebKit::WGC3Dfloat; | |
45 using WebKit::WGC3Dclampf; | |
46 using WebKit::WGC3Dintptr; | |
47 using WebKit::WGC3Dsizeiptr; | |
48 | |
49 class WebGraphicsContext3DCommandBufferImpl | 35 class WebGraphicsContext3DCommandBufferImpl |
50 : public WebKit::WebGraphicsContext3D { | 36 : public WebKit::WebGraphicsContext3D { |
51 public: | 37 public: |
52 | 38 |
53 WebGraphicsContext3DCommandBufferImpl(); | 39 WebGraphicsContext3DCommandBufferImpl(); |
54 virtual ~WebGraphicsContext3DCommandBufferImpl(); | 40 virtual ~WebGraphicsContext3DCommandBufferImpl(); |
55 | 41 |
56 //---------------------------------------------------------------------- | 42 //---------------------------------------------------------------------- |
57 // WebGraphicsContext3D methods | 43 // WebGraphicsContext3D methods |
58 virtual bool initialize(WebGraphicsContext3D::Attributes attributes, | 44 virtual bool initialize(WebGraphicsContext3D::Attributes attributes, |
59 WebKit::WebView*, | 45 WebKit::WebView*, |
60 bool renderDirectlyToWebView); | 46 bool renderDirectlyToWebView); |
61 | 47 |
62 virtual bool makeContextCurrent(); | 48 virtual bool makeContextCurrent(); |
63 | 49 |
64 virtual int width(); | 50 virtual int width(); |
65 virtual int height(); | 51 virtual int height(); |
66 | 52 |
67 virtual bool isGLES2Compliant(); | |
68 | |
69 virtual void reshape(int width, int height); | |
70 | |
71 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); | |
72 | |
73 virtual WebGLId getPlatformTextureId(); | |
74 virtual void prepareTexture(); | |
75 | |
76 virtual void activeTexture(WGC3Denum texture); | |
77 virtual void attachShader(WebGLId program, WebGLId shader); | |
78 virtual void bindAttribLocation(WebGLId program, WGC3Duint index, | |
79 const WGC3Dchar* name); | |
80 virtual void bindBuffer(WGC3Denum target, WebGLId buffer); | |
81 virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer); | |
82 virtual void bindRenderbuffer(WGC3Denum target, WebGLId renderbuffer); | |
83 virtual void bindTexture(WGC3Denum target, WebGLId texture); | |
84 virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, | |
85 WGC3Dclampf blue, WGC3Dclampf alpha); | |
86 virtual void blendEquation(WGC3Denum mode); | |
87 virtual void blendEquationSeparate(WGC3Denum modeRGB, | |
88 WGC3Denum modeAlpha); | |
89 virtual void blendFunc(WGC3Denum sfactor, WGC3Denum dfactor); | |
90 virtual void blendFuncSeparate(WGC3Denum srcRGB, | |
91 WGC3Denum dstRGB, | |
92 WGC3Denum srcAlpha, | |
93 WGC3Denum dstAlpha); | |
94 | |
95 virtual void bufferData(WGC3Denum target, WGC3Dsizeiptr size, | |
96 const void* data, WGC3Denum usage); | |
97 virtual void bufferSubData(WGC3Denum target, WGC3Dintptr offset, | |
98 WGC3Dsizeiptr size, const void* data); | |
99 | |
100 virtual WGC3Denum checkFramebufferStatus(WGC3Denum target); | |
101 virtual void clear(WGC3Dbitfield mask); | |
102 virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, | |
103 WGC3Dclampf blue, WGC3Dclampf alpha); | |
104 virtual void clearDepth(WGC3Dclampf depth); | |
105 virtual void clearStencil(WGC3Dint s); | |
106 virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, | |
107 WGC3Dboolean blue, WGC3Dboolean alpha); | |
108 virtual void compileShader(WebGLId shader); | |
109 | |
110 virtual void copyTexImage2D(WGC3Denum target, | |
111 WGC3Dint level, | |
112 WGC3Denum internalformat, | |
113 WGC3Dint x, | |
114 WGC3Dint y, | |
115 WGC3Dsizei width, | |
116 WGC3Dsizei height, | |
117 WGC3Dint border); | |
118 virtual void copyTexSubImage2D(WGC3Denum target, | |
119 WGC3Dint level, | |
120 WGC3Dint xoffset, | |
121 WGC3Dint yoffset, | |
122 WGC3Dint x, | |
123 WGC3Dint y, | |
124 WGC3Dsizei width, | |
125 WGC3Dsizei height); | |
126 virtual void cullFace(WGC3Denum mode); | |
127 virtual void depthFunc(WGC3Denum func); | |
128 virtual void depthMask(WGC3Dboolean flag); | |
129 virtual void depthRange(WGC3Dclampf zNear, WGC3Dclampf zFar); | |
130 virtual void detachShader(WebGLId program, WebGLId shader); | |
131 virtual void disable(WGC3Denum cap); | |
132 virtual void disableVertexAttribArray(WGC3Duint index); | |
133 virtual void drawArrays(WGC3Denum mode, WGC3Dint first, WGC3Dsizei count); | |
134 virtual void drawElements(WGC3Denum mode, | |
135 WGC3Dsizei count, | |
136 WGC3Denum type, | |
137 WGC3Dintptr offset); | |
138 | |
139 virtual void enable(WGC3Denum cap); | |
140 virtual void enableVertexAttribArray(WGC3Duint index); | |
141 virtual void finish(); | |
142 virtual void flush(); | |
143 virtual void framebufferRenderbuffer(WGC3Denum target, | |
144 WGC3Denum attachment, | |
145 WGC3Denum renderbuffertarget, | |
146 WebGLId renderbuffer); | |
147 virtual void framebufferTexture2D(WGC3Denum target, | |
148 WGC3Denum attachment, | |
149 WGC3Denum textarget, | |
150 WebGLId texture, | |
151 WGC3Dint level); | |
152 virtual void frontFace(WGC3Denum mode); | |
153 virtual void generateMipmap(WGC3Denum target); | |
154 | |
155 virtual bool getActiveAttrib(WebGLId program, | |
156 WGC3Duint index, | |
157 ActiveInfo&); | |
158 virtual bool getActiveUniform(WebGLId program, | |
159 WGC3Duint index, | |
160 ActiveInfo&); | |
161 | |
162 virtual void getAttachedShaders(WebGLId program, | |
163 WGC3Dsizei maxCount, | |
164 WGC3Dsizei* count, | |
165 WebGLId* shaders); | |
166 | |
167 virtual WGC3Dint getAttribLocation(WebGLId program, const WGC3Dchar* name); | |
168 | |
169 virtual void getBooleanv(WGC3Denum pname, WGC3Dboolean* value); | |
170 | |
171 virtual void getBufferParameteriv(WGC3Denum target, | |
172 WGC3Denum pname, | |
173 WGC3Dint* value); | |
174 | |
175 virtual Attributes getContextAttributes(); | |
176 | |
177 virtual WGC3Denum getError(); | |
178 | |
179 virtual bool isContextLost(); | |
180 | |
181 virtual void getFloatv(WGC3Denum pname, WGC3Dfloat* value); | |
182 | |
183 virtual void getFramebufferAttachmentParameteriv(WGC3Denum target, | |
184 WGC3Denum attachment, | |
185 WGC3Denum pname, | |
186 WGC3Dint* value); | |
187 | |
188 virtual void getIntegerv(WGC3Denum pname, WGC3Dint* value); | |
189 | |
190 virtual void getProgramiv(WebGLId program, WGC3Denum pname, WGC3Dint* value); | |
191 | |
192 virtual WebKit::WebString getProgramInfoLog(WebGLId program); | |
193 | |
194 virtual void getRenderbufferParameteriv(WGC3Denum target, | |
195 WGC3Denum pname, | |
196 WGC3Dint* value); | |
197 | |
198 virtual void getShaderiv(WebGLId shader, WGC3Denum pname, WGC3Dint* value); | |
199 | |
200 virtual WebKit::WebString getShaderInfoLog(WebGLId shader); | |
201 | |
202 // TBD | |
203 // void glGetShaderPrecisionFormat (GLenum shadertype, | |
204 // GLenum precisiontype, | |
205 // GLint* range, | |
206 // GLint* precision); | |
207 | |
208 virtual WebKit::WebString getShaderSource(WebGLId shader); | |
209 virtual WebKit::WebString getString(WGC3Denum name); | |
210 | |
211 virtual void getTexParameterfv(WGC3Denum target, | |
212 WGC3Denum pname, | |
213 WGC3Dfloat* value); | |
214 virtual void getTexParameteriv(WGC3Denum target, | |
215 WGC3Denum pname, | |
216 WGC3Dint* value); | |
217 | |
218 virtual void getUniformfv(WebGLId program, | |
219 WGC3Dint location, | |
220 WGC3Dfloat* value); | |
221 virtual void getUniformiv(WebGLId program, | |
222 WGC3Dint location, | |
223 WGC3Dint* value); | |
224 | |
225 virtual WGC3Dint getUniformLocation(WebGLId program, const WGC3Dchar* name); | |
226 | |
227 virtual void getVertexAttribfv(WGC3Duint index, WGC3Denum pname, | |
228 WGC3Dfloat* value); | |
229 virtual void getVertexAttribiv(WGC3Duint index, WGC3Denum pname, | |
230 WGC3Dint* value); | |
231 | |
232 virtual WGC3Dsizeiptr getVertexAttribOffset(WGC3Duint index, WGC3Denum pname); | |
233 | |
234 virtual void hint(WGC3Denum target, WGC3Denum mode); | |
235 virtual WGC3Dboolean isBuffer(WebGLId buffer); | |
236 virtual WGC3Dboolean isEnabled(WGC3Denum cap); | |
237 virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer); | |
238 virtual WGC3Dboolean isProgram(WebGLId program); | |
239 virtual WGC3Dboolean isRenderbuffer(WebGLId renderbuffer); | |
240 virtual WGC3Dboolean isShader(WebGLId shader); | |
241 virtual WGC3Dboolean isTexture(WebGLId texture); | |
242 virtual void lineWidth(WGC3Dfloat); | |
243 virtual void linkProgram(WebGLId program); | |
244 virtual void pixelStorei(WGC3Denum pname, WGC3Dint param); | |
245 virtual void polygonOffset(WGC3Dfloat factor, WGC3Dfloat units); | |
246 | |
247 virtual void readPixels(WGC3Dint x, | |
248 WGC3Dint y, | |
249 WGC3Dsizei width, | |
250 WGC3Dsizei height, | |
251 WGC3Denum format, | |
252 WGC3Denum type, | |
253 void* pixels); | |
254 | |
255 virtual void releaseShaderCompiler(); | |
256 virtual void renderbufferStorage(WGC3Denum target, | |
257 WGC3Denum internalformat, | |
258 WGC3Dsizei width, | |
259 WGC3Dsizei height); | |
260 virtual void sampleCoverage(WGC3Dfloat value, WGC3Dboolean invert); | |
261 virtual void scissor(WGC3Dint x, WGC3Dint y, | |
262 WGC3Dsizei width, WGC3Dsizei height); | |
263 virtual void shaderSource(WebGLId shader, const WGC3Dchar* string); | |
264 virtual void stencilFunc(WGC3Denum func, WGC3Dint ref, WGC3Duint mask); | |
265 virtual void stencilFuncSeparate(WGC3Denum face, | |
266 WGC3Denum func, | |
267 WGC3Dint ref, | |
268 WGC3Duint mask); | |
269 virtual void stencilMask(WGC3Duint mask); | |
270 virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask); | |
271 virtual void stencilOp(WGC3Denum fail, | |
272 WGC3Denum zfail, | |
273 WGC3Denum zpass); | |
274 virtual void stencilOpSeparate(WGC3Denum face, | |
275 WGC3Denum fail, | |
276 WGC3Denum zfail, | |
277 WGC3Denum zpass); | |
278 | |
279 virtual void texImage2D(WGC3Denum target, | |
280 WGC3Dint level, | |
281 WGC3Denum internalformat, | |
282 WGC3Dsizei width, | |
283 WGC3Dsizei height, | |
284 WGC3Dint border, | |
285 WGC3Denum format, | |
286 WGC3Denum type, | |
287 const void* pixels); | |
288 | |
289 virtual void texParameterf(WGC3Denum target, | |
290 WGC3Denum pname, | |
291 WGC3Dfloat param); | |
292 virtual void texParameteri(WGC3Denum target, | |
293 WGC3Denum pname, | |
294 WGC3Dint param); | |
295 | |
296 virtual void texSubImage2D(WGC3Denum target, | |
297 WGC3Dint level, | |
298 WGC3Dint xoffset, | |
299 WGC3Dint yoffset, | |
300 WGC3Dsizei width, | |
301 WGC3Dsizei height, | |
302 WGC3Denum format, | |
303 WGC3Denum type, | |
304 const void* pixels); | |
305 | |
306 virtual void uniform1f(WGC3Dint location, WGC3Dfloat x); | |
307 virtual void uniform1fv(WGC3Dint location, | |
308 WGC3Dsizei count, const WGC3Dfloat* v); | |
309 virtual void uniform1i(WGC3Dint location, WGC3Dint x); | |
310 virtual void uniform1iv(WGC3Dint location, | |
311 WGC3Dsizei count, const WGC3Dint* v); | |
312 virtual void uniform2f(WGC3Dint location, WGC3Dfloat x, WGC3Dfloat y); | |
313 virtual void uniform2fv(WGC3Dint location, | |
314 WGC3Dsizei count, const WGC3Dfloat* v); | |
315 virtual void uniform2i(WGC3Dint location, WGC3Dint x, WGC3Dint y); | |
316 virtual void uniform2iv(WGC3Dint location, | |
317 WGC3Dsizei count, const WGC3Dint* v); | |
318 virtual void uniform3f(WGC3Dint location, | |
319 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); | |
320 virtual void uniform3fv(WGC3Dint location, | |
321 WGC3Dsizei count, const WGC3Dfloat* v); | |
322 virtual void uniform3i(WGC3Dint location, | |
323 WGC3Dint x, WGC3Dint y, WGC3Dint z); | |
324 virtual void uniform3iv(WGC3Dint location, | |
325 WGC3Dsizei count, const WGC3Dint* v); | |
326 virtual void uniform4f(WGC3Dint location, | |
327 WGC3Dfloat x, WGC3Dfloat y, | |
328 WGC3Dfloat z, WGC3Dfloat w); | |
329 virtual void uniform4fv(WGC3Dint location, | |
330 WGC3Dsizei count, const WGC3Dfloat* v); | |
331 virtual void uniform4i(WGC3Dint location, | |
332 WGC3Dint x, WGC3Dint y, WGC3Dint z, WGC3Dint w); | |
333 virtual void uniform4iv(WGC3Dint location, | |
334 WGC3Dsizei count, const WGC3Dint* v); | |
335 virtual void uniformMatrix2fv(WGC3Dint location, | |
336 WGC3Dsizei count, | |
337 WGC3Dboolean transpose, | |
338 const WGC3Dfloat* value); | |
339 virtual void uniformMatrix3fv(WGC3Dint location, | |
340 WGC3Dsizei count, | |
341 WGC3Dboolean transpose, | |
342 const WGC3Dfloat* value); | |
343 virtual void uniformMatrix4fv(WGC3Dint location, | |
344 WGC3Dsizei count, | |
345 WGC3Dboolean transpose, | |
346 const WGC3Dfloat* value); | |
347 | |
348 virtual void useProgram(WebGLId program); | |
349 virtual void validateProgram(WebGLId program); | |
350 | |
351 virtual void vertexAttrib1f(WGC3Duint index, WGC3Dfloat x); | |
352 virtual void vertexAttrib1fv(WGC3Duint index, const WGC3Dfloat* values); | |
353 virtual void vertexAttrib2f(WGC3Duint index, WGC3Dfloat x, WGC3Dfloat y); | |
354 virtual void vertexAttrib2fv(WGC3Duint index, const WGC3Dfloat* values); | |
355 virtual void vertexAttrib3f(WGC3Duint index, | |
356 WGC3Dfloat x, WGC3Dfloat y, WGC3Dfloat z); | |
357 virtual void vertexAttrib3fv(WGC3Duint index, const WGC3Dfloat* values); | |
358 virtual void vertexAttrib4f(WGC3Duint index, | |
359 WGC3Dfloat x, WGC3Dfloat y, | |
360 WGC3Dfloat z, WGC3Dfloat w); | |
361 virtual void vertexAttrib4fv(WGC3Duint index, const WGC3Dfloat* values); | |
362 virtual void vertexAttribPointer(WGC3Duint index, | |
363 WGC3Dint size, | |
364 WGC3Denum type, | |
365 WGC3Dboolean normalized, | |
366 WGC3Dsizei stride, | |
367 WGC3Dintptr offset); | |
368 | |
369 virtual void viewport(WGC3Dint x, WGC3Dint y, | |
370 WGC3Dsizei width, WGC3Dsizei height); | |
371 | |
372 // Support for buffer creation and deletion | |
373 virtual WebGLId createBuffer(); | |
374 virtual WebGLId createFramebuffer(); | |
375 virtual WebGLId createProgram(); | |
376 virtual WebGLId createRenderbuffer(); | |
377 virtual WebGLId createShader(WGC3Denum); | |
378 virtual WebGLId createTexture(); | |
379 | |
380 virtual void deleteBuffer(WebGLId); | |
381 virtual void deleteFramebuffer(WebGLId); | |
382 virtual void deleteProgram(WebGLId); | |
383 virtual void deleteRenderbuffer(WebGLId); | |
384 virtual void deleteShader(WebGLId); | |
385 virtual void deleteTexture(WebGLId); | |
386 | |
387 virtual void synthesizeGLError(WGC3Denum); | |
388 | |
389 virtual void* mapBufferSubDataCHROMIUM( | |
390 WGC3Denum target, WGC3Dintptr offset, | |
391 WGC3Dsizeiptr size, WGC3Denum access); | |
392 virtual void unmapBufferSubDataCHROMIUM(const void*); | |
393 virtual void* mapTexSubImage2DCHROMIUM( | |
394 WGC3Denum target, | |
395 WGC3Dint level, | |
396 WGC3Dint xoffset, | |
397 WGC3Dint yoffset, | |
398 WGC3Dsizei width, | |
399 WGC3Dsizei height, | |
400 WGC3Denum format, | |
401 WGC3Denum type, | |
402 WGC3Denum access); | |
403 virtual void unmapTexSubImage2DCHROMIUM(const void*); | |
404 | |
405 virtual void copyTextureToParentTextureCHROMIUM( | |
406 WebGLId texture, WebGLId parentTexture); | |
407 | |
408 virtual WebKit::WebString getRequestableExtensionsCHROMIUM(); | |
409 virtual void requestExtensionCHROMIUM(const char*); | |
410 | |
411 virtual void blitFramebufferCHROMIUM( | |
412 WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, | |
413 WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, | |
414 WGC3Dbitfield mask, WGC3Denum filter); | |
415 virtual void renderbufferStorageMultisampleCHROMIUM( | |
416 WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, | |
417 WGC3Dsizei width, WGC3Dsizei height); | |
418 | |
419 virtual WebGLId createCompositorTexture(WGC3Dsizei width, WGC3Dsizei height); | |
420 virtual void deleteCompositorTexture(WebGLId parent_texture); | |
421 virtual void copyTextureToCompositor(WebGLId texture, | |
422 WebGLId parent_texture); | |
423 | |
424 ggl::Context* context() { return context_; } | |
425 | |
426 private: | |
427 // SwapBuffers callback; | |
428 void OnSwapBuffers(); | |
429 | |
430 // The GGL context we use for OpenGL rendering. | |
431 ggl::Context* context_; | |
432 // If rendering directly to WebView, weak pointer to it. | |
433 WebKit::WebView* web_view_; | |
434 #if defined(OS_MACOSX) | |
435 // "Fake" plugin window handle in browser process for the compositor's output. | |
436 gfx::PluginWindowHandle plugin_handle_; | |
437 #endif | |
438 | |
439 WebKit::WebGraphicsContext3D::Attributes attributes_; | |
440 int cached_width_, cached_height_; | |
441 | |
442 // For tracking which FBO is bound. | |
443 WebGLId bound_fbo_; | |
444 | |
445 // Errors raised by synthesizeGLError(). | |
446 std::vector<WGC3Denum> synthetic_errors_; | |
447 | |
448 #ifdef FLIP_FRAMEBUFFER_VERTICALLY | |
449 scoped_ptr<uint8> scanline_; | |
450 void FlipVertically(uint8* framebuffer, | |
451 unsigned int width, | |
452 unsigned int height); | |
453 #endif | |
454 }; | |
455 | |
456 #else // USE_WGC3D_TYPES | |
457 | |
458 class WebGraphicsContext3DCommandBufferImpl | |
459 : public WebKit::WebGraphicsContext3D { | |
460 public: | |
461 | |
462 WebGraphicsContext3DCommandBufferImpl(); | |
463 virtual ~WebGraphicsContext3DCommandBufferImpl(); | |
464 | |
465 //---------------------------------------------------------------------- | |
466 // WebGraphicsContext3D methods | |
467 virtual bool initialize(WebGraphicsContext3D::Attributes attributes, | |
468 WebKit::WebView*, | |
469 bool renderDirectlyToWebView); | |
470 | |
471 virtual bool makeContextCurrent(); | |
472 | |
473 virtual int width(); | |
474 virtual int height(); | |
475 | |
476 virtual int sizeInBytes(int type); | 53 virtual int sizeInBytes(int type); |
477 | 54 |
478 virtual bool isGLES2Compliant(); | 55 virtual bool isGLES2Compliant(); |
479 virtual bool isGLES2NPOTStrict(); | 56 virtual bool isGLES2NPOTStrict(); |
480 virtual bool isErrorGeneratedOnOutOfBoundsAccesses(); | 57 virtual bool isErrorGeneratedOnOutOfBoundsAccesses(); |
481 | 58 |
482 virtual void reshape(int width, int height); | 59 virtual void reshape(int width, int height); |
483 | 60 |
484 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); | 61 virtual bool readBackFramebuffer(unsigned char* pixels, size_t buffer_size); |
485 | 62 |
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803 ggl::Context* context() { return context_; } | 380 ggl::Context* context() { return context_; } |
804 | 381 |
805 private: | 382 private: |
806 // SwapBuffers callback; | 383 // SwapBuffers callback; |
807 void OnSwapBuffers(); | 384 void OnSwapBuffers(); |
808 | 385 |
809 // The GGL context we use for OpenGL rendering. | 386 // The GGL context we use for OpenGL rendering. |
810 ggl::Context* context_; | 387 ggl::Context* context_; |
811 // If rendering directly to WebView, weak pointer to it. | 388 // If rendering directly to WebView, weak pointer to it. |
812 WebKit::WebView* web_view_; | 389 WebKit::WebView* web_view_; |
813 #if defined(OS_MACOSX) | |
814 // "Fake" plugin window handle in browser process for the compositor's output. | |
815 gfx::PluginWindowHandle plugin_handle_; | |
816 #endif | |
817 | 390 |
818 WebKit::WebGraphicsContext3D::Attributes attributes_; | 391 WebKit::WebGraphicsContext3D::Attributes attributes_; |
819 int cached_width_, cached_height_; | 392 int cached_width_, cached_height_; |
820 | 393 |
821 // For tracking which FBO is bound. | 394 // For tracking which FBO is bound. |
822 unsigned int bound_fbo_; | 395 unsigned int bound_fbo_; |
823 | 396 |
824 // Errors raised by synthesizeGLError(). | 397 // Errors raised by synthesizeGLError(). |
825 std::vector<unsigned long> synthetic_errors_; | 398 std::vector<unsigned long> synthetic_errors_; |
826 | 399 |
827 #ifdef FLIP_FRAMEBUFFER_VERTICALLY | 400 #ifdef FLIP_FRAMEBUFFER_VERTICALLY |
828 scoped_ptr<uint8> scanline_; | 401 scoped_ptr<uint8> scanline_; |
829 void FlipVertically(uint8* framebuffer, | 402 void FlipVertically(uint8* framebuffer, |
830 unsigned int width, | 403 unsigned int width, |
831 unsigned int height); | 404 unsigned int height); |
832 #endif | 405 #endif |
833 }; | 406 }; |
834 | 407 |
835 #endif // USE_WGC3D_TYPES | |
836 | |
837 #endif // defined(ENABLE_GPU) | 408 #endif // defined(ENABLE_GPU) |
838 #endif // CHROME_RENDERER_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 409 #endif // CHROME_RENDERER_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
839 | 410 |
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