| Index: net/spdy/spdy_stream.h
|
| diff --git a/net/spdy/spdy_stream.h b/net/spdy/spdy_stream.h
|
| index 9a055c2ab9e3cf30365770e99ec1c0a0c47fbaa7..a9cc2da48d0f59222d6f12be8f7c5f0fa4ba90c0 100644
|
| --- a/net/spdy/spdy_stream.h
|
| +++ b/net/spdy/spdy_stream.h
|
| @@ -16,6 +16,7 @@
|
| #include "googleurl/src/gurl.h"
|
| #include "net/base/bandwidth_metrics.h"
|
| #include "net/base/io_buffer.h"
|
| +#include "net/base/upload_data.h"
|
| #include "net/base/net_log.h"
|
| #include "net/spdy/spdy_framer.h"
|
| #include "net/spdy/spdy_protocol.h"
|
| @@ -34,7 +35,9 @@ class SSLInfo;
|
| // a SpdyNetworkTransaction) will maintain a reference to the stream. When
|
| // initiated by the server, only the SpdySession will maintain any reference,
|
| // until such a time as a client object requests a stream for the path.
|
| -class SpdyStream : public base::RefCounted<SpdyStream> {
|
| +class SpdyStream
|
| + : public base::RefCounted<SpdyStream>,
|
| + public ChunkCallback {
|
| public:
|
| // Delegate handles protocol specific behavior of spdy stream.
|
| class Delegate {
|
| @@ -52,7 +55,7 @@ class SpdyStream : public base::RefCounted<SpdyStream> {
|
| // Called when data has been sent. |status| indicates network error
|
| // or number of bytes has been sent.
|
| // Returns true if no more data to be sent.
|
| - virtual bool OnSendBodyComplete(int status) = 0;
|
| + virtual bool OnSendBodyComplete(int* status) = 0;
|
|
|
| // Called when the SYN_STREAM, SYN_REPLY, or HEADERS frames are received.
|
| // Normal streams will receive a SYN_REPLY and optional HEADERS frames.
|
| @@ -73,6 +76,8 @@ class SpdyStream : public base::RefCounted<SpdyStream> {
|
| // Called when SpdyStream is closed.
|
| virtual void OnClose(int status) = 0;
|
|
|
| + virtual void set_chunk_callback(ChunkCallback* callback) = 0;
|
| +
|
| protected:
|
| friend class base::RefCounted<Delegate>;
|
| virtual ~Delegate() {}
|
| @@ -222,6 +227,9 @@ class SpdyStream : public base::RefCounted<SpdyStream> {
|
| // true.
|
| GURL GetUrl() const;
|
|
|
| + // ChunkCallback methods.
|
| + virtual void OnChunkAvailable();
|
| +
|
| private:
|
| enum State {
|
| STATE_NONE,
|
|
|