OLD | NEW |
1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #if defined(ENABLE_GPU) | 5 #if defined(ENABLE_GPU) |
6 | 6 |
7 #include "chrome/renderer/webgraphicscontext3d_command_buffer_impl.h" | 7 #include "chrome/renderer/webgraphicscontext3d_command_buffer_impl.h" |
8 | 8 |
9 #include <GLES2/gl2.h> | 9 #include <GLES2/gl2.h> |
10 #ifndef GL_GLEXT_PROTOTYPES | 10 #ifndef GL_GLEXT_PROTOTYPES |
11 #define GL_GLEXT_PROTOTYPES 1 | 11 #define GL_GLEXT_PROTOTYPES 1 |
12 #endif | 12 #endif |
13 #include <GLES2/gl2ext.h> | 13 #include <GLES2/gl2ext.h> |
14 | 14 |
15 #include <algorithm> | 15 #include <algorithm> |
16 | 16 |
17 #include "base/string_tokenizer.h" | 17 #include "base/string_tokenizer.h" |
18 #include "base/command_line.h" | 18 #include "base/command_line.h" |
19 #include "base/logging.h" | 19 #include "base/logging.h" |
20 #include "base/metrics/histogram.h" | 20 #include "base/metrics/histogram.h" |
21 #include "chrome/common/chrome_switches.h" | 21 #include "chrome/common/chrome_switches.h" |
22 #include "chrome/renderer/gpu_channel_host.h" | 22 #include "chrome/renderer/gpu_channel_host.h" |
23 #include "chrome/renderer/render_thread.h" | 23 #include "chrome/renderer/render_thread.h" |
24 #include "chrome/renderer/render_view.h" | 24 #include "chrome/renderer/render_view.h" |
25 #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h" | 25 #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h" |
26 | 26 |
27 #if defined(USE_WGC3D_TYPES) | |
28 | |
29 WebGraphicsContext3DCommandBufferImpl::WebGraphicsContext3DCommandBufferImpl() | 27 WebGraphicsContext3DCommandBufferImpl::WebGraphicsContext3DCommandBufferImpl() |
30 : context_(NULL), | 28 : context_(NULL), |
31 web_view_(NULL), | 29 web_view_(NULL), |
32 #if defined(OS_MACOSX) | |
33 plugin_handle_(NULL), | |
34 #endif // defined(OS_MACOSX) | |
35 cached_width_(0), | 30 cached_width_(0), |
36 cached_height_(0), | 31 cached_height_(0), |
37 bound_fbo_(0) { | 32 bound_fbo_(0) { |
38 } | 33 } |
39 | 34 |
40 WebGraphicsContext3DCommandBufferImpl:: | 35 WebGraphicsContext3DCommandBufferImpl:: |
41 ~WebGraphicsContext3DCommandBufferImpl() { | 36 ~WebGraphicsContext3DCommandBufferImpl() { |
42 #if defined(OS_MACOSX) | |
43 if (web_view_) { | |
44 DCHECK(plugin_handle_ != gfx::kNullPluginWindow); | |
45 RenderView* renderview = RenderView::FromWebView(web_view_); | |
46 // The RenderView might already have been freed, but in its | |
47 // destructor it destroys all fake plugin window handles it | |
48 // allocated. | |
49 if (renderview) { | |
50 renderview->DestroyFakePluginWindowHandle(plugin_handle_); | |
51 } | |
52 plugin_handle_ = gfx::kNullPluginWindow; | |
53 } | |
54 #endif | |
55 if (context_) { | 37 if (context_) { |
56 ggl::DestroyContext(context_); | 38 ggl::DestroyContext(context_); |
57 } | 39 } |
58 } | 40 } |
59 | 41 |
60 static const char* kWebGraphicsContext3DPerferredGLExtensions = | 42 static const char* kWebGraphicsContext3DPerferredGLExtensions = |
61 "GL_OES_packed_depth_stencil " | 43 "GL_OES_packed_depth_stencil " |
62 "GL_OES_depth24 " | 44 "GL_OES_depth24 " |
63 "GL_CHROMIUM_webglsl"; | 45 "GL_CHROMIUM_webglsl"; |
64 | 46 |
(...skipping 110 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
175 } | 157 } |
176 | 158 |
177 int WebGraphicsContext3DCommandBufferImpl::width() { | 159 int WebGraphicsContext3DCommandBufferImpl::width() { |
178 return cached_width_; | 160 return cached_width_; |
179 } | 161 } |
180 | 162 |
181 int WebGraphicsContext3DCommandBufferImpl::height() { | 163 int WebGraphicsContext3DCommandBufferImpl::height() { |
182 return cached_height_; | 164 return cached_height_; |
183 } | 165 } |
184 | 166 |
185 bool WebGraphicsContext3DCommandBufferImpl::isGLES2Compliant() { | |
186 return true; | |
187 } | |
188 | |
189 WebGLId WebGraphicsContext3DCommandBufferImpl::getPlatformTextureId() { | |
190 DCHECK(context_); | |
191 return ggl::GetParentTextureId(context_); | |
192 } | |
193 | |
194 void WebGraphicsContext3DCommandBufferImpl::prepareTexture() { | |
195 // Copies the contents of the off-screen render target into the texture | |
196 // used by the compositor. | |
197 ggl::SwapBuffers(context_); | |
198 } | |
199 | |
200 void WebGraphicsContext3DCommandBufferImpl::reshape(int width, int height) { | |
201 cached_width_ = width; | |
202 cached_height_ = height; | |
203 makeContextCurrent(); | |
204 | |
205 if (web_view_) { | |
206 #if defined(OS_MACOSX) | |
207 ggl::ResizeOnscreenContext(context_, gfx::Size(width, height)); | |
208 #else | |
209 glResizeCHROMIUM(width, height); | |
210 #endif | |
211 } else { | |
212 ggl::ResizeOffscreenContext(context_, gfx::Size(width, height)); | |
213 // Force a SwapBuffers to get the framebuffer to resize. | |
214 ggl::SwapBuffers(context_); | |
215 } | |
216 | |
217 #ifdef FLIP_FRAMEBUFFER_VERTICALLY | |
218 scanline_.reset(new uint8[width * 4]); | |
219 #endif // FLIP_FRAMEBUFFER_VERTICALLY | |
220 } | |
221 | |
222 WebGLId WebGraphicsContext3DCommandBufferImpl::createCompositorTexture( | |
223 WGC3Dsizei width, WGC3Dsizei height) { | |
224 makeContextCurrent(); | |
225 return ggl::CreateParentTexture(context_, gfx::Size(width, height)); | |
226 } | |
227 | |
228 void WebGraphicsContext3DCommandBufferImpl::deleteCompositorTexture( | |
229 WebGLId parent_texture) { | |
230 makeContextCurrent(); | |
231 ggl::DeleteParentTexture(context_, parent_texture); | |
232 } | |
233 | |
234 #ifdef FLIP_FRAMEBUFFER_VERTICALLY | |
235 void WebGraphicsContext3DCommandBufferImpl::FlipVertically( | |
236 uint8* framebuffer, | |
237 unsigned int width, | |
238 unsigned int height) { | |
239 uint8* scanline = scanline_.get(); | |
240 if (!scanline) | |
241 return; | |
242 unsigned int row_bytes = width * 4; | |
243 unsigned int count = height / 2; | |
244 for (unsigned int i = 0; i < count; i++) { | |
245 uint8* row_a = framebuffer + i * row_bytes; | |
246 uint8* row_b = framebuffer + (height - i - 1) * row_bytes; | |
247 // TODO(kbr): this is where the multiplication of the alpha | |
248 // channel into the color buffer will need to occur if the | |
249 // user specifies the "premultiplyAlpha" flag in the context | |
250 // creation attributes. | |
251 memcpy(scanline, row_b, row_bytes); | |
252 memcpy(row_b, row_a, row_bytes); | |
253 memcpy(row_a, scanline, row_bytes); | |
254 } | |
255 } | |
256 #endif | |
257 | |
258 bool WebGraphicsContext3DCommandBufferImpl::readBackFramebuffer( | |
259 unsigned char* pixels, | |
260 size_t buffer_size) { | |
261 if (buffer_size != static_cast<size_t>(4 * width() * height())) { | |
262 return false; | |
263 } | |
264 | |
265 makeContextCurrent(); | |
266 | |
267 // Earlier versions of this code used the GPU to flip the | |
268 // framebuffer vertically before reading it back for compositing | |
269 // via software. This code was quite complicated, used a lot of | |
270 // GPU memory, and didn't provide an obvious speedup. Since this | |
271 // vertical flip is only a temporary solution anyway until Chrome | |
272 // is fully GPU composited, it wasn't worth the complexity. | |
273 | |
274 bool mustRestoreFBO = (bound_fbo_ != 0); | |
275 if (mustRestoreFBO) { | |
276 glBindFramebuffer(GL_FRAMEBUFFER, 0); | |
277 } | |
278 glReadPixels(0, 0, cached_width_, cached_height_, | |
279 GL_RGBA, GL_UNSIGNED_BYTE, pixels); | |
280 | |
281 // Swizzle red and blue channels | |
282 // TODO(kbr): expose GL_BGRA as extension | |
283 for (size_t i = 0; i < buffer_size; i += 4) { | |
284 std::swap(pixels[i], pixels[i + 2]); | |
285 } | |
286 | |
287 if (mustRestoreFBO) { | |
288 glBindFramebuffer(GL_FRAMEBUFFER, bound_fbo_); | |
289 } | |
290 | |
291 #ifdef FLIP_FRAMEBUFFER_VERTICALLY | |
292 if (pixels) { | |
293 FlipVertically(pixels, cached_width_, cached_height_); | |
294 } | |
295 #endif | |
296 | |
297 return true; | |
298 } | |
299 | |
300 void WebGraphicsContext3DCommandBufferImpl::synthesizeGLError( | |
301 WGC3Denum error) { | |
302 if (find(synthetic_errors_.begin(), synthetic_errors_.end(), error) == | |
303 synthetic_errors_.end()) { | |
304 synthetic_errors_.push_back(error); | |
305 } | |
306 } | |
307 | |
308 void* WebGraphicsContext3DCommandBufferImpl::mapBufferSubDataCHROMIUM( | |
309 WGC3Denum target, | |
310 WGC3Dintptr offset, | |
311 WGC3Dsizeiptr size, | |
312 WGC3Denum access) { | |
313 return glMapBufferSubDataCHROMIUM(target, offset, size, access); | |
314 } | |
315 | |
316 void WebGraphicsContext3DCommandBufferImpl::unmapBufferSubDataCHROMIUM( | |
317 const void* mem) { | |
318 return glUnmapBufferSubDataCHROMIUM(mem); | |
319 } | |
320 | |
321 void* WebGraphicsContext3DCommandBufferImpl::mapTexSubImage2DCHROMIUM( | |
322 WGC3Denum target, | |
323 WGC3Dint level, | |
324 WGC3Dint xoffset, | |
325 WGC3Dint yoffset, | |
326 WGC3Dsizei width, | |
327 WGC3Dsizei height, | |
328 WGC3Denum format, | |
329 WGC3Denum type, | |
330 WGC3Denum access) { | |
331 return glMapTexSubImage2DCHROMIUM( | |
332 target, level, xoffset, yoffset, width, height, format, type, access); | |
333 } | |
334 | |
335 void WebGraphicsContext3DCommandBufferImpl::unmapTexSubImage2DCHROMIUM( | |
336 const void* mem) { | |
337 glUnmapTexSubImage2DCHROMIUM(mem); | |
338 } | |
339 | |
340 void WebGraphicsContext3DCommandBufferImpl::copyTextureToParentTextureCHROMIUM( | |
341 WebGLId texture, WebGLId parentTexture) { | |
342 copyTextureToCompositor(texture, parentTexture); | |
343 } | |
344 | |
345 WebKit::WebString WebGraphicsContext3DCommandBufferImpl:: | |
346 getRequestableExtensionsCHROMIUM() { | |
347 return WebKit::WebString::fromUTF8(glGetRequestableExtensionsCHROMIUM()); | |
348 } | |
349 | |
350 void WebGraphicsContext3DCommandBufferImpl::requestExtensionCHROMIUM( | |
351 const char* extension) { | |
352 glRequestExtensionCHROMIUM(extension); | |
353 } | |
354 | |
355 void WebGraphicsContext3DCommandBufferImpl::blitFramebufferCHROMIUM( | |
356 WGC3Dint srcX0, WGC3Dint srcY0, WGC3Dint srcX1, WGC3Dint srcY1, | |
357 WGC3Dint dstX0, WGC3Dint dstY0, WGC3Dint dstX1, WGC3Dint dstY1, | |
358 WGC3Dbitfield mask, WGC3Denum filter) { | |
359 glBlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, | |
360 dstX0, dstY0, dstX1, dstY1, | |
361 mask, filter); | |
362 } | |
363 | |
364 void WebGraphicsContext3DCommandBufferImpl:: | |
365 renderbufferStorageMultisampleCHROMIUM( | |
366 WGC3Denum target, WGC3Dsizei samples, WGC3Denum internalformat, | |
367 WGC3Dsizei width, WGC3Dsizei height) { | |
368 glRenderbufferStorageMultisampleEXT(target, samples, internalformat, | |
369 width, height); | |
370 } | |
371 | |
372 // Helper macros to reduce the amount of code. | |
373 | |
374 #define DELEGATE_TO_GL(name, glname) \ | |
375 void WebGraphicsContext3DCommandBufferImpl::name() { \ | |
376 makeContextCurrent(); \ | |
377 gl##glname(); \ | |
378 } | |
379 | |
380 #define DELEGATE_TO_GL_1(name, glname, t1) \ | |
381 void WebGraphicsContext3DCommandBufferImpl::name(t1 a1) { \ | |
382 makeContextCurrent(); \ | |
383 gl##glname(a1); \ | |
384 } | |
385 | |
386 #define DELEGATE_TO_GL_1R(name, glname, t1, rt) \ | |
387 rt WebGraphicsContext3DCommandBufferImpl::name(t1 a1) { \ | |
388 makeContextCurrent(); \ | |
389 return gl##glname(a1); \ | |
390 } | |
391 | |
392 #define DELEGATE_TO_GL_1RB(name, glname, t1, rt) \ | |
393 rt WebGraphicsContext3DCommandBufferImpl::name(t1 a1) { \ | |
394 makeContextCurrent(); \ | |
395 return gl##glname(a1) ? true : false; \ | |
396 } | |
397 | |
398 #define DELEGATE_TO_GL_2(name, glname, t1, t2) \ | |
399 void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2) { \ | |
400 makeContextCurrent(); \ | |
401 gl##glname(a1, a2); \ | |
402 } | |
403 | |
404 #define DELEGATE_TO_GL_2R(name, glname, t1, t2, rt) \ | |
405 rt WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2) { \ | |
406 makeContextCurrent(); \ | |
407 return gl##glname(a1, a2); \ | |
408 } | |
409 | |
410 #define DELEGATE_TO_GL_3(name, glname, t1, t2, t3) \ | |
411 void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3) { \ | |
412 makeContextCurrent(); \ | |
413 gl##glname(a1, a2, a3); \ | |
414 } | |
415 | |
416 #define DELEGATE_TO_GL_4(name, glname, t1, t2, t3, t4) \ | |
417 void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, t4 a4) { \ | |
418 makeContextCurrent(); \ | |
419 gl##glname(a1, a2, a3, a4); \ | |
420 } | |
421 | |
422 #define DELEGATE_TO_GL_5(name, glname, t1, t2, t3, t4, t5) \ | |
423 void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \ | |
424 t4 a4, t5 a5) { \ | |
425 makeContextCurrent(); \ | |
426 gl##glname(a1, a2, a3, a4, a5); \ | |
427 } | |
428 | |
429 #define DELEGATE_TO_GL_6(name, glname, t1, t2, t3, t4, t5, t6) \ | |
430 void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \ | |
431 t4 a4, t5 a5, t6 a6) { \ | |
432 makeContextCurrent(); \ | |
433 gl##glname(a1, a2, a3, a4, a5, a6); \ | |
434 } | |
435 | |
436 #define DELEGATE_TO_GL_7(name, glname, t1, t2, t3, t4, t5, t6, t7) \ | |
437 void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \ | |
438 t4 a4, t5 a5, t6 a6, t7 a7) { \ | |
439 makeContextCurrent(); \ | |
440 gl##glname(a1, a2, a3, a4, a5, a6, a7); \ | |
441 } | |
442 | |
443 #define DELEGATE_TO_GL_8(name, glname, t1, t2, t3, t4, t5, t6, t7, t8) \ | |
444 void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \ | |
445 t4 a4, t5 a5, t6 a6, \ | |
446 t7 a7, t8 a8) { \ | |
447 makeContextCurrent(); \ | |
448 gl##glname(a1, a2, a3, a4, a5, a6, a7, a8); \ | |
449 } | |
450 | |
451 #define DELEGATE_TO_GL_9(name, glname, t1, t2, t3, t4, t5, t6, t7, t8, t9) \ | |
452 void WebGraphicsContext3DCommandBufferImpl::name(t1 a1, t2 a2, t3 a3, \ | |
453 t4 a4, t5 a5, t6 a6, \ | |
454 t7 a7, t8 a8, t9 a9) { \ | |
455 makeContextCurrent(); \ | |
456 gl##glname(a1, a2, a3, a4, a5, a6, a7, a8, a9); \ | |
457 } | |
458 | |
459 DELEGATE_TO_GL_1(activeTexture, ActiveTexture, WGC3Denum) | |
460 | |
461 DELEGATE_TO_GL_2(attachShader, AttachShader, WebGLId, WebGLId) | |
462 | |
463 DELEGATE_TO_GL_3(bindAttribLocation, BindAttribLocation, WebGLId, | |
464 WGC3Duint, const WGC3Dchar*) | |
465 | |
466 DELEGATE_TO_GL_2(bindBuffer, BindBuffer, WGC3Denum, WebGLId) | |
467 | |
468 void WebGraphicsContext3DCommandBufferImpl::bindFramebuffer( | |
469 WGC3Denum target, | |
470 WebGLId framebuffer) { | |
471 makeContextCurrent(); | |
472 glBindFramebuffer(target, framebuffer); | |
473 bound_fbo_ = framebuffer; | |
474 } | |
475 | |
476 DELEGATE_TO_GL_2(bindRenderbuffer, BindRenderbuffer, WGC3Denum, WebGLId) | |
477 | |
478 DELEGATE_TO_GL_2(bindTexture, BindTexture, WGC3Denum, WebGLId) | |
479 | |
480 DELEGATE_TO_GL_4(blendColor, BlendColor, | |
481 WGC3Dclampf, WGC3Dclampf, WGC3Dclampf, WGC3Dclampf) | |
482 | |
483 DELEGATE_TO_GL_1(blendEquation, BlendEquation, WGC3Denum) | |
484 | |
485 DELEGATE_TO_GL_2(blendEquationSeparate, BlendEquationSeparate, | |
486 WGC3Denum, WGC3Denum) | |
487 | |
488 DELEGATE_TO_GL_2(blendFunc, BlendFunc, WGC3Denum, WGC3Denum) | |
489 | |
490 DELEGATE_TO_GL_4(blendFuncSeparate, BlendFuncSeparate, | |
491 WGC3Denum, WGC3Denum, WGC3Denum, WGC3Denum) | |
492 | |
493 DELEGATE_TO_GL_4(bufferData, BufferData, | |
494 WGC3Denum, WGC3Dsizeiptr, const void*, WGC3Denum) | |
495 | |
496 DELEGATE_TO_GL_4(bufferSubData, BufferSubData, | |
497 WGC3Denum, WGC3Dintptr, WGC3Dsizeiptr, const void*) | |
498 | |
499 DELEGATE_TO_GL_1R(checkFramebufferStatus, CheckFramebufferStatus, | |
500 WGC3Denum, WGC3Denum) | |
501 | |
502 DELEGATE_TO_GL_1(clear, Clear, WGC3Dbitfield) | |
503 | |
504 DELEGATE_TO_GL_4(clearColor, ClearColor, | |
505 WGC3Dclampf, WGC3Dclampf, WGC3Dclampf, WGC3Dclampf) | |
506 | |
507 DELEGATE_TO_GL_1(clearDepth, ClearDepthf, WGC3Dclampf) | |
508 | |
509 DELEGATE_TO_GL_1(clearStencil, ClearStencil, WGC3Dint) | |
510 | |
511 DELEGATE_TO_GL_4(colorMask, ColorMask, | |
512 WGC3Dboolean, WGC3Dboolean, WGC3Dboolean, WGC3Dboolean) | |
513 | |
514 DELEGATE_TO_GL_1(compileShader, CompileShader, WebGLId) | |
515 | |
516 DELEGATE_TO_GL_8(copyTexImage2D, CopyTexImage2D, | |
517 WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dint, WGC3Dint, | |
518 WGC3Dsizei, WGC3Dsizei, WGC3Dint) | |
519 | |
520 DELEGATE_TO_GL_8(copyTexSubImage2D, CopyTexSubImage2D, | |
521 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint, | |
522 WGC3Dsizei, WGC3Dsizei) | |
523 | |
524 DELEGATE_TO_GL_1(cullFace, CullFace, WGC3Denum) | |
525 | |
526 DELEGATE_TO_GL_1(depthFunc, DepthFunc, WGC3Denum) | |
527 | |
528 DELEGATE_TO_GL_1(depthMask, DepthMask, WGC3Dboolean) | |
529 | |
530 DELEGATE_TO_GL_2(depthRange, DepthRangef, WGC3Dclampf, WGC3Dclampf) | |
531 | |
532 DELEGATE_TO_GL_2(detachShader, DetachShader, WebGLId, WebGLId) | |
533 | |
534 DELEGATE_TO_GL_1(disable, Disable, WGC3Denum) | |
535 | |
536 DELEGATE_TO_GL_1(disableVertexAttribArray, DisableVertexAttribArray, | |
537 WGC3Duint) | |
538 | |
539 DELEGATE_TO_GL_3(drawArrays, DrawArrays, WGC3Denum, WGC3Dint, WGC3Dsizei) | |
540 | |
541 void WebGraphicsContext3DCommandBufferImpl::drawElements(WGC3Denum mode, | |
542 WGC3Dsizei count, | |
543 WGC3Denum type, | |
544 WGC3Dintptr offset) { | |
545 makeContextCurrent(); | |
546 glDrawElements(mode, count, type, | |
547 reinterpret_cast<void*>(static_cast<intptr_t>(offset))); | |
548 } | |
549 | |
550 DELEGATE_TO_GL_1(enable, Enable, WGC3Denum) | |
551 | |
552 DELEGATE_TO_GL_1(enableVertexAttribArray, EnableVertexAttribArray, | |
553 WGC3Duint) | |
554 | |
555 DELEGATE_TO_GL(finish, Finish) | |
556 | |
557 DELEGATE_TO_GL(flush, Flush) | |
558 | |
559 DELEGATE_TO_GL_4(framebufferRenderbuffer, FramebufferRenderbuffer, | |
560 WGC3Denum, WGC3Denum, WGC3Denum, WebGLId) | |
561 | |
562 DELEGATE_TO_GL_5(framebufferTexture2D, FramebufferTexture2D, | |
563 WGC3Denum, WGC3Denum, WGC3Denum, WebGLId, WGC3Dint) | |
564 | |
565 DELEGATE_TO_GL_1(frontFace, FrontFace, WGC3Denum) | |
566 | |
567 DELEGATE_TO_GL_1(generateMipmap, GenerateMipmap, WGC3Denum) | |
568 | |
569 bool WebGraphicsContext3DCommandBufferImpl::getActiveAttrib( | |
570 WebGLId program, WGC3Duint index, ActiveInfo& info) { | |
571 makeContextCurrent(); | |
572 if (!program) { | |
573 synthesizeGLError(GL_INVALID_VALUE); | |
574 return false; | |
575 } | |
576 GLint max_name_length = -1; | |
577 glGetProgramiv(program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &max_name_length); | |
578 if (max_name_length < 0) | |
579 return false; | |
580 scoped_array<GLchar> name(new GLchar[max_name_length]); | |
581 if (!name.get()) { | |
582 synthesizeGLError(GL_OUT_OF_MEMORY); | |
583 return false; | |
584 } | |
585 GLsizei length = 0; | |
586 GLint size = -1; | |
587 GLenum type = 0; | |
588 glGetActiveAttrib(program, index, max_name_length, | |
589 &length, &size, &type, name.get()); | |
590 if (size < 0) { | |
591 return false; | |
592 } | |
593 info.name = WebKit::WebString::fromUTF8(name.get(), length); | |
594 info.type = type; | |
595 info.size = size; | |
596 return true; | |
597 } | |
598 | |
599 bool WebGraphicsContext3DCommandBufferImpl::getActiveUniform( | |
600 WebGLId program, WGC3Duint index, ActiveInfo& info) { | |
601 makeContextCurrent(); | |
602 GLint max_name_length = -1; | |
603 glGetProgramiv(program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &max_name_length); | |
604 if (max_name_length < 0) | |
605 return false; | |
606 scoped_array<GLchar> name(new GLchar[max_name_length]); | |
607 if (!name.get()) { | |
608 synthesizeGLError(GL_OUT_OF_MEMORY); | |
609 return false; | |
610 } | |
611 GLsizei length = 0; | |
612 GLint size = -1; | |
613 GLenum type = 0; | |
614 glGetActiveUniform(program, index, max_name_length, | |
615 &length, &size, &type, name.get()); | |
616 if (size < 0) { | |
617 return false; | |
618 } | |
619 info.name = WebKit::WebString::fromUTF8(name.get(), length); | |
620 info.type = type; | |
621 info.size = size; | |
622 return true; | |
623 } | |
624 | |
625 DELEGATE_TO_GL_4(getAttachedShaders, GetAttachedShaders, | |
626 WebGLId, WGC3Dsizei, WGC3Dsizei*, WebGLId*) | |
627 | |
628 DELEGATE_TO_GL_2R(getAttribLocation, GetAttribLocation, | |
629 WebGLId, const WGC3Dchar*, WGC3Dint) | |
630 | |
631 DELEGATE_TO_GL_2(getBooleanv, GetBooleanv, WGC3Denum, WGC3Dboolean*) | |
632 | |
633 DELEGATE_TO_GL_3(getBufferParameteriv, GetBufferParameteriv, | |
634 WGC3Denum, WGC3Denum, WGC3Dint*) | |
635 | |
636 WebKit::WebGraphicsContext3D::Attributes | |
637 WebGraphicsContext3DCommandBufferImpl::getContextAttributes() { | |
638 return attributes_; | |
639 } | |
640 | |
641 WGC3Denum WebGraphicsContext3DCommandBufferImpl::getError() { | |
642 if (synthetic_errors_.size() > 0) { | |
643 std::vector<WGC3Denum>::iterator iter = synthetic_errors_.begin(); | |
644 WGC3Denum err = *iter; | |
645 synthetic_errors_.erase(iter); | |
646 return err; | |
647 } | |
648 | |
649 makeContextCurrent(); | |
650 return glGetError(); | |
651 } | |
652 | |
653 bool WebGraphicsContext3DCommandBufferImpl::isContextLost() { | |
654 return ggl::IsCommandBufferContextLost(context_); | |
655 } | |
656 | |
657 DELEGATE_TO_GL_2(getFloatv, GetFloatv, WGC3Denum, WGC3Dfloat*) | |
658 | |
659 DELEGATE_TO_GL_4(getFramebufferAttachmentParameteriv, | |
660 GetFramebufferAttachmentParameteriv, | |
661 WGC3Denum, WGC3Denum, WGC3Denum, WGC3Dint*) | |
662 | |
663 DELEGATE_TO_GL_2(getIntegerv, GetIntegerv, WGC3Denum, WGC3Dint*) | |
664 | |
665 DELEGATE_TO_GL_3(getProgramiv, GetProgramiv, WebGLId, WGC3Denum, WGC3Dint*) | |
666 | |
667 WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getProgramInfoLog( | |
668 WebGLId program) { | |
669 makeContextCurrent(); | |
670 GLint logLength = 0; | |
671 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &logLength); | |
672 if (!logLength) | |
673 return WebKit::WebString(); | |
674 scoped_array<GLchar> log(new GLchar[logLength]); | |
675 if (!log.get()) | |
676 return WebKit::WebString(); | |
677 GLsizei returnedLogLength = 0; | |
678 glGetProgramInfoLog(program, logLength, &returnedLogLength, log.get()); | |
679 DCHECK_EQ(logLength, returnedLogLength + 1); | |
680 WebKit::WebString res = | |
681 WebKit::WebString::fromUTF8(log.get(), returnedLogLength); | |
682 return res; | |
683 } | |
684 | |
685 DELEGATE_TO_GL_3(getRenderbufferParameteriv, GetRenderbufferParameteriv, | |
686 WGC3Denum, WGC3Denum, WGC3Dint*) | |
687 | |
688 DELEGATE_TO_GL_3(getShaderiv, GetShaderiv, WebGLId, WGC3Denum, WGC3Dint*) | |
689 | |
690 WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getShaderInfoLog( | |
691 WebGLId shader) { | |
692 makeContextCurrent(); | |
693 GLint logLength = 0; | |
694 glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &logLength); | |
695 if (!logLength) | |
696 return WebKit::WebString(); | |
697 scoped_array<GLchar> log(new GLchar[logLength]); | |
698 if (!log.get()) | |
699 return WebKit::WebString(); | |
700 GLsizei returnedLogLength = 0; | |
701 glGetShaderInfoLog(shader, logLength, &returnedLogLength, log.get()); | |
702 DCHECK_EQ(logLength, returnedLogLength + 1); | |
703 WebKit::WebString res = | |
704 WebKit::WebString::fromUTF8(log.get(), returnedLogLength); | |
705 return res; | |
706 } | |
707 | |
708 WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getShaderSource( | |
709 WebGLId shader) { | |
710 makeContextCurrent(); | |
711 GLint logLength = 0; | |
712 glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &logLength); | |
713 if (!logLength) | |
714 return WebKit::WebString(); | |
715 scoped_array<GLchar> log(new GLchar[logLength]); | |
716 if (!log.get()) | |
717 return WebKit::WebString(); | |
718 GLsizei returnedLogLength = 0; | |
719 glGetShaderSource(shader, logLength, &returnedLogLength, log.get()); | |
720 DCHECK_EQ(logLength, returnedLogLength + 1); | |
721 WebKit::WebString res = | |
722 WebKit::WebString::fromUTF8(log.get(), returnedLogLength); | |
723 return res; | |
724 } | |
725 | |
726 WebKit::WebString WebGraphicsContext3DCommandBufferImpl::getString( | |
727 WGC3Denum name) { | |
728 makeContextCurrent(); | |
729 return WebKit::WebString::fromUTF8( | |
730 reinterpret_cast<const char*>(glGetString(name))); | |
731 } | |
732 | |
733 DELEGATE_TO_GL_3(getTexParameterfv, GetTexParameterfv, | |
734 WGC3Denum, WGC3Denum, WGC3Dfloat*) | |
735 | |
736 DELEGATE_TO_GL_3(getTexParameteriv, GetTexParameteriv, | |
737 WGC3Denum, WGC3Denum, WGC3Dint*) | |
738 | |
739 DELEGATE_TO_GL_3(getUniformfv, GetUniformfv, WebGLId, WGC3Dint, WGC3Dfloat*) | |
740 | |
741 DELEGATE_TO_GL_3(getUniformiv, GetUniformiv, WebGLId, WGC3Dint, WGC3Dint*) | |
742 | |
743 DELEGATE_TO_GL_2R(getUniformLocation, GetUniformLocation, | |
744 WebGLId, const WGC3Dchar*, WGC3Dint) | |
745 | |
746 DELEGATE_TO_GL_3(getVertexAttribfv, GetVertexAttribfv, | |
747 WGC3Duint, WGC3Denum, WGC3Dfloat*) | |
748 | |
749 DELEGATE_TO_GL_3(getVertexAttribiv, GetVertexAttribiv, | |
750 WGC3Duint, WGC3Denum, WGC3Dint*) | |
751 | |
752 WGC3Dsizeiptr WebGraphicsContext3DCommandBufferImpl::getVertexAttribOffset( | |
753 WGC3Duint index, WGC3Denum pname) { | |
754 makeContextCurrent(); | |
755 GLvoid* value = NULL; | |
756 // NOTE: If pname is ever a value that returns more then 1 element | |
757 // this will corrupt memory. | |
758 glGetVertexAttribPointerv(index, pname, &value); | |
759 return static_cast<WGC3Dsizeiptr>(reinterpret_cast<intptr_t>(value)); | |
760 } | |
761 | |
762 DELEGATE_TO_GL_2(hint, Hint, WGC3Denum, WGC3Denum) | |
763 | |
764 DELEGATE_TO_GL_1RB(isBuffer, IsBuffer, WebGLId, WGC3Dboolean) | |
765 | |
766 DELEGATE_TO_GL_1RB(isEnabled, IsEnabled, WGC3Denum, WGC3Dboolean) | |
767 | |
768 DELEGATE_TO_GL_1RB(isFramebuffer, IsFramebuffer, WebGLId, WGC3Dboolean) | |
769 | |
770 DELEGATE_TO_GL_1RB(isProgram, IsProgram, WebGLId, WGC3Dboolean) | |
771 | |
772 DELEGATE_TO_GL_1RB(isRenderbuffer, IsRenderbuffer, WebGLId, WGC3Dboolean) | |
773 | |
774 DELEGATE_TO_GL_1RB(isShader, IsShader, WebGLId, WGC3Dboolean) | |
775 | |
776 DELEGATE_TO_GL_1RB(isTexture, IsTexture, WebGLId, WGC3Dboolean) | |
777 | |
778 DELEGATE_TO_GL_1(lineWidth, LineWidth, WGC3Dfloat) | |
779 | |
780 DELEGATE_TO_GL_1(linkProgram, LinkProgram, WebGLId) | |
781 | |
782 DELEGATE_TO_GL_2(pixelStorei, PixelStorei, WGC3Denum, WGC3Dint) | |
783 | |
784 DELEGATE_TO_GL_2(polygonOffset, PolygonOffset, WGC3Dfloat, WGC3Dfloat) | |
785 | |
786 DELEGATE_TO_GL_7(readPixels, ReadPixels, | |
787 WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei, WGC3Denum, | |
788 WGC3Denum, void*) | |
789 | |
790 void WebGraphicsContext3DCommandBufferImpl::releaseShaderCompiler() { | |
791 } | |
792 | |
793 DELEGATE_TO_GL_4(renderbufferStorage, RenderbufferStorage, | |
794 WGC3Denum, WGC3Denum, WGC3Dsizei, WGC3Dsizei) | |
795 | |
796 DELEGATE_TO_GL_2(sampleCoverage, SampleCoverage, WGC3Dfloat, WGC3Dboolean) | |
797 | |
798 DELEGATE_TO_GL_4(scissor, Scissor, WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei) | |
799 | |
800 void WebGraphicsContext3DCommandBufferImpl::shaderSource( | |
801 WebGLId shader, const WGC3Dchar* string) { | |
802 makeContextCurrent(); | |
803 GLint length = strlen(string); | |
804 glShaderSource(shader, 1, &string, &length); | |
805 } | |
806 | |
807 DELEGATE_TO_GL_3(stencilFunc, StencilFunc, WGC3Denum, WGC3Dint, WGC3Duint) | |
808 | |
809 DELEGATE_TO_GL_4(stencilFuncSeparate, StencilFuncSeparate, | |
810 WGC3Denum, WGC3Denum, WGC3Dint, WGC3Duint) | |
811 | |
812 DELEGATE_TO_GL_1(stencilMask, StencilMask, WGC3Duint) | |
813 | |
814 DELEGATE_TO_GL_2(stencilMaskSeparate, StencilMaskSeparate, | |
815 WGC3Denum, WGC3Duint) | |
816 | |
817 DELEGATE_TO_GL_3(stencilOp, StencilOp, | |
818 WGC3Denum, WGC3Denum, WGC3Denum) | |
819 | |
820 DELEGATE_TO_GL_4(stencilOpSeparate, StencilOpSeparate, | |
821 WGC3Denum, WGC3Denum, WGC3Denum, WGC3Denum) | |
822 | |
823 DELEGATE_TO_GL_9(texImage2D, TexImage2D, | |
824 WGC3Denum, WGC3Dint, WGC3Denum, WGC3Dsizei, WGC3Dsizei, | |
825 WGC3Dint, WGC3Denum, WGC3Denum, const void*) | |
826 | |
827 DELEGATE_TO_GL_3(texParameterf, TexParameterf, | |
828 WGC3Denum, WGC3Denum, WGC3Dfloat); | |
829 | |
830 static const unsigned int kTextureWrapR = 0x8072; | |
831 | |
832 void WebGraphicsContext3DCommandBufferImpl::texParameteri( | |
833 WGC3Denum target, WGC3Denum pname, WGC3Dint param) { | |
834 // TODO(kbr): figure out whether the setting of TEXTURE_WRAP_R in | |
835 // GraphicsContext3D.cpp is strictly necessary to avoid seams at the | |
836 // edge of cube maps, and, if it is, push it into the GLES2 service | |
837 // side code. | |
838 if (pname == kTextureWrapR) { | |
839 return; | |
840 } | |
841 makeContextCurrent(); | |
842 glTexParameteri(target, pname, param); | |
843 } | |
844 | |
845 DELEGATE_TO_GL_9(texSubImage2D, TexSubImage2D, | |
846 WGC3Denum, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dsizei, | |
847 WGC3Dsizei, WGC3Denum, WGC3Denum, const void*) | |
848 | |
849 DELEGATE_TO_GL_2(uniform1f, Uniform1f, WGC3Dint, WGC3Dfloat) | |
850 | |
851 DELEGATE_TO_GL_3(uniform1fv, Uniform1fv, WGC3Dint, WGC3Dsizei, | |
852 const WGC3Dfloat*) | |
853 | |
854 DELEGATE_TO_GL_2(uniform1i, Uniform1i, WGC3Dint, WGC3Dint) | |
855 | |
856 DELEGATE_TO_GL_3(uniform1iv, Uniform1iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) | |
857 | |
858 DELEGATE_TO_GL_3(uniform2f, Uniform2f, WGC3Dint, WGC3Dfloat, WGC3Dfloat) | |
859 | |
860 DELEGATE_TO_GL_3(uniform2fv, Uniform2fv, WGC3Dint, WGC3Dsizei, | |
861 const WGC3Dfloat*) | |
862 | |
863 DELEGATE_TO_GL_3(uniform2i, Uniform2i, WGC3Dint, WGC3Dint, WGC3Dint) | |
864 | |
865 DELEGATE_TO_GL_3(uniform2iv, Uniform2iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) | |
866 | |
867 DELEGATE_TO_GL_4(uniform3f, Uniform3f, WGC3Dint, | |
868 WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) | |
869 | |
870 DELEGATE_TO_GL_3(uniform3fv, Uniform3fv, WGC3Dint, WGC3Dsizei, | |
871 const WGC3Dfloat*) | |
872 | |
873 DELEGATE_TO_GL_4(uniform3i, Uniform3i, WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint) | |
874 | |
875 DELEGATE_TO_GL_3(uniform3iv, Uniform3iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) | |
876 | |
877 DELEGATE_TO_GL_5(uniform4f, Uniform4f, WGC3Dint, | |
878 WGC3Dfloat, WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) | |
879 | |
880 DELEGATE_TO_GL_3(uniform4fv, Uniform4fv, WGC3Dint, WGC3Dsizei, | |
881 const WGC3Dfloat*) | |
882 | |
883 DELEGATE_TO_GL_5(uniform4i, Uniform4i, WGC3Dint, | |
884 WGC3Dint, WGC3Dint, WGC3Dint, WGC3Dint) | |
885 | |
886 DELEGATE_TO_GL_3(uniform4iv, Uniform4iv, WGC3Dint, WGC3Dsizei, const WGC3Dint*) | |
887 | |
888 DELEGATE_TO_GL_4(uniformMatrix2fv, UniformMatrix2fv, | |
889 WGC3Dint, WGC3Dsizei, WGC3Dboolean, const WGC3Dfloat*) | |
890 | |
891 DELEGATE_TO_GL_4(uniformMatrix3fv, UniformMatrix3fv, | |
892 WGC3Dint, WGC3Dsizei, WGC3Dboolean, const WGC3Dfloat*) | |
893 | |
894 DELEGATE_TO_GL_4(uniformMatrix4fv, UniformMatrix4fv, | |
895 WGC3Dint, WGC3Dsizei, WGC3Dboolean, const WGC3Dfloat*) | |
896 | |
897 DELEGATE_TO_GL_1(useProgram, UseProgram, WebGLId) | |
898 | |
899 DELEGATE_TO_GL_1(validateProgram, ValidateProgram, WebGLId) | |
900 | |
901 DELEGATE_TO_GL_2(vertexAttrib1f, VertexAttrib1f, WGC3Duint, WGC3Dfloat) | |
902 | |
903 DELEGATE_TO_GL_2(vertexAttrib1fv, VertexAttrib1fv, WGC3Duint, | |
904 const WGC3Dfloat*) | |
905 | |
906 DELEGATE_TO_GL_3(vertexAttrib2f, VertexAttrib2f, WGC3Duint, | |
907 WGC3Dfloat, WGC3Dfloat) | |
908 | |
909 DELEGATE_TO_GL_2(vertexAttrib2fv, VertexAttrib2fv, WGC3Duint, | |
910 const WGC3Dfloat*) | |
911 | |
912 DELEGATE_TO_GL_4(vertexAttrib3f, VertexAttrib3f, WGC3Duint, | |
913 WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) | |
914 | |
915 DELEGATE_TO_GL_2(vertexAttrib3fv, VertexAttrib3fv, WGC3Duint, | |
916 const WGC3Dfloat*) | |
917 | |
918 DELEGATE_TO_GL_5(vertexAttrib4f, VertexAttrib4f, WGC3Duint, | |
919 WGC3Dfloat, WGC3Dfloat, WGC3Dfloat, WGC3Dfloat) | |
920 | |
921 DELEGATE_TO_GL_2(vertexAttrib4fv, VertexAttrib4fv, WGC3Duint, | |
922 const WGC3Dfloat*) | |
923 | |
924 void WebGraphicsContext3DCommandBufferImpl::vertexAttribPointer( | |
925 WGC3Duint index, WGC3Dint size, WGC3Denum type, WGC3Dboolean normalized, | |
926 WGC3Dsizei stride, WGC3Dintptr offset) { | |
927 makeContextCurrent(); | |
928 | |
929 glVertexAttribPointer(index, size, type, normalized, stride, | |
930 reinterpret_cast<void*>( | |
931 static_cast<intptr_t>(offset))); | |
932 } | |
933 | |
934 DELEGATE_TO_GL_4(viewport, Viewport, | |
935 WGC3Dint, WGC3Dint, WGC3Dsizei, WGC3Dsizei) | |
936 | |
937 WebGLId WebGraphicsContext3DCommandBufferImpl::createBuffer() { | |
938 makeContextCurrent(); | |
939 GLuint o; | |
940 glGenBuffers(1, &o); | |
941 return o; | |
942 } | |
943 | |
944 WebGLId WebGraphicsContext3DCommandBufferImpl::createFramebuffer() { | |
945 makeContextCurrent(); | |
946 GLuint o = 0; | |
947 glGenFramebuffers(1, &o); | |
948 return o; | |
949 } | |
950 | |
951 WebGLId WebGraphicsContext3DCommandBufferImpl::createProgram() { | |
952 makeContextCurrent(); | |
953 return glCreateProgram(); | |
954 } | |
955 | |
956 WebGLId WebGraphicsContext3DCommandBufferImpl::createRenderbuffer() { | |
957 makeContextCurrent(); | |
958 GLuint o; | |
959 glGenRenderbuffers(1, &o); | |
960 return o; | |
961 } | |
962 | |
963 DELEGATE_TO_GL_1R(createShader, CreateShader, WGC3Denum, WebGLId); | |
964 | |
965 WebGLId WebGraphicsContext3DCommandBufferImpl::createTexture() { | |
966 makeContextCurrent(); | |
967 GLuint o; | |
968 glGenTextures(1, &o); | |
969 return o; | |
970 } | |
971 | |
972 void WebGraphicsContext3DCommandBufferImpl::deleteBuffer(WebGLId buffer) { | |
973 makeContextCurrent(); | |
974 glDeleteBuffers(1, &buffer); | |
975 } | |
976 | |
977 void WebGraphicsContext3DCommandBufferImpl::deleteFramebuffer( | |
978 WebGLId framebuffer) { | |
979 makeContextCurrent(); | |
980 glDeleteFramebuffers(1, &framebuffer); | |
981 } | |
982 | |
983 void WebGraphicsContext3DCommandBufferImpl::deleteProgram(WebGLId program) { | |
984 makeContextCurrent(); | |
985 glDeleteProgram(program); | |
986 } | |
987 | |
988 void WebGraphicsContext3DCommandBufferImpl::deleteRenderbuffer( | |
989 WebGLId renderbuffer) { | |
990 makeContextCurrent(); | |
991 glDeleteRenderbuffers(1, &renderbuffer); | |
992 } | |
993 | |
994 void WebGraphicsContext3DCommandBufferImpl::deleteShader(WebGLId shader) { | |
995 makeContextCurrent(); | |
996 glDeleteShader(shader); | |
997 } | |
998 | |
999 void WebGraphicsContext3DCommandBufferImpl::deleteTexture(WebGLId texture) { | |
1000 makeContextCurrent(); | |
1001 glDeleteTextures(1, &texture); | |
1002 } | |
1003 | |
1004 void WebGraphicsContext3DCommandBufferImpl::copyTextureToCompositor( | |
1005 WebGLId texture, WebGLId parentTexture) { | |
1006 makeContextCurrent(); | |
1007 glCopyTextureToParentTextureCHROMIUM(texture, parentTexture); | |
1008 glFlush(); | |
1009 } | |
1010 | |
1011 void WebGraphicsContext3DCommandBufferImpl::OnSwapBuffers() { | |
1012 // This may be called after tear-down of the RenderView. | |
1013 RenderView* renderview = | |
1014 web_view_ ? RenderView::FromWebView(web_view_) : NULL; | |
1015 if (renderview) | |
1016 renderview->DidFlushPaint(); | |
1017 } | |
1018 | |
1019 #else // USE_WGC3D_TYPES | |
1020 | |
1021 WebGraphicsContext3DCommandBufferImpl::WebGraphicsContext3DCommandBufferImpl() | |
1022 : context_(NULL), | |
1023 web_view_(NULL), | |
1024 #if defined(OS_MACOSX) | |
1025 plugin_handle_(NULL), | |
1026 #endif // defined(OS_MACOSX) | |
1027 cached_width_(0), | |
1028 cached_height_(0), | |
1029 bound_fbo_(0) { | |
1030 } | |
1031 | |
1032 WebGraphicsContext3DCommandBufferImpl:: | |
1033 ~WebGraphicsContext3DCommandBufferImpl() { | |
1034 #if defined(OS_MACOSX) | |
1035 if (web_view_) { | |
1036 DCHECK(plugin_handle_ != gfx::kNullPluginWindow); | |
1037 RenderView* renderview = RenderView::FromWebView(web_view_); | |
1038 // The RenderView might already have been freed, but in its | |
1039 // destructor it destroys all fake plugin window handles it | |
1040 // allocated. | |
1041 if (renderview) { | |
1042 renderview->DestroyFakePluginWindowHandle(plugin_handle_); | |
1043 } | |
1044 plugin_handle_ = gfx::kNullPluginWindow; | |
1045 } | |
1046 #endif | |
1047 if (context_) { | |
1048 ggl::DestroyContext(context_); | |
1049 } | |
1050 } | |
1051 | |
1052 static const char* kWebGraphicsContext3DPerferredGLExtensions = | |
1053 "GL_OES_packed_depth_stencil " | |
1054 "GL_OES_depth24 " | |
1055 "GL_CHROMIUM_webglsl"; | |
1056 | |
1057 bool WebGraphicsContext3DCommandBufferImpl::initialize( | |
1058 WebGraphicsContext3D::Attributes attributes, | |
1059 WebKit::WebView* web_view, | |
1060 bool render_directly_to_web_view) { | |
1061 RenderThread* render_thread = RenderThread::current(); | |
1062 if (!render_thread) | |
1063 return false; | |
1064 GpuChannelHost* host = render_thread->EstablishGpuChannelSync(); | |
1065 if (!host) | |
1066 return false; | |
1067 DCHECK(host->state() == GpuChannelHost::kConnected); | |
1068 | |
1069 // Convert WebGL context creation attributes into GGL/EGL size requests. | |
1070 const int alpha_size = attributes.alpha ? 8 : 0; | |
1071 const int depth_size = attributes.depth ? 24 : 0; | |
1072 const int stencil_size = attributes.stencil ? 8 : 0; | |
1073 const int samples = attributes.antialias ? 4 : 0; | |
1074 const int sample_buffers = attributes.antialias ? 1 : 0; | |
1075 const int32 attribs[] = { | |
1076 ggl::GGL_ALPHA_SIZE, alpha_size, | |
1077 ggl::GGL_DEPTH_SIZE, depth_size, | |
1078 ggl::GGL_STENCIL_SIZE, stencil_size, | |
1079 ggl::GGL_SAMPLES, samples, | |
1080 ggl::GGL_SAMPLE_BUFFERS, sample_buffers, | |
1081 ggl::GGL_NONE, | |
1082 }; | |
1083 | |
1084 GPUInfo gpu_info = host->gpu_info(); | |
1085 UMA_HISTOGRAM_ENUMERATION( | |
1086 "GPU.WebGraphicsContext3D_Init_CanLoseContext", | |
1087 attributes.canRecoverFromContextLoss * 2 + gpu_info.can_lose_context(), | |
1088 4); | |
1089 if (attributes.canRecoverFromContextLoss == false) { | |
1090 if (gpu_info.can_lose_context()) | |
1091 return false; | |
1092 } | |
1093 | |
1094 if (render_directly_to_web_view) { | |
1095 RenderView* renderview = RenderView::FromWebView(web_view); | |
1096 if (!renderview) | |
1097 return false; | |
1098 gfx::NativeViewId view_id; | |
1099 #if !defined(OS_MACOSX) | |
1100 view_id = renderview->host_window(); | |
1101 #else | |
1102 plugin_handle_ = renderview->AllocateFakePluginWindowHandle( | |
1103 /*opaque=*/true, /*root=*/true); | |
1104 view_id = static_cast<gfx::NativeViewId>(plugin_handle_); | |
1105 #endif | |
1106 web_view_ = web_view; | |
1107 context_ = ggl::CreateViewContext( | |
1108 host, | |
1109 view_id, | |
1110 renderview->routing_id(), | |
1111 kWebGraphicsContext3DPerferredGLExtensions, | |
1112 attribs); | |
1113 if (context_) { | |
1114 ggl::SetSwapBuffersCallback( | |
1115 context_, | |
1116 NewCallback(this, | |
1117 &WebGraphicsContext3DCommandBufferImpl::OnSwapBuffers)); | |
1118 } | |
1119 } else { | |
1120 bool compositing_enabled = !CommandLine::ForCurrentProcess()->HasSwitch( | |
1121 switches::kDisableAcceleratedCompositing); | |
1122 ggl::Context* parent_context = NULL; | |
1123 // If GPU compositing is enabled we need to create a GL context that shares | |
1124 // resources with the compositor's context. | |
1125 if (compositing_enabled) { | |
1126 // Asking for the WebGraphicsContext3D on the WebView will force one to | |
1127 // be created if it doesn't already exist. When the compositor is created | |
1128 // for the view it will use the same context. | |
1129 WebKit::WebGraphicsContext3D* view_context = | |
1130 web_view->graphicsContext3D(); | |
1131 if (view_context) { | |
1132 WebGraphicsContext3DCommandBufferImpl* context_impl = | |
1133 static_cast<WebGraphicsContext3DCommandBufferImpl*>(view_context); | |
1134 parent_context = context_impl->context_; | |
1135 } | |
1136 } | |
1137 context_ = ggl::CreateOffscreenContext( | |
1138 host, | |
1139 parent_context, | |
1140 gfx::Size(1, 1), | |
1141 kWebGraphicsContext3DPerferredGLExtensions, | |
1142 attribs); | |
1143 web_view_ = NULL; | |
1144 } | |
1145 if (!context_) | |
1146 return false; | |
1147 // TODO(gman): Remove this. | |
1148 const CommandLine& command_line = *CommandLine::ForCurrentProcess(); | |
1149 if (command_line.HasSwitch(switches::kDisableGLSLTranslator)) { | |
1150 DisableShaderTranslation(context_); | |
1151 } | |
1152 | |
1153 // Set attributes_ from created offscreen context. | |
1154 { | |
1155 attributes_ = attributes; | |
1156 GLint alpha_bits = 0; | |
1157 getIntegerv(GL_ALPHA_BITS, &alpha_bits); | |
1158 attributes_.alpha = alpha_bits > 0; | |
1159 GLint depth_bits = 0; | |
1160 getIntegerv(GL_DEPTH_BITS, &depth_bits); | |
1161 attributes_.depth = depth_bits > 0; | |
1162 GLint stencil_bits = 0; | |
1163 getIntegerv(GL_STENCIL_BITS, &stencil_bits); | |
1164 attributes_.stencil = stencil_bits > 0; | |
1165 GLint samples = 0; | |
1166 getIntegerv(GL_SAMPLES, &samples); | |
1167 attributes_.antialias = samples > 0; | |
1168 } | |
1169 | |
1170 return true; | |
1171 } | |
1172 | |
1173 bool WebGraphicsContext3DCommandBufferImpl::makeContextCurrent() { | |
1174 return ggl::MakeCurrent(context_); | |
1175 } | |
1176 | |
1177 int WebGraphicsContext3DCommandBufferImpl::width() { | |
1178 return cached_width_; | |
1179 } | |
1180 | |
1181 int WebGraphicsContext3DCommandBufferImpl::height() { | |
1182 return cached_height_; | |
1183 } | |
1184 | |
1185 int WebGraphicsContext3DCommandBufferImpl::sizeInBytes(int type) { | 167 int WebGraphicsContext3DCommandBufferImpl::sizeInBytes(int type) { |
1186 switch (type) { | 168 switch (type) { |
1187 case GL_BYTE: | 169 case GL_BYTE: |
1188 return sizeof(GLbyte); | 170 return sizeof(GLbyte); |
1189 case GL_UNSIGNED_BYTE: | 171 case GL_UNSIGNED_BYTE: |
1190 return sizeof(GLubyte); | 172 return sizeof(GLubyte); |
1191 case GL_SHORT: | 173 case GL_SHORT: |
1192 return sizeof(GLshort); | 174 return sizeof(GLshort); |
1193 case GL_UNSIGNED_SHORT: | 175 case GL_UNSIGNED_SHORT: |
1194 return sizeof(GLushort); | 176 return sizeof(GLushort); |
(...skipping 851 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
2046 } | 1028 } |
2047 | 1029 |
2048 void WebGraphicsContext3DCommandBufferImpl::OnSwapBuffers() { | 1030 void WebGraphicsContext3DCommandBufferImpl::OnSwapBuffers() { |
2049 // This may be called after tear-down of the RenderView. | 1031 // This may be called after tear-down of the RenderView. |
2050 RenderView* renderview = | 1032 RenderView* renderview = |
2051 web_view_ ? RenderView::FromWebView(web_view_) : NULL; | 1033 web_view_ ? RenderView::FromWebView(web_view_) : NULL; |
2052 if (renderview) | 1034 if (renderview) |
2053 renderview->DidFlushPaint(); | 1035 renderview->DidFlushPaint(); |
2054 } | 1036 } |
2055 | 1037 |
2056 #endif // USE_WGC3D_TYPES | |
2057 | |
2058 #endif // defined(ENABLE_GPU) | 1038 #endif // defined(ENABLE_GPU) |
OLD | NEW |