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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CHROME_GPU_GPU_CHANNEL_H_ | 5 #ifndef CHROME_GPU_GPU_CHANNEL_H_ |
6 #define CHROME_GPU_GPU_CHANNEL_H_ | 6 #define CHROME_GPU_GPU_CHANNEL_H_ |
7 #pragma once | 7 #pragma once |
8 | 8 |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 #include "base/id_map.h" | 13 #include "base/id_map.h" |
14 #include "base/scoped_open_process.h" | 14 #include "base/scoped_open_process.h" |
15 #include "base/scoped_ptr.h" | 15 #include "base/scoped_ptr.h" |
16 #include "build/build_config.h" | 16 #include "build/build_config.h" |
17 #include "chrome/common/gpu_create_command_buffer_config.h" | 17 #include "chrome/common/gpu_create_command_buffer_config.h" |
18 #include "chrome/common/gpu_video_common.h" | 18 #include "chrome/common/gpu_video_common.h" |
19 #include "chrome/common/message_router.h" | 19 #include "chrome/common/message_router.h" |
20 #include "chrome/gpu/gpu_command_buffer_stub.h" | 20 #include "chrome/gpu/gpu_command_buffer_stub.h" |
21 #include "gfx/native_widget_types.h" | |
22 #include "gfx/size.h" | |
23 #include "ipc/ipc_channel.h" | 21 #include "ipc/ipc_channel.h" |
24 #include "ipc/ipc_message.h" | 22 #include "ipc/ipc_message.h" |
25 #include "ipc/ipc_sync_channel.h" | 23 #include "ipc/ipc_sync_channel.h" |
| 24 #include "ui/gfx/native_widget_types.h" |
| 25 #include "ui/gfx/size.h" |
26 | 26 |
27 class GpuThread; | 27 class GpuThread; |
28 | 28 |
29 // Encapsulates an IPC channel between the GPU process and one renderer | 29 // Encapsulates an IPC channel between the GPU process and one renderer |
30 // process. On the renderer side there's a corresponding GpuChannelHost. | 30 // process. On the renderer side there's a corresponding GpuChannelHost. |
31 class GpuChannel : public IPC::Channel::Listener, | 31 class GpuChannel : public IPC::Channel::Listener, |
32 public IPC::Message::Sender, | 32 public IPC::Message::Sender, |
33 public base::RefCountedThreadSafe<GpuChannel> { | 33 public base::RefCountedThreadSafe<GpuChannel> { |
34 public: | 34 public: |
35 GpuChannel(GpuThread* gpu_thread, int renderer_id); | 35 GpuChannel(GpuThread* gpu_thread, int renderer_id); |
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115 std::set<int32> destroyed_renderer_routes_; | 115 std::set<int32> destroyed_renderer_routes_; |
116 #endif // defined (OS_MACOSX) | 116 #endif // defined (OS_MACOSX) |
117 #endif // defined (ENABLE_GPU) | 117 #endif // defined (ENABLE_GPU) |
118 | 118 |
119 bool log_messages_; // True if we should log sent and received messages. | 119 bool log_messages_; // True if we should log sent and received messages. |
120 | 120 |
121 DISALLOW_COPY_AND_ASSIGN(GpuChannel); | 121 DISALLOW_COPY_AND_ASSIGN(GpuChannel); |
122 }; | 122 }; |
123 | 123 |
124 #endif // CHROME_GPU_GPU_CHANNEL_H_ | 124 #endif // CHROME_GPU_GPU_CHANNEL_H_ |
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