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1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_GDI_UTIL_H_ | 5 #ifndef UI_GFX_GDI_UTIL_H_ |
6 #define UI_GFX_GDI_UTIL_H_ | 6 #define UI_GFX_GDI_UTIL_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <vector> | 9 #include <vector> |
10 #include <windows.h> | 10 #include <windows.h> |
11 | 11 |
12 #include "gfx/rect.h" | 12 #include "ui/gfx/rect.h" |
13 | 13 |
14 namespace gfx { | 14 namespace gfx { |
15 | 15 |
16 // Creates a BITMAPINFOHEADER structure given the bitmap's size. | 16 // Creates a BITMAPINFOHEADER structure given the bitmap's size. |
17 void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); | 17 void CreateBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); |
18 | 18 |
19 // Creates a BITMAPINFOHEADER structure given the bitmap's size and | 19 // Creates a BITMAPINFOHEADER structure given the bitmap's size and |
20 // color depth in bits per pixel. | 20 // color depth in bits per pixel. |
21 void CreateBitmapHeaderWithColorDepth(int width, int height, int color_depth, | 21 void CreateBitmapHeaderWithColorDepth(int width, int height, int color_depth, |
22 BITMAPINFOHEADER* hdr); | 22 BITMAPINFOHEADER* hdr); |
23 | 23 |
24 // Creates a BITMAPV4HEADER structure given the bitmap's size. You probably | 24 // Creates a BITMAPV4HEADER structure given the bitmap's size. You probably |
25 // only need to use BMP V4 if you need transparency (alpha channel). This | 25 // only need to use BMP V4 if you need transparency (alpha channel). This |
26 // function sets the AlphaMask to 0xff000000. | 26 // function sets the AlphaMask to 0xff000000. |
27 void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr); | 27 void CreateBitmapV4Header(int width, int height, BITMAPV4HEADER* hdr); |
28 | 28 |
29 // Creates a monochrome bitmap header. | 29 // Creates a monochrome bitmap header. |
30 void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); | 30 void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr); |
31 | 31 |
32 // Modify the given hrgn by subtracting the given rectangles. | 32 // Modify the given hrgn by subtracting the given rectangles. |
33 void SubtractRectanglesFromRegion(HRGN hrgn, | 33 void SubtractRectanglesFromRegion(HRGN hrgn, |
34 const std::vector<gfx::Rect>& cutouts); | 34 const std::vector<gfx::Rect>& cutouts); |
35 | 35 |
36 } // namespace gfx | 36 } // namespace gfx |
37 | 37 |
38 #endif // UI_GFX_GDI_UTIL_H_ | 38 #endif // UI_GFX_GDI_UTIL_H_ |
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