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1 // Copyright 2006-2008 the V8 project authors. All rights reserved. | 1 // Copyright 2006-2008 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
27 | 27 |
28 #include "v8.h" | 28 #include "v8.h" |
29 | 29 |
30 #include "api.h" | 30 #include "api.h" |
31 #include "arguments.h" | 31 #include "arguments.h" |
32 #include "bootstrapper.h" | 32 #include "bootstrapper.h" |
33 #include "builtins.h" | 33 #include "builtins.h" |
| 34 #include "gdb-jit.h" |
34 #include "ic-inl.h" | 35 #include "ic-inl.h" |
35 #include "vm-state-inl.h" | 36 #include "vm-state-inl.h" |
36 | 37 |
37 namespace v8 { | 38 namespace v8 { |
38 namespace internal { | 39 namespace internal { |
39 | 40 |
40 namespace { | 41 namespace { |
41 | 42 |
42 // Arguments object passed to C++ builtins. | 43 // Arguments object passed to C++ builtins. |
43 template <BuiltinExtraArguments extra_args> | 44 template <BuiltinExtraArguments extra_args> |
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1543 typedef void (*Generator)(MacroAssembler*, int, BuiltinExtraArguments); | 1544 typedef void (*Generator)(MacroAssembler*, int, BuiltinExtraArguments); |
1544 Generator g = FUNCTION_CAST<Generator>(functions[i].generator); | 1545 Generator g = FUNCTION_CAST<Generator>(functions[i].generator); |
1545 // We pass all arguments to the generator, but it may not use all of | 1546 // We pass all arguments to the generator, but it may not use all of |
1546 // them. This works because the first arguments are on top of the | 1547 // them. This works because the first arguments are on top of the |
1547 // stack. | 1548 // stack. |
1548 g(&masm, functions[i].name, functions[i].extra_args); | 1549 g(&masm, functions[i].name, functions[i].extra_args); |
1549 // Move the code into the object heap. | 1550 // Move the code into the object heap. |
1550 CodeDesc desc; | 1551 CodeDesc desc; |
1551 masm.GetCode(&desc); | 1552 masm.GetCode(&desc); |
1552 Code::Flags flags = functions[i].flags; | 1553 Code::Flags flags = functions[i].flags; |
1553 Object* code = 0; | 1554 Object* code = NULL; |
1554 { | 1555 { |
1555 // During startup it's OK to always allocate and defer GC to later. | 1556 // During startup it's OK to always allocate and defer GC to later. |
1556 // This simplifies things because we don't need to retry. | 1557 // This simplifies things because we don't need to retry. |
1557 AlwaysAllocateScope __scope__; | 1558 AlwaysAllocateScope __scope__; |
1558 { MaybeObject* maybe_code = | 1559 { MaybeObject* maybe_code = |
1559 Heap::CreateCode(desc, flags, masm.CodeObject()); | 1560 Heap::CreateCode(desc, flags, masm.CodeObject()); |
1560 if (!maybe_code->ToObject(&code)) { | 1561 if (!maybe_code->ToObject(&code)) { |
1561 v8::internal::V8::FatalProcessOutOfMemory("CreateCode"); | 1562 v8::internal::V8::FatalProcessOutOfMemory("CreateCode"); |
1562 } | 1563 } |
1563 } | 1564 } |
1564 } | 1565 } |
1565 // Log the event and add the code to the builtins array. | 1566 // Log the event and add the code to the builtins array. |
1566 PROFILE(CodeCreateEvent(Logger::BUILTIN_TAG, | 1567 PROFILE(CodeCreateEvent(Logger::BUILTIN_TAG, |
1567 Code::cast(code), functions[i].s_name)); | 1568 Code::cast(code), |
| 1569 functions[i].s_name)); |
| 1570 GDBJIT(AddCode(GDBJITInterface::BUILTIN, |
| 1571 functions[i].s_name, |
| 1572 Code::cast(code))); |
1568 builtins_[i] = code; | 1573 builtins_[i] = code; |
1569 #ifdef ENABLE_DISASSEMBLER | 1574 #ifdef ENABLE_DISASSEMBLER |
1570 if (FLAG_print_builtin_code) { | 1575 if (FLAG_print_builtin_code) { |
1571 PrintF("Builtin: %s\n", functions[i].s_name); | 1576 PrintF("Builtin: %s\n", functions[i].s_name); |
1572 Code::cast(code)->Disassemble(functions[i].s_name); | 1577 Code::cast(code)->Disassemble(functions[i].s_name); |
1573 PrintF("\n"); | 1578 PrintF("\n"); |
1574 } | 1579 } |
1575 #endif | 1580 #endif |
1576 } else { | 1581 } else { |
1577 // Deserializing. The values will be filled in during IterateBuiltins. | 1582 // Deserializing. The values will be filled in during IterateBuiltins. |
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1602 if (entry->contains(pc)) { | 1607 if (entry->contains(pc)) { |
1603 return names_[i]; | 1608 return names_[i]; |
1604 } | 1609 } |
1605 } | 1610 } |
1606 } | 1611 } |
1607 return NULL; | 1612 return NULL; |
1608 } | 1613 } |
1609 | 1614 |
1610 | 1615 |
1611 } } // namespace v8::internal | 1616 } } // namespace v8::internal |
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